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An Evil party... Troublesome?
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<blockquote data-quote="Zachariah" data-source="post: 3657663" data-attributes="member: 51048"><p>Thanks for alot of all the imput. Learned alot from it. I will try to follow the guide lines suggested by jolly gaint.</p><p></p><p>The reason why we play an evil campaign is that the players just prefer the freedom, like they can almost do whatever they want. I myself as the DM (btw my first campaign) just found it more appealing aswell. Getting them hunted down by heroes, celestial forces and demons alike. They are like isolated in a world were everyone prefers to see them dead. Especially sinds they get stranded on a island which they know nothing about. </p><p>Thing I just want them to do is to work as an efficient team, while in any other way act as the most evil that they can be.</p><p></p><p>ty,</p></blockquote><p></p>
[QUOTE="Zachariah, post: 3657663, member: 51048"] Thanks for alot of all the imput. Learned alot from it. I will try to follow the guide lines suggested by jolly gaint. The reason why we play an evil campaign is that the players just prefer the freedom, like they can almost do whatever they want. I myself as the DM (btw my first campaign) just found it more appealing aswell. Getting them hunted down by heroes, celestial forces and demons alike. They are like isolated in a world were everyone prefers to see them dead. Especially sinds they get stranded on a island which they know nothing about. Thing I just want them to do is to work as an efficient team, while in any other way act as the most evil that they can be. ty, [/QUOTE]
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An Evil party... Troublesome?
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