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"Alternative lifestyles" in your campaign world
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<blockquote data-quote="Breakdaddy" data-source="post: 702710" data-attributes="member: 6608"><p>I agree with the consensus, if you want to implement it, just do it. A cautionary note however: I tried to approach this topic in-game in a similar fashion, and it caused enough disruption of the game that I dropped it entirely. I gamed with 5 guys and 2 gals at the time, and when I introduced a gay character in a mature and non comical manner, it floated like a brick with um, a brick attached to it. When I asked my players why they had such reservations, the consensus seemed to be something along the lines of "If we wanted to deal with real world issues as such, we would jsut go live our lives and not game". This is the short version obviously and probably not as well-stated as Id like, but Im working and a bit busy so it will have to do. Bottom line: Make sure your group is ready to deal with RW issues you insert into your campaign, or it *will* disrupt your game.</p></blockquote><p></p>
[QUOTE="Breakdaddy, post: 702710, member: 6608"] I agree with the consensus, if you want to implement it, just do it. A cautionary note however: I tried to approach this topic in-game in a similar fashion, and it caused enough disruption of the game that I dropped it entirely. I gamed with 5 guys and 2 gals at the time, and when I introduced a gay character in a mature and non comical manner, it floated like a brick with um, a brick attached to it. When I asked my players why they had such reservations, the consensus seemed to be something along the lines of "If we wanted to deal with real world issues as such, we would jsut go live our lives and not game". This is the short version obviously and probably not as well-stated as Id like, but Im working and a bit busy so it will have to do. Bottom line: Make sure your group is ready to deal with RW issues you insert into your campaign, or it *will* disrupt your game. [/QUOTE]
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"Alternative lifestyles" in your campaign world
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