Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Ancient Awakenings - A pogre Story hour with lots of pics (episode eight 1/10/13)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pogre" data-source="post: 6064151" data-attributes="member: 6588"><p>Episode Six</p><p>The fight had been an exhausting one. To make matters worse, as the group was initially recovering it was clear Skulleater was in distress. Fearing that the half-orc had been poisoned or contracted some dread disease, the half-orc was sent packing for Sand Point to rest and await the adventurers return. Following a prayerful vigil, rest, and healing the group endeavored to explore the rest of the lower complex of Thistle Top.</p><p></p><p>The first chamber the adventurers discovered was an L-shaped room. At the far end there was a pair of double doors with ornate skeletons carved on them. Immediately to the group’s left was the top of the “L” which had a large column seemingly made of gold coins. Yara, the catfolk rogue, spent a lot of time in an effort trying to pry loose some of the coins from the column to no avail. Shagrax, the ratfolk priest, after a quick prayer announced the column radiated magic and in his estimation was likely an illusion.</p><p></p><p><img src="http://www.pogre.com/ep06_01_Thistletop_tomb_entrance.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The party proceeded through the ornate double doors and entered a large vaulted crypt. </p><p></p><p><img src="http://www.pogre.com/ep06_02_tomb.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>As they began to explore the chamber they were attacked by a trio of undead shadows. </p><p></p><p><img src="http://www.pogre.com/ep06_03_shadows.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The shadows were tough to hit and their icy touch began to drain strength from the adventurers. Once the shadows were defeated the group was forced to rest to recover from their lost strength.</p><p></p><p>*****</p><p>Shagrax suggested that the group once again check out the gold coin column. The ratfolk priest held up a sihedron star the group had recovered from Nualia. Shagrax was convinced the action was a bust, but a slight flash on either side of the column caught Bug’s eye. Searching further, Bug discovered a pair of slots on either side of the column – each slot was about the right size to accommodate a coin. Aggie and Shagrax stepped forward and deposited coins in the slots simultaneously. With an ominous grinding and creaking the column moved up and revealed a secret area beyond.</p><p></p><p><img src="http://www.pogre.com/ep06_04_secret_door_opens.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p>There was a vigorous debate on which of the three doors they should explore first. The room beyond the northernmost door was a throne chamber flanked by statues. </p><p></p><p><img src="http://www.pogre.com/ep06_05_communications_room.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>An apparition of some sort was seated on the throne repeating the same phrase over and over again in an ancient tongue. Convinced that some sort of magical glitch had led to the repeating message, the group moved on.</p><p></p><p>The second door to the west led to a chamber where the group found a large sihedron star. This star proved to be the key to opening the final door. The final chamber was dominated by a pool of fire in the center. Snarling at the adventurers was a horrible demonic beast. </p><p></p><p><img src="http://www.pogre.com/ep06_06_malfeshnekor.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>This could be none other than Malfeshnekor, the demon Nualia had been searching the complex for. The fight with the beast was brutal, but fairly quick.</p><p></p><p><img src="http://www.pogre.com/ep06_07_malfeshnekor_battle.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The lower levels of the Thistletop complex were explored:</p><p></p><p><img src="http://www.pogre.com/ep06_08_Thistletop_lowerlevel.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p>****</p><p>The wounded and exhausted adventurers were making their way out of the Thistletop fort when they were confronted by a diverse group led by a human. The foes were blocking the exit and consisted of the three goblin warriors, the goblin druid and his wild cat, a huge bugbear, and a human warrior. </p><p></p><p><img src="http://www.pogre.com/ep06_09_final_confrontation.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The human asked the adventurers if they had defeated Nualia. They admitted they had. There was hurried discussion amongst the foes in goblin. Little did they know – Bug was fluent in the goblin tongue. </p><p></p><p>The human seemed to be deferring to the bugbear and explaining that he could not rule Thistletop. The bugbear seemed satisfied and agreed to let the group pass. Further exchanges went between the adventurers and the human warrior and accord was reached. The adventurers moved away from the coast and headed back to Sand Point.</p><p></p><p>***</p><p></p><p>The following few weeks were fairly leisurely for the adventurers. They ate, drank, studied, and generally recovered from their exploits. Special order weapons and armor were crafted and new skills learned.</p><p></p><p>**</p><p>A grim-faced sheriff Hemlock asked the adventurers to come meet with him. As the adventurers took a seat in the sheriff’s office, Hemlock took a deep breath and began to speak, “I want to thank you again for all of your help for Sand Point. My own men are solid folk, but inexperienced. Our community is fortunate indeed to have your aid. I am once again forced to ask for your help, but this time you seem to have a personal stake in this task.”</p><p></p><p>“You certainly have our attention sheriff,” Aggie replied.