Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Alternative magic systems for 5e? [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Daraniya" data-source="post: 9208812" data-attributes="member: 48160"><p>The questions that I would ask back to you is </p><p>what are you looking for in a 'magic system'? What do you want magic to be? Do you even want magic?</p><p>I'm sure there's a fear of "no one will play D&D 5e with me if they can't be a half-giant min/max sorceror build"</p><p></p><p>I imagine you want magic of some sort. Vancian magic is 'sorcerors' that requires study...</p><p></p><p>Easy... take them out. Don't want warlocks? kick 'em to the curb.</p><p></p><p>Wanna summon creatures and put them in balls for storing to do battle with later? Make something.</p><p>Converse with spirits to learn combat moves, or things magical? converse with a spirit and roll on a table to gather random spells. 1x day.</p><p>Pull energy from the surrounding air and channel it? You could use your CON (fatigue) as a barrier to pushing yourself and improve yourself.</p><p>give your magic some drawbacks... seems like none of the D&D systems have any 'real drawbacks'... how many people really go cross with their diety? Warlocks ever end up losing their souls? Magic needs consequences, get burnt out, summon a spirit that possesses you. Maybe you can't cast on people, but only imbue weapons and items?</p><p></p><p>I've been playing with different ideas. I have a couple other ideas for a solo gaming stream I'm starting at the first of the year. the default spell lists feel dated, so renaming them or doing things like magic missile doesn't always hit... perhaps you have to throw it, requiring you to be throwing lit up missile...</p><p></p><p>make it what you like... perhaps grab something like FATE/FUDGE or a completely new RP system to see how they handle Magic...</p><p></p><p>After all that, it's more important to have fun... do what you like....</p></blockquote><p></p>
[QUOTE="Daraniya, post: 9208812, member: 48160"] The questions that I would ask back to you is what are you looking for in a 'magic system'? What do you want magic to be? Do you even want magic? I'm sure there's a fear of "no one will play D&D 5e with me if they can't be a half-giant min/max sorceror build" I imagine you want magic of some sort. Vancian magic is 'sorcerors' that requires study... Easy... take them out. Don't want warlocks? kick 'em to the curb. Wanna summon creatures and put them in balls for storing to do battle with later? Make something. Converse with spirits to learn combat moves, or things magical? converse with a spirit and roll on a table to gather random spells. 1x day. Pull energy from the surrounding air and channel it? You could use your CON (fatigue) as a barrier to pushing yourself and improve yourself. give your magic some drawbacks... seems like none of the D&D systems have any 'real drawbacks'... how many people really go cross with their diety? Warlocks ever end up losing their souls? Magic needs consequences, get burnt out, summon a spirit that possesses you. Maybe you can't cast on people, but only imbue weapons and items? I've been playing with different ideas. I have a couple other ideas for a solo gaming stream I'm starting at the first of the year. the default spell lists feel dated, so renaming them or doing things like magic missile doesn't always hit... perhaps you have to throw it, requiring you to be throwing lit up missile... make it what you like... perhaps grab something like FATE/FUDGE or a completely new RP system to see how they handle Magic... After all that, it's more important to have fun... do what you like.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Alternative magic systems for 5e? [+]
Top