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Story Hour
Ancient Awakenings - A pogre Story hour with lots of pics (episode eight 1/10/13)
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<blockquote data-quote="pogre" data-source="post: 6042179" data-attributes="member: 6588"><p>Short session as most of our time was taken up creating PCs.</p><p></p><p></p><p>This is my first game of Pathfinder. The Anniversary Edition of Rise of the Runelords was what triggered me to run this game. I purchased it this summer along with a bunch of Reaper miniatures to paint up for the campaign.</p><p></p><p>Normally, I am a bit of a stick-in-the-mud when it comes to D&D 3.5 PC choices. I disallow this and that and constrict choices in general quite a bit. Well, I decided to throw the doors open for this game and allow PCs to run whatever they wanted.</p><p></p><p>I certainly got an odd racial mix as a result:</p><p>3 ratfolk (rogue, cleric, sorcerer)</p><p>a catfolk (rogue)</p><p>a half-orc (barbarian)</p><p>a half-elf (ranger)</p><p>ONE human (paladin)</p><p>At least the classes were fairly standard....</p><p></p><p>We have seven players who made PCs and we were missing one possible player. The reason for having so many folks is I fully anticipate people missing a session here and there, and such a large group helps insure that I will always have four players to run each week. The plan is to run almost every week and get through the entire adventure path by the end of next summer.</p><p></p><p>I like 3.5 D&D quite a bit. I like Ben Durbin's <em>Trailblazer</em> even better. Pathfinder, I am finding, is a cranked to 11 version of 3.5! I am kind of glad I went with an anything goes attitude into this campaign - I think it fits the rules well.</p><p></p><p>I made numerous rulings on the fly tonight and left it to the players to research the rules and correct me for next time. I hate waiting to figure out a rule during game time - so I'm sure I screwed quite a few things up. I also frequently have two people taking actions in combat with their PCs at the same time. It works fairly well it big groups like this.</p><p></p><p>I really like the Rise of the Runelords campaign. It looks like a lot of fun. I would ask that readers refrain from posting spoilers about the campaign ahead of the story as I am sure my players will visit this thread to remember what's going on from time-to-time.</p></blockquote><p></p>
[QUOTE="pogre, post: 6042179, member: 6588"] Short session as most of our time was taken up creating PCs. This is my first game of Pathfinder. The Anniversary Edition of Rise of the Runelords was what triggered me to run this game. I purchased it this summer along with a bunch of Reaper miniatures to paint up for the campaign. Normally, I am a bit of a stick-in-the-mud when it comes to D&D 3.5 PC choices. I disallow this and that and constrict choices in general quite a bit. Well, I decided to throw the doors open for this game and allow PCs to run whatever they wanted. I certainly got an odd racial mix as a result: 3 ratfolk (rogue, cleric, sorcerer) a catfolk (rogue) a half-orc (barbarian) a half-elf (ranger) ONE human (paladin) At least the classes were fairly standard.... We have seven players who made PCs and we were missing one possible player. The reason for having so many folks is I fully anticipate people missing a session here and there, and such a large group helps insure that I will always have four players to run each week. The plan is to run almost every week and get through the entire adventure path by the end of next summer. I like 3.5 D&D quite a bit. I like Ben Durbin's [i]Trailblazer[/i] even better. Pathfinder, I am finding, is a cranked to 11 version of 3.5! I am kind of glad I went with an anything goes attitude into this campaign - I think it fits the rules well. I made numerous rulings on the fly tonight and left it to the players to research the rules and correct me for next time. I hate waiting to figure out a rule during game time - so I'm sure I screwed quite a few things up. I also frequently have two people taking actions in combat with their PCs at the same time. It works fairly well it big groups like this. I really like the Rise of the Runelords campaign. It looks like a lot of fun. I would ask that readers refrain from posting spoilers about the campaign ahead of the story as I am sure my players will visit this thread to remember what's going on from time-to-time. [/QUOTE]
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Ancient Awakenings - A pogre Story hour with lots of pics (episode eight 1/10/13)
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