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Amber Company: Have You Heard of Us? (updated 06/18)
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<blockquote data-quote="Crothian" data-source="post: 2259684" data-attributes="member: 232"><p>Amber Company Part 4</p><p></p><p> It never fails, offer to help out for free and business will come your way. Only we were not expecting the serious type of business that would be offered to us. I mean we had done good, we fetched the Amber and dealt with a spittle trap. But we also got a halfing killed and failed to figure out who the wooden wolf actually belonged to. But the Church of Moradin had something for us to don on behave of the King. It was a serious job and I was hoping we were up for it. </p><p></p><p> There was some artifact that was a gift from this dwarves city to another to show that they are united against a common enemy like the orc armies that are ravaging the lands. The artifact is some glow ball or something and it was lost on its way to the other city. The artifact recently had been thought to existent in this ancient Lizardman temple. A group had been sent to retrieve the artifact before us, but they were a few weeks over due. Having no other choice they turned to the Amber Company. </p><p></p><p> WE started in the city talking to a old Dwarven Sage. He had some notes on the old Lizard language and we borrowed them to help us make sense of any wall writings we might find. He was other wise mostly useless in helping us. We got a map to the old temple from someone and then we were off. The Amber Company really needs to get used to starting with a place and little other information. We seem to do okay with next to nothing though. So, we made our way to the Temple. </p><p></p><p> On the way there we ran into a pissed off badger, biggest damn badger I’d ever seen too. It was a good tough fight as it was not being scared off, but with a few good scratches we put it down. Other then that encounter the trip to the temple was uneventful. The Temple was walled on the outside but the main doors were long gone. Outside we found what we think was a buried gnome, one of the first adventuring parties persons. Inside the Temple grounds the place was not that big. The underground section though was much bigger then it appeared. There was a secret door that lead inside and we went down a pair of stairs and that’s when the fun began. </p><p></p><p> One of the sets of stairs we went down had a nasty spear trap that I set off and it lodged in my back. The others were surprised when I just pulled it out and welded it for use later one. It was a perfectly good spear and wasn’t doing a bit of good in my back. I’m not sure what they expected me to do but I’m not going to waste a good spear. We fought some nasty zombie thingies. Durabo proved useful, I guess he or his good can scare the undead because they fled in front of him. We followed after and made short work of them. WE collected some odd rod like things that proved to be keys. There was an alter to the Lizard god this place was worshiped with gems on the wall. But they were trapped by some sort of electrical trap that was nasty. </p><p></p><p> We found the remaining people of the former party in a room filled with big fire beetles. The former group found a different entrance to the temple and climbed down into the beetle room. They never had a chance. We gathered up the dwarves things to return to his family. Farther in we faced a giant earth digging insect of some kind. It burrowed into the underground place and ambushed us. It was another tough battle but the group fought well and killed it. Farther down we faced more undead and again Durabo did a fine job dealing with them. We finally made our way to the end and found the sarcophagus of the supposed lizard god. He wasn’t a god, but he nearly killed Durabo and Corados. The dwarves handled it really well though. I left a carved symbol of Moradin in the thing’s coffin and on the temples alter as a sign of our victory. And though we destroyed a few spears and nearly got Corados killed, we were not able to remove those gems from the wall. </p><p></p><p> On the way back is when we first encountered the Orcs. We were camped of the night when a patrol came near use. We hid but it seems that light tends to reflect of f the metal of armor and shields. Live and learn I guess. Corados though was hidden well, and away from the rest of us. He seemed to realize that us hiding was not going to work. The orcs came at us and they were tough. Durabo went down and I fear the rest of us might have as well if not for Corados. He used the open battle field to his advantage. He waited till the orcs attacked us then came up behind them to strike in vital places. He attacked from the opposite side we were fighting them and it worked well. If only he always showed such bravery. </p><p></p><p> Back to the dwarven city we went. It was easy going and the gates were open, which I was unhappy about. I wanted to wake them up and demand entry and when they refused I wanted to be able to pull out the artifact that Amber Company had retrieved. But we went in with no fan fare and no fuse. The Moradin Church also let us right in, though for them we did have to flash the Artifact. People will soon just open doors for Amber Company. That’s my dream anyway. WE gave them the artifact, got rid of some loot we acquired. We returned the Lizard language scroll to the Sage. It proved a little helpful, and I did get a bit better and figuring out languages I couldn’t read normally. We also returned the dwarves things to his father. I slipped in a large handful of gold to to help the dwarf out it looked like he needed. We drank solemnly that night. </p><p></p><p> The next day or the day after or a few days later…not too sure, there was some serious Dwarven drinking going on. But there was a party for the Dwarven King’s two sons. Amber Company was of course invited though not many people there wanted to talk to us. I did make a point of talking to the head Merchant guy who’s wooden wolf got stolen. I talked to him about his worthless workers and the halfling and the three humans who I’ll someday find!! But I’m also hoping since he has better contact and influence elsewhere he can get at those three humans. I might not know how to do things at first, but eventually a way comes. The party wasn’t much of one and the presentation of the weapons was less impressive then I would have done. From there we had over a week to ourselves and we enjoyed it immensely.