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An Epiphany -- My new Fave thing about 4E
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<blockquote data-quote="Stormtalon" data-source="post: 4725734" data-attributes="member: 5541"><p>This one's going to get a bit ugly for the PCs, I'm afraid. Here's a rough synopsis per tier....</p><p>[spoiler]</p><p>Heroic:</p><p></p><p>Escort a group of settlers to help found a new town and push the kingdom's borders farther into the wilderness. Protect the new town as well as the previous batches of settlers from various humanoid menaces, culminating with breaking the ambitions of a would-be Hobgoblin Emperor.</p><p></p><p>Interlude 1: </p><p></p><p>Party returns to capital to be celebrated as heroes. Assassination attempts on them, skullduggery, and a pitched battle with a dark figure ensue. Upon the return to the settlement they find that it and all the surrounding towns have been utterly wiped out.</p><p></p><p>Paragon:</p><p></p><p>Track down the source of the destruction of their friends and comrades. Evidence leads to a tribe of giants where the party exacts a bitter revenge. Another group of settlements suffers a similar fate and the party rushes to find out what happened; this time finding traces of a dragon attack. During the battle the dragon claims not to have done anything to the settlers. Deeper examination finds the path of destruction in both areas resembles the sigils for two of the Raven Queen's 3 ravens of fate. The party realizes that both the giants and dragon were framed and where the 3rd attack will take place, and arrives in time to save the citizens of one outlying town, fleeing with them back to the capital.</p><p></p><p>Interlude 2:</p><p></p><p>At the capital, the party finally discovers that the kingdom's greatest hero and the twin sons of the king are behind the ritual they've uncovered. They stop the final portion of the ritual only to discover to their horror that they've doomed the kingdom to a far worse fate. The hero & princes were trying to send the kingdom as a whole to the Shadowfell before their starmetal swords -- in reality seeds of corruption from the Far Realm -- totally transform them and begin the process of devouring the entire world.</p><p></p><p>Epic:</p><p></p><p>The party desperately tries to escape the capital as madness and twisted land start spreading from the Far Seed. One of the king's wizards suggests a wild gamble -- to delve into the Elemental Chaos and bargain with one or more of the Primordials themselves for allies and armies with which to fight the alien reality. As the elemental and aberrant armies clash over the rapidly twisting landscape, the party strikes at the heart of the madness, to finally destroy the fallen hero and princes and restore the fabric of the world.[/spoiler]</p></blockquote><p></p>
[QUOTE="Stormtalon, post: 4725734, member: 5541"] This one's going to get a bit ugly for the PCs, I'm afraid. Here's a rough synopsis per tier.... [spoiler] Heroic: Escort a group of settlers to help found a new town and push the kingdom's borders farther into the wilderness. Protect the new town as well as the previous batches of settlers from various humanoid menaces, culminating with breaking the ambitions of a would-be Hobgoblin Emperor. Interlude 1: Party returns to capital to be celebrated as heroes. Assassination attempts on them, skullduggery, and a pitched battle with a dark figure ensue. Upon the return to the settlement they find that it and all the surrounding towns have been utterly wiped out. Paragon: Track down the source of the destruction of their friends and comrades. Evidence leads to a tribe of giants where the party exacts a bitter revenge. Another group of settlements suffers a similar fate and the party rushes to find out what happened; this time finding traces of a dragon attack. During the battle the dragon claims not to have done anything to the settlers. Deeper examination finds the path of destruction in both areas resembles the sigils for two of the Raven Queen's 3 ravens of fate. The party realizes that both the giants and dragon were framed and where the 3rd attack will take place, and arrives in time to save the citizens of one outlying town, fleeing with them back to the capital. Interlude 2: At the capital, the party finally discovers that the kingdom's greatest hero and the twin sons of the king are behind the ritual they've uncovered. They stop the final portion of the ritual only to discover to their horror that they've doomed the kingdom to a far worse fate. The hero & princes were trying to send the kingdom as a whole to the Shadowfell before their starmetal swords -- in reality seeds of corruption from the Far Realm -- totally transform them and begin the process of devouring the entire world. Epic: The party desperately tries to escape the capital as madness and twisted land start spreading from the Far Seed. One of the king's wizards suggests a wild gamble -- to delve into the Elemental Chaos and bargain with one or more of the Primordials themselves for allies and armies with which to fight the alien reality. As the elemental and aberrant armies clash over the rapidly twisting landscape, the party strikes at the heart of the madness, to finally destroy the fallen hero and princes and restore the fabric of the world.[/spoiler] [/QUOTE]
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