</p><p></p><p>The sheriff nodded and continued, “Last night there were some particularly gruesome murders. A pair of victims was found down at the lumber mill and I have to warn you it is not pretty. Sadly, this is not the first of these kinds of murders. A few days ago a trio of known conmen was slain in a barn just south of town. Their bodyguard survived, but is mad as a hatter. He has been placed in a sanitarium.”</p><p></p><p>“What makes you think the two incidents are related?” Fireheart asked.</p><p></p><p>“Let’s just say both murders have very similar signatures. I fear we may be facing a dire situation much like the mass murdering spree of the chopper a few years ago. I certainly do not need the mass panic that those caused the community. I need you to help because of your experience, but just as importantly this was found pinned to one of the victims with a wood splinter.” The sheriff handed a folded piece of parchment over to Aggie, which clearly has her name printed on the outside in dried blood.</p><p></p><p>Aggie read the note aloud, “You will learn to love me, desire me in time as she did. Give yourself to the pack and it shall all end. Your Lordship” </p><p></p><p>“It seems that our murderer is someone already known to you,” the sheriff observed. “I have these commissions of deputation into the guard prepared for you. I need this investigation to be kept as quiet as possible and I would like for you to start by heading down to the lumber mill. I need to get that scene cleaned up as quickly as possible.”</p><p></p><p>“What about the victims in the barn? Can we see them as well?” Fentra asked.</p><p></p><p>“Yes, they are in cool storage below the guard barracks”, the sheriff assured them. He then went on to ask the adventurers to begin their investigation as soon as possible.</p><p></p><p>*</p><p></p><p>A crowd of gawkers had already gathered around the lumber mill as the adventurers approached. A beleaguered looking guard quickly motioned the group through to the lumber mill. The scene was every bit as gruesome as Hemlock had warned them. A female had been sliced to pieces by the water-powered log splitter. The remnants of a male were hanging from some metal hooks on the wall. The males face had been peeled off and his lower jaw was missing. A huge seven-pointed star, the Sihedron symbol, was carved in his chest.</p><p></p><p>Closer inspection of the body revealed several finger-sized claw marks and some faint bloody unshod footprints were found. There was a decidedly rotten flesh smell around the footprints and the claw marks on the victim. Using his superior nasal capacities, Shagrax, trailed the smell and footprints out to the docks overlooking the river. A search was then conducted of the river’s far bank and more prints were found. The adventurers concluded the assailant was undead and was lying in wait for the victims. An inspection of most of the riverbank and the river yielded no results.</p><p></p><p>The adventurers learned the victims were secret lovers and the male was a part owner of the lumber mill. They also learned that the female’s father was a tradesman in town who did not approve of their relationship. Sheriff Hemlock was holding him in a cell, but he had already been largely dismissed as a suspect.</p><p></p><p>The adventurers decided they would next inspect the bodies of the murdered conmen and then journey to the sanitarium to see if they could learn anything from the “mad” surviving bodyguard.</p></blockquote><p></p>
[QUOTE="pogre, post: 6064151, member: 6588"] Episode Six The fight had been an exhausting one. To make matters worse, as the group was initially recovering it was clear Skulleater was in distress. Fearing that the half-orc had been poisoned or contracted some dread disease, the half-orc was sent packing for Sand Point to rest and await the adventurers return. Following a prayerful vigil, rest, and healing the group endeavored to explore the rest of the lower complex of Thistle Top. The first chamber the adventurers discovered was an L-shaped room. At the far end there was a pair of double doors with ornate skeletons carved on them. Immediately to the group’s left was the top of the “L” which had a large column seemingly made of gold coins. Yara, the catfolk rogue, spent a lot of time in an effort trying to pry loose some of the coins from the column to no avail. Shagrax, the ratfolk priest, after a quick prayer announced the column radiated magic and in his estimation was likely an illusion. [IMG]http://www.pogre.com/ep06_01_Thistletop_tomb_entrance.jpg[/IMG] The party proceeded through the ornate double doors and entered a large vaulted crypt. [IMG]http://www.pogre.com/ep06_02_tomb.jpg[/IMG] As they began to explore the chamber they were attacked by a trio of undead shadows. [IMG]http://www.pogre.com/ep06_03_shadows.jpg[/IMG] The shadows were tough to hit and their icy touch began to drain strength from the adventurers. Once the shadows were defeated the group was forced to rest to recover from their lost strength. ***** Shagrax suggested that the group once again check out the gold coin column. The ratfolk priest held up a sihedron star the group had recovered from Nualia. Shagrax was convinced the action was a bust, but a slight flash on either side of the column caught Bug’s eye. Searching further, Bug discovered a pair of slots on either side of the column – each slot was about the right size to accommodate a coin. Aggie and Shagrax stepped forward and deposited coins in the slots simultaneously. With an ominous grinding and creaking the column moved up and revealed a secret area beyond. [IMG]http://www.pogre.com/ep06_04_secret_door_opens.jpg[/IMG] There was a vigorous debate on which of the three doors they should explore first. The room beyond the northernmost door was a throne chamber flanked by statues. [IMG]http://www.pogre.com/ep06_05_communications_room.jpg[/IMG] An apparition of some sort was seated on the throne repeating