Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Alsandor (IC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KDUBS" data-source="post: 7029050" data-attributes="member: 6873380"><p>Herith has seen better times and is in need of a heroes. The village of Kings Watch was reportable just attacked by an unknown enemy. There was no warning to this plot and the guard doesn't have a plan as to what they should do. As a village burns not more than two miles away there are three captains arguing about what should be done. They argue saying "we can not leave the city leaving it undefended. Not to mention into territory where the enemy has the advantage. We need to stay here and defend the city." While the other captain argues "we don't even know what we're fighting, as citizens two miles away are being slaughters. We need to fight them when they expect us to stay here and fight and to save any lives of people who haven't yet been slaughtered. At the very least we could find out who we're fighting..." Other arguments suggest send a few scouts, or stuff like that but get stopped by "there isn't a man here crazy enough to go on a suicide mission like that." As the captains argue louder amongst each other the guards grow restless as their fates are being argued.</p><p></p><p></p><p>OOC: Take your actions</p></blockquote><p></p>
[QUOTE="KDUBS, post: 7029050, member: 6873380"] Herith has seen better times and is in need of a heroes. The village of Kings Watch was reportable just attacked by an unknown enemy. There was no warning to this plot and the guard doesn't have a plan as to what they should do. As a village burns not more than two miles away there are three captains arguing about what should be done. They argue saying "we can not leave the city leaving it undefended. Not to mention into territory where the enemy has the advantage. We need to stay here and defend the city." While the other captain argues "we don't even know what we're fighting, as citizens two miles away are being slaughters. We need to fight them when they expect us to stay here and fight and to save any lives of people who haven't yet been slaughtered. At the very least we could find out who we're fighting..." Other arguments suggest send a few scouts, or stuff like that but get stopped by "there isn't a man here crazy enough to go on a suicide mission like that." As the captains argue louder amongst each other the guards grow restless as their fates are being argued. OOC: Take your actions [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Alsandor (IC)
Top