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2259684, member: 232"] Amber Company Part 4 It never fails, offer to help out for free and business will come your way. Only we were not expecting the serious type of business that would be offered to us. I mean we had done good, we fetched the Amber and dealt with a spittle trap. But we also got a halfing killed and failed to figure out who the wooden wolf actually belonged to. But the Church of Moradin had something for us to don on behave of the King. It was a serious job and I was hoping we were up for it. There was some artifact that was a gift from this dwarves city to another to show that they are united against a common enemy like the orc armies that are ravaging the lands. The artifact is some glow ball or something and it was lost on its way to the other city. The artifact recently had been thought to existent in this ancient Lizardman temple. A group had been sent to retrieve the artifact before us, but they were a few weeks over due. Having no other choice they turned to the Amber Company. WE started in the city talking to a old Dwarven Sage. He had some notes on the old Lizard language and we borrowed them to help us make sense of any wall writings we might find. He was other wise mostly useless in helping us. We got a map to the old temple from someone and then we were off. The Amber Company really needs to get used to starting with a place and little other information. We seem to do okay with next to nothing though. So, we made our way to the Temple. On the way there we ran into a pissed off badger, biggest damn badger I’d ever seen too. It was a good tough fight as it was not being scared off, but with a few good scratches we put it down. Other then that encounter the trip to the temple was uneventful. The Temple was walled on the outside but the main doors were long gone. Outside we found what we think was a buried gnome, one of the first adventuring parties persons. Inside the Temple grounds the place was not that big. The underground section though was much bigger then it appeared. There was a secret door that lead inside and we went down a pair of stairs and that’s when the fun began. One of the sets of stairs we went down had a nasty spear trap that I set off and it lodged in my back. The others were surprised when I just pulled it out and welded it for use later one. It was a perfectly good spear and wasn’t doing a bit of good in my back. I’m not sure what they expected me to do but I’m not going to waste a good spear. We fought some nasty zombie thingies. Durabo proved useful, I guess he or his good can scare the undead because they fled in front of him. We followed after and made short work of them. WE collected some odd rod like things that proved to be keys. There was an alter to the Lizard god this place was worshiped with gems on the wall. But they were trapped by some sort of electrical trap that was nasty. We found the remaining people of the former party in a room filled with big fire beetles. The former group found a different entrance to the temple and climbed down into the beetle room. They never had a chance. We gathered up the dwarves things to return to his family. Farther in we faced a giant earth digging insect of some kind. It burrowed into the underground place and ambushed us. It was another tough battle but the group fought well and killed it. Farther down we faced more undead and again Durabo did a fine job dealing with them. We finally made our way to the end and found the sarcophagus of the supposed lizard god. He wasn’t a god, but he nearly killed Durabo and Corados. The dwarves handled it really well though. I left a carved symbol of Moradin in the thing’s coffin and on the temples alter as a sign of our victory. And though we destroyed a few spears and nearly got Corados killed, we were not able to remove those gems from the wall. On the way back is when we first encountered the Orcs. We were camped of the night when a patrol came near use. We hid but it seems that light tends to reflect of f the metal of armor and shields. Live and learn I guess. Corados though was hidden well, and away from the rest of us. He seemed to realize that us hiding was not going to work. The orcs came at us and they were tough. Durabo went down and I fear the rest of us might have as well if not for Corados. He used the open battle field to his advantage. He waited till the orcs attacked us then came up behind them to strike in vital places. He attacked from the opposite side we were fighting them and it worked well. If only he always showed such bravery. Back to the dwarven city we went. It was easy going and the gates were open, which I was unhappy about. I wanted to wake them up and demand entry and when they refused I wanted to be able to pull out the artifact that Amber Company had retrieved. But we went in with no fan fare and no fuse. The Moradin Church also let us right in, though for them we did have to flash the Artifact. People will soon just open doors for Amber Company. That’s my dream anyway. WE gave them the artifact, got rid of some loot we acquired. We returned the Lizard language scroll to the Sage. It proved a little helpful, and I did get a bit better and figuring out languages I couldn’t read normally. We also returned the dwarves things to his father. I slipped in a large handful of gold to to help the dwarf out it looked like he needed. We drank solemnly that night. The next day or the day after or a few days later…not too sure, there was some serious Dwarven drinking going on. But there was a party for the Dwarven King’s two sons. Amber Company was of course invited though not many people there wanted to talk to us. I did make a point of talking to the head Merchant guy who’s wooden wolf got stolen. I talked to him about his worthless workers and the halfling and the three humans who I’ll someday find!! But I’m also hoping since he has better contact and influence elsewhere he can get at those three humans. I might not know how to do things at first, but eventually a way comes. The party wasn’t much of one and the presentation of the weapons was less impressive then I would have done. From there we had over a week to ourselves and we enjoyed it immensely. [/QUOTE]
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