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Ampersand: 2011 releases officially gutted
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<blockquote data-quote="shadzar" data-source="post: 5429788" data-attributes="member: 6667746"><p>That is the crux of the matter. The D&D game is a collection of rules in books, a problem on person had/has with understanding on Wikipedia because they cannot accept it as a game since it is a "bunch of books".</p><p></p><p>So the game itself CAN be influenced by its chosen delivery method. If all things were to be made digital that were removed from being printed, that is a direction the game is taking. That would mean the game can change drastically from what it is because the medium used might attract different people, and in that course catering to them would be something the game has to do.</p><p></p><p>So an audience change, because of print v digital, could be a major reason for the "gutting" of print material.</p><p></p><p>We all know that WotC wants a strong digital front, so that could be directing decisions about the game itself and how many things are delivered. It also changes the game, or can, to a rental rather than ownership of the material via subscription based, as opposed to purchase based acquisition of material.</p><p></p><p>Renting things to people you can make more money than selling it to them, even if you are renting it to buy. But in the case of digital and subscription only, there would be no option to buy.</p></blockquote><p></p>
[QUOTE="shadzar, post: 5429788, member: 6667746"] That is the crux of the matter. The D&D game is a collection of rules in books, a problem on person had/has with understanding on Wikipedia because they cannot accept it as a game since it is a "bunch of books". So the game itself CAN be influenced by its chosen delivery method. If all things were to be made digital that were removed from being printed, that is a direction the game is taking. That would mean the game can change drastically from what it is because the medium used might attract different people, and in that course catering to them would be something the game has to do. So an audience change, because of print v digital, could be a major reason for the "gutting" of print material. We all know that WotC wants a strong digital front, so that could be directing decisions about the game itself and how many things are delivered. It also changes the game, or can, to a rental rather than ownership of the material via subscription based, as opposed to purchase based acquisition of material. Renting things to people you can make more money than selling it to them, even if you are renting it to buy. But in the case of digital and subscription only, there would be no option to buy. [/QUOTE]
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