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Ancestral Guardian Barbarian who just got a Dwarven Thrower, help?
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<blockquote data-quote="Greenstone.Walker" data-source="post: 7303724" data-attributes="member: 6788312"><p>I don't think it is contradictory; just confusing and badly explained.</p><p></p><p>A <em>melee weapon</em> is something found on the melee weapons table in the rulebooks. You hold it and hit a target with it, which is a <em>melee weapon attack</em>. This uses STR.</p><p></p><p>If a melee weapon has the <em>thrown </em>tag then you can throw it at a target, which is a <em>ranged weapon attack</em>. This also uses STR. The weapon is, however, still a melee weapon.</p><p></p><p>A <em>ranged weapon </em>is something found on the ranged weapon table in the rulebooks. You either throw it at a foe (if it has the <em>thrown </em>tag) or use it to launch some sort of missile at the foe (if it has the <em>ammunition </em>tag), both of which is a <em>ranged weapon attack</em>. This uses DEX.</p><p></p><p>If a weapon has the <em>finesse </em>tag then you can choose to use DEX or STR .</p><p></p><p>There are also a few of things that aren't weapons but are still used to make a melee weapon attack, using STR, or a ranged weapon attack, using DEX: unarmed attacks, claw/bite/etc attacks and improvised weapons. </p><p></p><p>The game is pretty consistent about the difference between "attack with a melee weapon" and "melee weapon attack". For example, as you've already picked up, Barbarian Rage damage bonus requires a "melee weapon attack using Strength" and therefore doesn't apply to thrown weapons.</p><p></p><p>Summary:</p><p>• "Melee weapon" and "ranged weapon" is based on which table the weapon appear in. </p><p>• "Melee weapon attack" and "ranged weapon attack" are based on what you are doing. </p><p>• You can make a ranged weapon attack with a melee weapon but only if it has the thrown tag. </p><p>• Use of STR or DEX is determined by the type of weapon and the finesse tag; not by what you are doing.</p></blockquote><p></p>
[QUOTE="Greenstone.Walker, post: 7303724, member: 6788312"] I don't think it is contradictory; just confusing and badly explained. A [I]melee weapon[/I] is something found on the melee weapons table in the rulebooks. You hold it and hit a target with it, which is a [I]melee weapon attack[/I]. This uses STR. If a melee weapon has the [I]thrown [/I]tag then you can throw it at a target, which is a [I]ranged weapon attack[/I]. This also uses STR. The weapon is, however, still a melee weapon. A [I]ranged weapon [/I]is something found on the ranged weapon table in the rulebooks. You either throw it at a foe (if it has the [I]thrown [/I]tag) or use it to launch some sort of missile at the foe (if it has the [I]ammunition [/I]tag), both of which is a [I]ranged weapon attack[/I]. This uses DEX. If a weapon has the [I]finesse [/I]tag then you can choose to use DEX or STR . There are also a few of things that aren't weapons but are still used to make a melee weapon attack, using STR, or a ranged weapon attack, using DEX: unarmed attacks, claw/bite/etc attacks and improvised weapons. The game is pretty consistent about the difference between "attack with a melee weapon" and "melee weapon attack". For example, as you've already picked up, Barbarian Rage damage bonus requires a "melee weapon attack using Strength" and therefore doesn't apply to thrown weapons. Summary: • "Melee weapon" and "ranged weapon" is based on which table the weapon appear in. • "Melee weapon attack" and "ranged weapon attack" are based on what you are doing. • You can make a ranged weapon attack with a melee weapon but only if it has the thrown tag. • Use of STR or DEX is determined by the type of weapon and the finesse tag; not by what you are doing. [/QUOTE]
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