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Anarenn: Rise of the ancient blood [OOC]
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<blockquote data-quote="Ambrus" data-source="post: 3988862" data-attributes="member: 17691"><p>Oops. I meant to type Profession (guide), which is listed in the PHB. I figure that the stuff you describe above would largely be covered by my Survival and Knowledge skills. Taking "guide" as a profession would, I imagine, cover payment negotiations with clients and the know how needed to move groups of people and mounts safely through terrain. Familiarity with an area would instead come from knowledge (local).The 2e text seems to be verbatim what is repeated in the 3.5 MM: "reading his thoughts via telepathy".</p><p></p><p>If I might offer a guess, I think the game designers didn't know how to resolve this limited ability to read minds with a standardized non-invasive telepathy so they instead opted to give the pseudodragon full ranks in Sense Motive. There seems to be no other reason for them to have such a skill.</p><p></p><p>I'd simply resolve my character's mysterious mind-reading abilities with straightforward Sense Motive skill checks, but describe it in terms of telepathic/empathic impressions.You know, I've been thinking about why pseudodragons choose to bond with humanoids. My guess is that, as familiars, their aging is magically slowed to match the lifespan of their longer lived companions. It'd explain the pseudodragon's predilection for bonding; it's a kind pseudodragon life-insurance policy. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> Well, to quote the Draconomicon: "All true dragons are endothermic." Endothermic meaning "warm-blooded". Considering the pseudodragon's draconic nature and their low-light vision and darkvision, it certainly sounds like they're made to operate comfortably at night when it's cold. Also, they'd make lousy wizard familiars if they were out of commission for a quarter of the year. :\ Eek! 2e magical item creation! I guess I won't be taking any item creation feats anytime soon. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>Seriously though, should I consider putting my ranks in Use Magical Device somewhere else?Noted. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 3988862, member: 17691"] Oops. I meant to type Profession (guide), which is listed in the PHB. I figure that the stuff you describe above would largely be covered by my Survival and Knowledge skills. Taking "guide" as a profession would, I imagine, cover payment negotiations with clients and the know how needed to move groups of people and mounts safely through terrain. Familiarity with an area would instead come from knowledge (local).The 2e text seems to be verbatim what is repeated in the 3.5 MM: "reading his thoughts via telepathy". If I might offer a guess, I think the game designers didn't know how to resolve this limited ability to read minds with a standardized non-invasive telepathy so they instead opted to give the pseudodragon full ranks in Sense Motive. There seems to be no other reason for them to have such a skill. I'd simply resolve my character's mysterious mind-reading abilities with straightforward Sense Motive skill checks, but describe it in terms of telepathic/empathic impressions.You know, I've been thinking about why pseudodragons choose to bond with humanoids. My guess is that, as familiars, their aging is magically slowed to match the lifespan of their longer lived companions. It'd explain the pseudodragon's predilection for bonding; it's a kind pseudodragon life-insurance policy. :p Well, to quote the Draconomicon: "All true dragons are endothermic." Endothermic meaning "warm-blooded". Considering the pseudodragon's draconic nature and their low-light vision and darkvision, it certainly sounds like they're made to operate comfortably at night when it's cold. Also, they'd make lousy wizard familiars if they were out of commission for a quarter of the year. :\ Eek! 2e magical item creation! I guess I won't be taking any item creation feats anytime soon. :p Seriously though, should I consider putting my ranks in Use Magical Device somewhere else?Noted. :uhoh: [/QUOTE]
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