Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
An Eberron Campaign Plan (long)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stone Dog" data-source="post: 1922268" data-attributes="member: 16705"><p>Well, as a whole the Dead Grey Mists are the manifestation of the Dark Powers that have taken root in Eberron. Yes, those are capital letters and yes they are the same Dark Powers of Ravenloft. They have been twisted and decreased in power since the Great Planar Cataclysm (read, the switch from 2nd to 3rd edition) but they are still potent forces unknowable to mortal minds. The Lord of Blades is probably the Dark Lord of this particular area, but he may be a misunderstood hero. I am not certain yet.</p><p></p><p>The party IS connected to the Mournland in strange and mysterious ways. They can probably heal normally in there (which would freak any guide out immensily) and one option they might persue is that if they can dissapate the Dead Grey Mists somehow then their curse may be lifted. This would involve finding out what the Mists actually ARE though in order to act against them and would probably take a trip to Argonnessen to find the heirs of Vvaraak to teach them an Incantation to bring back to the Gatekeepers so that the Dark Powers would be sealed away in their own private Idaho again. I mean Demi Plane.</p><p></p><p>The Mournlands would continue to be a frightening place and probably any difference would be impossible to dicern, but the actual looming threat of more Mournlands happening would be gone. Rather Call of Cthulu ish. The world is saved, but nobody notices. The DemiPlane of Dread would be back in business, but also back to having to steal people away rather than affect a Prime World directly.</p><p></p><p>One idea I am toying about with is that very few of the bodies in the Mournlands are actually dead. They are just in stasis and the PCs were the only ones to break free of that stasis and wander about. If any other bodies were removed from the Mournlands they would start getting up and walking about. Of course, without the good fortune of BEING PCs the curse would take root faster in them. In the course of a few weeks there will be cases of people breathing out Dead Grey Mist as they slowly go mad (can't wait till I can describe one of the PCs as doing this as a sign of the curse advancing). Then little pockets of Mournlands appear like cancerous blights on the world.</p><p></p><p>Maybe the Lords of Dust will get involved at that point. They want to go back to ruling the world after all and they are NOT going to let some upstart demiplane be King of the Hill! Mmmmm... allied rakshasas!</p></blockquote><p></p>
[QUOTE="Stone Dog, post: 1922268, member: 16705"] Well, as a whole the Dead Grey Mists are the manifestation of the Dark Powers that have taken root in Eberron. Yes, those are capital letters and yes they are the same Dark Powers of Ravenloft. They have been twisted and decreased in power since the Great Planar Cataclysm (read, the switch from 2nd to 3rd edition) but they are still potent forces unknowable to mortal minds. The Lord of Blades is probably the Dark Lord of this particular area, but he may be a misunderstood hero. I am not certain yet. The party IS connected to the Mournland in strange and mysterious ways. They can probably heal normally in there (which would freak any guide out immensily) and one option they might persue is that if they can dissapate the Dead Grey Mists somehow then their curse may be lifted. This would involve finding out what the Mists actually ARE though in order to act against them and would probably take a trip to Argonnessen to find the heirs of Vvaraak to teach them an Incantation to bring back to the Gatekeepers so that the Dark Powers would be sealed away in their own private Idaho again. I mean Demi Plane. The Mournlands would continue to be a frightening place and probably any difference would be impossible to dicern, but the actual looming threat of more Mournlands happening would be gone. Rather Call of Cthulu ish. The world is saved, but nobody notices. The DemiPlane of Dread would be back in business, but also back to having to steal people away rather than affect a Prime World directly. One idea I am toying about with is that very few of the bodies in the Mournlands are actually dead. They are just in stasis and the PCs were the only ones to break free of that stasis and wander about. If any other bodies were removed from the Mournlands they would start getting up and walking about. Of course, without the good fortune of BEING PCs the curse would take root faster in them. In the course of a few weeks there will be cases of people breathing out Dead Grey Mist as they slowly go mad (can't wait till I can describe one of the PCs as doing this as a sign of the curse advancing). Then little pockets of Mournlands appear like cancerous blights on the world. Maybe the Lords of Dust will get involved at that point. They want to go back to ruling the world after all and they are NOT going to let some upstart demiplane be King of the Hill! Mmmmm... allied rakshasas! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
An Eberron Campaign Plan (long)
Top