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ALL THE BRICKS - Prologue: What Rough Beast
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<blockquote data-quote="TillForPie" data-source="post: 6867559" data-attributes="member: 6762758"><p>"You're dead wormboys!" shrieks Lunchmeat when cyberarms goes down. Her voice is cracked and her eyes are wide with insane rage. "You're all chop suey, you hear me!" Planting her feet hard in the doorway and gripping her machine pistol with both hands she yanks its barrel left and right as she sprays bullets, raking cars three and four with gunfire. Shots <em>CHING</em> and <em>PROW</em> off the walls, benches, and floor of the next two cars. The runners all pull themselves into cover as best they can but Herald is standing in the open and he takes a round in the shoulder. He's forced back a half-step but thankfully the bullet hasn't made it through his armor jacket. He'll probably have an ugly bruise for a while.</p><p></p><p>[sblock=OOC]Lunchmeat is attacking Lum's Roto-Drone, Herald, and Faust in the same sweep of full auto fire. The massive recoil drops her pool considerably, and the splitting of pools brings it down to almost nothing.</p><p></p><p><u>Attack 1 - Against the drone</u></p><p>Lunchmeat rolls no successes and the attack misses.</p><p></p><p><u>Attack 2 - Against Herald</u></p><p>Lunchmeat rolls 1 success.</p><p>Herald rolls Reaction 5 + Intuition 5 - Full Auto 9 = Pool of 1, Rolling 0 successes [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=122111" target="_blank">Link</a>[/sup]</p><p>Steyr TMP base Damage Value of 7P + 1 net success = 8P modified Damage Value</p><p>This does not meet or exceed Herald's armor (12) and so is doing stun damage</p><p>Herald rolls Body 2 + Armor (12) = Pool of 14, Rolling 5 successes [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=122112" target="_blank">Link</a>[/sup], reducing damage to 3</p><p><strong>Herald takes 3 Stun Damage</strong></p><p><strong>Herald is taking a -1 wound penalty to all actions</strong></p><p></p><p><u>Attack 3 - Against Faust</u></p><p>Lunchmeat rolls no successes and the attack misses.[/sblock]</p><p>[HR][/HR]</p><p></p><p>Balaclava, still in partial cover beside Lunchmeat, keeps putting rounds into the runners' car. <strong>POPOPOPOP</strong>. <strong>POPOPOPOP</strong>. Long bursts of automatic fire every half-second, enough to make everyone keep their heads down. The sparks and sounds of impacts are everywhere. A wageslave in car two takes a bullet and goes down. Lum's Drone and Herald are both caught out in the open and they dive to get out of the way. The Roto-Drone is barely quick enough and it drops to the floor with a <em>bang</em>.</p><p></p><p>Herald isn't fast enough and he takes bullets to the leg and hip. He's seriously hurt.</p><p></p><p>The only good news is that balaclava won't be able to keep up this rate of fire for long.</p><p></p><p><strong>Suppressing Fire: Balaclava is laying down suppressing fire and he got 5 successes on his roll. This means everyone in the suppressed zone (which includes everyone in car four - that's all of you) gets a -5 suppression penalty to all actions until balaclava is forced to stop shooting (which will be on his next pass - suppressing fire takes 20 bullets). As if that wasn't bad enough, anyone who is not either a.) In cover, or b.) Prone, must get at least 5 (!) successes on a Reaction + Edge (full Edge Rating, not remaining Edge) roll to avoid taking damage.</strong></p><p></p><p>[sblock=OOC]A Hit the Dirt interrupt can be used to avoid taking damage if you're in the suppressed zone when it's not your turn. This costs 5 initiative.</p><p></p><p>Lum's Roto-Drone uses 5 initiative to Hit the Dirt.</p><p></p><p>Herald doesn't have enough initiative to Hit the Dirt and must make the roll, as unlikely as it is that he'll pass.</p><p></p><p>Herald rolls Reaction 5 + Edge 2, Pool of 7 = 1 success [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=122116" target="_blank">Link</a>[/sup]</p><p>AK-97 base Damage Value 10P equals or exceeds Herald's Armor (12 - AP 2 = 10), so damage is physical</p><p>Herald rolls Body 2 + Armor 10 (12 - 10) = Pool of 12, Rolling 5 successes [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=122124" target="_blank">Link</a>[/sup], reducing damage to 5</p><p><strong>Herald takes 5 Physical Damage</strong></p><p><strong>Herald is taking a -3 wound penalty to all actions</strong> (-1 from stun, -2 from physical)</p><p></p><p>Note: I accidentally used Herald's old, unmodified sheet so he actually got a few extra dice from his old, higher Reaction score! You're welcome!</p><p></p><p>The only way for you to avoid taking more fire (and probably going down) is to either take cover as a simple action or go prone as a free action.[/sblock]</p><p><strong><u>Initiative: Round One, Pass Two</u></strong></p><p>Death Otter - 17 [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=121891" target="_blank">link</a>[/sup]</p><p>Faust - 15 [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=121888" target="_blank">link</a>[/sup]</p><p>Crack Sprite - 14 [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=122017" target="_blank">link</a>[/sup]</p><p>Patrol IC - 08</p><p>Lum's MCT-Nissan Roto-Drone - 06 [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=121887" target="_blank">link</a>[/sup] (-5 Hit the Dirt)</p><p>Lum the Mad - 06 [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=121884" target="_blank">link</a>[/sup]</p><p>Lunchmeat - 06</p><p>Balaclava - 04</p><p>Herald - 01 [sup]<a href="http://www.coyotecode.net/roll/lookup.php?rollid=121889" target="_blank">link</a>[/sup]</p><p></p><p>[sblock=Rough Map]<img src="http://s25.postimg.org/8d967uh73/Pensodyne_Subwaytrain_Balaclava_Pass2_End.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p>[HR][/HR]</p><p></p><p> [MENTION=6776381]Mosier[/MENTION], it's Herald's turn.</p><p></p><p>Herald's been shot three times - twice right through his armor. He knows his only chance is to drop to his belly or dive into cover.</p></blockquote><p></p>