the same phrase over and over again in an ancient tongue. Convinced that some sort of magical glitch had led to the repeating message, the group moved on. The second door to the west led to a chamber where the group found a large sihedron star. This star proved to be the key to opening the final door. The final chamber was dominated by a pool of fire in the center. Snarling at the adventurers was a horrible demonic beast. [IMG]http://www.pogre.com/ep06_06_malfeshnekor.jpg[/IMG] This could be none other than Malfeshnekor, the demon Nualia had been searching the complex for. The fight with the beast was brutal, but fairly quick. [IMG]http://www.pogre.com/ep06_07_malfeshnekor_battle.jpg[/IMG] The lower levels of the Thistletop complex were explored: [IMG]http://www.pogre.com/ep06_08_Thistletop_lowerlevel.jpg[/IMG] **** The wounded and exhausted adventurers were making their way out of the Thistletop fort when they were confronted by a diverse group led by a human. The foes were blocking the exit and consisted of the three goblin warriors, the goblin druid and his wild cat, a huge bugbear, and a human warrior. [IMG]http://www.pogre.com/ep06_09_final_confrontation.jpg[/IMG] The human asked the adventurers if they had defeated Nualia. They admitted they had. There was hurried discussion amongst the foes in goblin. Little did they know – Bug was fluent in the goblin tongue. The human seemed to be deferring to the bugbear and explaining that he could not rule Thistletop. The bugbear seemed satisfied and agreed to let the group pass. Further exchanges went between the adventurers and the human warrior and accord was reached. The adventurers moved away from the coast and headed back to Sand Point. *** The following few weeks were fairly leisurely for the adventurers. They ate, drank, studied, and generally recovered from their exploits. Special order weapons and armor were crafted and new skills learned. ** A grim-faced sheriff Hemlock asked the adventurers to come meet with him. As the adventurers took a seat in the sheriff’s office, Hemlock took a deep breath and began to speak, “I want to thank you again for all of your help for Sand Point. My own men are solid folk, but inexperienced. Our community is fortunate indeed to have your aid. I am once again forced to ask for your help, but this time you seem to have a personal stake in this task.” “You certainly have our attention sheriff,” Aggie replied. The sheriff nodded and continued, “Last night there were some particularly gruesome murders. A pair of victims was found down at the lumber mill and I have to warn you it is not pretty. Sadly, this is not the first of these kinds of murders. A few days ago a trio of known conmen was slain in a barn just south of town. Their bodyguard survived, but is mad as a hatter. He has been placed in a sanitarium.” “What makes you think the two incidents are related?” Fireheart asked. “Let’s just say both murders have very similar signatures. I fear we may be facing a dire situation much like the mass murdering spree of the chopper a few years ago. I certainly do not need the mass panic that those caused the community. I need you to help because of your experience, but just as importantly this was found pinned to one of the victims with a wood splinter.” The sheriff handed a folded piece of parchment over to Aggie, which clearly has her name printed on the outside in dried blood. Aggie read the note aloud, “You will learn to love me, desire me in time as she did. Give yourself to the pack and it shall all end. Your Lordship” “It seems that our murderer is someone already known to you,” the sheriff observed. “I have these commissions of deputation into the guard prepared for you. I need this investigation to be kept as quiet as possible and I would like for you to start by heading down to the lumber mill. I need to get that scene cleaned up as quickly as possible.” “What about the victims in the barn? Can we see them as well?” Fentra asked. “Yes, they are in cool storage below the guard barracks”, the sheriff assured them. He then went on to ask the adventurers to begin their investigation as soon as possible. * A crowd of gawkers had already gathered around the lumber mill as the adventurers approached. A beleaguered looking guard quickly motioned the group through to the lumber mill. The scene was every bit as gruesome as Hemlock had warned them. A female had been sliced to pieces by the water-powered log splitter. The remnants of a male were hanging from some metal hooks on the wall. The males face had been peeled off and his lower jaw was missing. A huge seven-pointed star, the Sihedron symbol, was carved in his chest. Closer inspection of the body revealed several finger-sized claw marks and some faint bloody unshod footprints were found. There was a decidedly rotten flesh smell around the footprints and the claw marks on the victim. Using his superior nasal capacities, Shagrax, trailed the smell and footprints out to the docks overlooking the river. A search was then conducted of the river’s far bank and more prints were found. The adventurers concluded the assailant was undead and was lying in wait for the victims. An inspection of most of the riverbank and the river yielded no results. The adventurers learned the victims were secret lovers and the male was a part owner of the lumber mill. They also learned that the female’s father was a tradesman in town who did not approve of their relationship. Sheriff Hemlock was holding him in a cell, but he had already been largely dismissed as a suspect. The adventurers decided they would next inspect the bodies of the murdered conmen and then journey to the sanitarium to see if they could learn anything from the “mad” surviving bodyguard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Ancient Awakenings - A pogre Story hour with lots of pics (episode eight 1/10/13)
Top