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<blockquote data-quote="DreamChaser" data-source="post: 524078" data-attributes="member: 1190"><p>Azure, are you a player or a DM? The modifications you are suggesting just scream player who wants more power for his character.</p><p></p><p>But, since you asked...</p><p></p><p>--> reduce the number of spells the sorcerer can cast for each level by 1.</p><p>--> each spell known is a spell bond slot. the sorcerer bonds to a spell and has it for as long as he keeps it bonded. he unbonds by casting the spell while out of spell slots of the appropriate level.</p><p>--> to bond with a spell, a sorcerer must absorb it from a scroll, wand, or from being subject to it (and knowing it). He must succeed in a Charisma check (DC 10 + spell level) to bond with a spell.</p><p>--> unbonding creates a magical feedback within the sorcerer that deals 1d4 points of subdual damage per level of the spell (1 point for cantrips).</p><p></p><p></p><p>Unlimited spells (although only a select amount at a time). No other changes. I still think it would be broken but *shrug* its the best I can do on short notice.</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 524078, member: 1190"] Azure, are you a player or a DM? The modifications you are suggesting just scream player who wants more power for his character. But, since you asked... --> reduce the number of spells the sorcerer can cast for each level by 1. --> each spell known is a spell bond slot. the sorcerer bonds to a spell and has it for as long as he keeps it bonded. he unbonds by casting the spell while out of spell slots of the appropriate level. --> to bond with a spell, a sorcerer must absorb it from a scroll, wand, or from being subject to it (and knowing it). He must succeed in a Charisma check (DC 10 + spell level) to bond with a spell. --> unbonding creates a magical feedback within the sorcerer that deals 1d4 points of subdual damage per level of the spell (1 point for cantrips). Unlimited spells (although only a select amount at a time). No other changes. I still think it would be broken but *shrug* its the best I can do on short notice. [/QUOTE]
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