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All Rogues Game: Wretched Hive of Scum & Villainy
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<blockquote data-quote="Desdichado" data-source="post: 6013184" data-attributes="member: 2205"><p>Depends on what I end up with for characters. I've actually got a ringer of a concept for the campaign that I may use, though, where that doesn't actually matter as much as you'd think.</p><p></p><p>I imagine a theme and tone where the game is "swashbuckling low fantasy sword & sorcery noir, with a not insignificant helping of Warhammer or <em>Call of Cthulhu</em> style horror on the side."</p><p></p><p>Let me clarify these two questions first. You add three points to the array. This is just my version of point buy customization added to the array. After you do that, you <em>also</em> still make racial adjustments.</p><p></p><p>You can use traits, if you like.</p><p></p><p>Much more setting info coming in the way of posts today. And while I certainly welcome more detailed background, I won't require it; what will be more immediately important is what your character has been up to (some kind of hijinks, no doubt) in just the last few weeks.</p><p></p><p>Once the game is running, very little. You'll definately want to look over the class and race combinations, though, as there are a number of tweaks both subtle and not so subtle that have changed. The skill list was slightly pared down (Listen and Spot combined into Perception, Move Silently and Hide combined into Stealth, etc.) and all the weird special combat move bonuses have all been combined into a single bonus and defense score, making having to remember the specifics of grappling vs. being tripped vs being bull-rushed, etc. greatly simplified.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 6013184, member: 2205"] Depends on what I end up with for characters. I've actually got a ringer of a concept for the campaign that I may use, though, where that doesn't actually matter as much as you'd think. I imagine a theme and tone where the game is "swashbuckling low fantasy sword & sorcery noir, with a not insignificant helping of Warhammer or [I]Call of Cthulhu[/I] style horror on the side." Let me clarify these two questions first. You add three points to the array. This is just my version of point buy customization added to the array. After you do that, you [I]also[/I] still make racial adjustments. You can use traits, if you like. Much more setting info coming in the way of posts today. And while I certainly welcome more detailed background, I won't require it; what will be more immediately important is what your character has been up to (some kind of hijinks, no doubt) in just the last few weeks. Once the game is running, very little. You'll definately want to look over the class and race combinations, though, as there are a number of tweaks both subtle and not so subtle that have changed. The skill list was slightly pared down (Listen and Spot combined into Perception, Move Silently and Hide combined into Stealth, etc.) and all the weird special combat move bonuses have all been combined into a single bonus and defense score, making having to remember the specifics of grappling vs. being tripped vs being bull-rushed, etc. greatly simplified. [/QUOTE]
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