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Am I an atypical DM?
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<blockquote data-quote="Chimera" data-source="post: 3046789" data-attributes="member: 2002"><p>Combat gets real slow when someone (often the GM) needs to look up a new spell that hasn't been around for years, or handle unique monster abilities or things we don't see a lot, like sundering (for example).</p><p></p><p>Other than that, I have no complaints about bonus stacking and the like slowing things down. If you can't add a handful of variables without major drama, how do you manage to get through daily life?</p><p></p><p>I do have one serious problem player who loves to play Psions, but takes (literally) 15 seconds or more to tell us his DCs <em>every single time</em>. But he's the same person who will ignore the game/combat while he sits around joking and trying to be "the life of the party", then decides to act like some kind of chess grandmaster studying the board when it's his turn. Geez, pay attention and stop wasting everyone's time!</p><p></p><p>Of course, he's the same guy who pulls that gregarious social act with extraneous chatter, but won't role-play in-character or participate in problem solving or decision making AT ALL. Been playing with him for three years now and I'm about ready to cut him loose.</p><p></p><p></p><p></p><p>I love coming up with NPCs and Villains, so it's not "hard" in my book.</p><p></p><p></p><p></p><p>Yup. May take a few seconds at best if you're intelligent enough to mark the pages or <em>use the freaking index</em>. But I've known people to waste everyone's time flipping around randomly, getting frustrated because they can't find it, while completely ignoring the index, chapter names and the like. Or by suddenly not remembering the order of the alphabet. I spent five minutes one day watching a guy looking through the G-L region of a listing, looking for something that started with a 'b'. Good lord. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> </p><p></p><p></p><p></p><p>Right with you there too.</p></blockquote><p></p>
[QUOTE="Chimera, post: 3046789, member: 2002"] Combat gets real slow when someone (often the GM) needs to look up a new spell that hasn't been around for years, or handle unique monster abilities or things we don't see a lot, like sundering (for example). Other than that, I have no complaints about bonus stacking and the like slowing things down. If you can't add a handful of variables without major drama, how do you manage to get through daily life? I do have one serious problem player who loves to play Psions, but takes (literally) 15 seconds or more to tell us his DCs [i]every single time[/i]. But he's the same person who will ignore the game/combat while he sits around joking and trying to be "the life of the party", then decides to act like some kind of chess grandmaster studying the board when it's his turn. Geez, pay attention and stop wasting everyone's time! Of course, he's the same guy who pulls that gregarious social act with extraneous chatter, but won't role-play in-character or participate in problem solving or decision making AT ALL. Been playing with him for three years now and I'm about ready to cut him loose. I love coming up with NPCs and Villains, so it's not "hard" in my book. Yup. May take a few seconds at best if you're intelligent enough to mark the pages or [i]use the freaking index[/i]. But I've known people to waste everyone's time flipping around randomly, getting frustrated because they can't find it, while completely ignoring the index, chapter names and the like. Or by suddenly not remembering the order of the alphabet. I spent five minutes one day watching a guy looking through the G-L region of a listing, looking for something that started with a 'b'. Good lord. :confused: Right with you there too. [/QUOTE]
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