[QUOTE="TillForPie, post: 6867559, member: 6762758"] "You're dead wormboys!" shrieks Lunchmeat when cyberarms goes down. Her voice is cracked and her eyes are wide with insane rage. "You're all chop suey, you hear me!" Planting her feet hard in the doorway and gripping her machine pistol with both hands she yanks its barrel left and right as she sprays bullets, raking cars three and four with gunfire. Shots [i]CHING[/i] and [i]PROW[/i] off the walls, benches, and floor of the next two cars. The runners all pull themselves into cover as best they can but Herald is standing in the open and he takes a round in the shoulder. He's forced back a half-step but thankfully the bullet hasn't made it through his armor jacket. He'll probably have an ugly bruise for a while. [sblock=OOC]Lunchmeat is attacking Lum's Roto-Drone, Herald, and Faust in the same sweep of full auto fire. The massive recoil drops her pool considerably, and the splitting of pools brings it down to almost nothing. [u]Attack 1 - Against the drone[/u] Lunchmeat rolls no successes and the attack misses. [u]Attack 2 - Against Herald[/u] Lunchmeat rolls 1 success. Herald rolls Reaction 5 + Intuition 5 - Full Auto 9 = Pool of 1, Rolling 0 successes [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=122111]Link[/url][/sup] Steyr TMP base Damage Value of 7P + 1 net success = 8P modified Damage Value This does not meet or exceed Herald's armor (12) and so is doing stun damage Herald rolls Body 2 + Armor (12) = Pool of 14, Rolling 5 successes [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=122112]Link[/url][/sup], reducing damage to 3 [b]Herald takes 3 Stun Damage[/b] [b]Herald is taking a -1 wound penalty to all actions[/b] [u]Attack 3 - Against Faust[/u] Lunchmeat rolls no successes and the attack misses.[/sblock] [HR][/HR] Balaclava, still in partial cover beside Lunchmeat, keeps putting rounds into the runners' car. [b]POPOPOPOP[/b]. [b]POPOPOPOP[/b]. Long bursts of automatic fire every half-second, enough to make everyone keep their heads down. The sparks and sounds of impacts are everywhere. A wageslave in car two takes a bullet and goes down. Lum's Drone and Herald are both caught out in the open and they dive to get out of the way. The Roto-Drone is barely quick enough and it drops to the floor with a [i]bang[/i]. Herald isn't fast enough and he takes bullets to the leg and hip. He's seriously hurt. The only good news is that balaclava won't be able to keep up this rate of fire for long. [b]Suppressing Fire: Balaclava is laying down suppressing fire and he got 5 successes on his roll. This means everyone in the suppressed zone (which includes everyone in car four - that's all of you) gets a -5 suppression penalty to all actions until balaclava is forced to stop shooting (which will be on his next pass - suppressing fire takes 20 bullets). As if that wasn't bad enough, anyone who is not either a.) In cover, or b.) Prone, must get at least 5 (!) successes on a Reaction + Edge (full Edge Rating, not remaining Edge) roll to avoid taking damage.[/b] [sblock=OOC]A Hit the Dirt interrupt can be used to avoid taking damage if you're in the suppressed zone when it's not your turn. This costs 5 initiative. Lum's Roto-Drone uses 5 initiative to Hit the Dirt. Herald doesn't have enough initiative to Hit the Dirt and must make the roll, as unlikely as it is that he'll pass. Herald rolls Reaction 5 + Edge 2, Pool of 7 = 1 success [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=122116]Link[/url][/sup] AK-97 base Damage Value 10P equals or exceeds Herald's Armor (12 - AP 2 = 10), so damage is physical Herald rolls Body 2 + Armor 10 (12 - 10) = Pool of 12, Rolling 5 successes [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=122124]Link[/url][/sup], reducing damage to 5 [b]Herald takes 5 Physical Damage[/b] [b]Herald is taking a -3 wound penalty to all actions[/b] (-1 from stun, -2 from physical) Note: I accidentally used Herald's old, unmodified sheet so he actually got a few extra dice from his old, higher Reaction score! You're welcome! The only way for you to avoid taking more fire (and probably going down) is to either take cover as a simple action or go prone as a free action.[/sblock] [b][u]Initiative: Round One, Pass Two[/u][/b] Death Otter - 17 [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=121891]link[/url][/sup] Faust - 15 [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=121888]link[/url][/sup] Crack Sprite - 14 [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=122017]link[/url][/sup] Patrol IC - 08 Lum's MCT-Nissan Roto-Drone - 06 [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=121887]link[/url][/sup] (-5 Hit the Dirt) Lum the Mad - 06 [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=121884]link[/url][/sup] Lunchmeat - 06 Balaclava - 04 Herald - 01 [sup][url=http://www.coyotecode.net/roll/lookup.php?rollid=121889]link[/url][/sup] [sblock=Rough Map][img]http://s25.postimg.org/8d967uh73/Pensodyne_Subwaytrain_Balaclava_Pass2_End.jpg[/img][/sblock] [HR][/HR] [MENTION=6776381]Mosier[/MENTION], it's Herald's turn. Herald's been shot three times - twice right through his armor. He knows his only chance is to drop to his belly or dive into cover. [/QUOTE]
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