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<blockquote data-quote="Barak" data-source="post: 3047510" data-attributes="member: 3028"><p>Without looking at a rulebook.. Darkvision is easy, whatever footage they have will work no matter what, barring magical darkness. Torch is 30'. Low-light vision double what a "normal" vision gives. Plate (I'm assuming Full Plate) takes 4 minutes to put on, with help, and can't be put on without help or in a hurry. Endurance allows you to have slept in medium armor, that's it as far as the situation goes. </p><p></p><p>I'll admit I don't know off the top of my head the range of a bull-eye (bull's-eye, I think) lantern. But that's because in 5 years of playing 3E, it's never been used. Certainly not during the night for watch duty. As for who has concealment.. Well now we established vision, so whoever is beyond the range of somebody else's vision has total concealment. </p><p></p><p>There, that wasn't so hard.</p><p></p><p></p><p></p><p>Again, without a rule book.. The player of the cleric should know the turning rules. Off the top of my head, it's d20+Cha modifier, look on table it gives you a modifier to the cleric's level, that's the highest HD the cleric can turn. 2d6+Cha modifier+cleric level= total HDs turned. Anything half or lower than the cleric level is destroyed instead. I could be slightly wrong here, but like I said, it's the cleric's job to know that. </p><p></p><p>Except for Dodge, no bonuses of the same name stack. Unnamed bonuses stack with everything, even themselves. It's that easy. People should know what type of bonus their crap gives. Bard song is a morale bonus, bless is morale, GMW is enhancement. So no, bard's song doesn't stack with blass. GMW is related to caster level, so it depends on the... wait for it.. Caster's level! Which doesn't change all that often. Rage last 3+(newly modified)Con modifier rounds.</p><p></p><p>Not much of a pain.</p><p></p><p></p><p></p><p>If it takes 10 minutes per round, you either have a very large group, or rather dim players. Avoiding AoOs isn't that hard.</p><p></p><p></p><p></p><p>Here you are just staking stuff, hoping the list will be long enough to appear to be an hassle. I'll just argue one. get DC's? dude. 10+stat modifier+spell level. If that is hard.. Or skills.. Depending on the use of the NPC, that can be skipped entirely. Pick relevant skills, than assume the rest is spent on stuff that'll never come up. Come on.</p><p></p><p></p><p></p><p></p><p></p><p>It took you longer to type this than to resolve any situation 10x over.</p></blockquote><p></p>
[QUOTE="Barak, post: 3047510, member: 3028"] Without looking at a rulebook.. Darkvision is easy, whatever footage they have will work no matter what, barring magical darkness. Torch is 30'. Low-light vision double what a "normal" vision gives. Plate (I'm assuming Full Plate) takes 4 minutes to put on, with help, and can't be put on without help or in a hurry. Endurance allows you to have slept in medium armor, that's it as far as the situation goes. I'll admit I don't know off the top of my head the range of a bull-eye (bull's-eye, I think) lantern. But that's because in 5 years of playing 3E, it's never been used. Certainly not during the night for watch duty. As for who has concealment.. Well now we established vision, so whoever is beyond the range of somebody else's vision has total concealment. There, that wasn't so hard. Again, without a rule book.. The player of the cleric should know the turning rules. Off the top of my head, it's d20+Cha modifier, look on table it gives you a modifier to the cleric's level, that's the highest HD the cleric can turn. 2d6+Cha modifier+cleric level= total HDs turned. Anything half or lower than the cleric level is destroyed instead. I could be slightly wrong here, but like I said, it's the cleric's job to know that. Except for Dodge, no bonuses of the same name stack. Unnamed bonuses stack with everything, even themselves. It's that easy. People should know what type of bonus their crap gives. Bard song is a morale bonus, bless is morale, GMW is enhancement. So no, bard's song doesn't stack with blass. GMW is related to caster level, so it depends on the... wait for it.. Caster's level! Which doesn't change all that often. Rage last 3+(newly modified)Con modifier rounds. Not much of a pain. If it takes 10 minutes per round, you either have a very large group, or rather dim players. Avoiding AoOs isn't that hard. Here you are just staking stuff, hoping the list will be long enough to appear to be an hassle. I'll just argue one. get DC's? dude. 10+stat modifier+spell level. If that is hard.. Or skills.. Depending on the use of the NPC, that can be skipped entirely. Pick relevant skills, than assume the rest is spent on stuff that'll never come up. Come on. It took you longer to type this than to resolve any situation 10x over. [/QUOTE]
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