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And the Oscar for best use of Props goes to...
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<blockquote data-quote="Janx" data-source="post: 6671643" data-attributes="member: 8835"><p>When I started playing D&D many moons ago, my mom had made me a bunch of leather things for the gaming supplies that looked like they fit in the game as a prop. So I have a leather scroll case that holds my pencils. a leather dice pouch for dice, and a leather book cover (holds 2 PH sized books in one) that looks like a big tome.</p><p></p><p>That kind of set me off on making stuff for gaming.</p><p></p><p>I've made:</p><p>a wooden canoe to hold our minis when we were traveling down a river for an extended journey</p><p></p><p>a miniature fire pit (with stones and logs) for when we stopped to camp</p><p></p><p>I've made a lot of terrain for MageKnight and MechWarrior<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />ark Age when I played that.</p><p></p><p>I have a bamboo map case for holding all the game maps I ever get.</p><p></p><p>I made a leather documents cover (akin to what Legolas gets to be a lawful pirate in Pirates of the Carribean 2 (or 3 or 4) from that East India guy. Useful for handing out important papers like letters of marque to the PCs.</p><p></p><p>For X-mas, each player has gotten an engraved wooden token representing their current character. This is useful for marking initiative order, or place in a fight as it is truly distinctive to the player</p><p></p><p>I made dice rolling boxes for some birthday presents recently, with felt bottom, as those players had just bought fancy stone dice and wanted to use them in game.</p><p></p><p>For dungeons, I always hand the players a map, so that we don't waste time doing the square by square exploration and reveal to the players. To do so, I take a roughed up piece of paper (see tips below), and hand draw the map with an eye to not be precise and to skip the "secrets". Thus, the map looks like somebody drew it while exploring a place, rather than by somebody who had a piece of graph paper. Since it is roughed up, it looks authentic. I usually use sheets off my old fan-fold printer paper (from the dot matrix days). That stuff is discolored because it's at least 20 years old.</p><p></p><p>I made a wizard's spellbook/journal by hand. The cover was made of painted tagboard, with choruses hand sewn to a spine and then I glued the spine into the cover. The pages were spell descriptions (from d20srd.org) in an elvish font and journal entries in some other non-english handwriting font. I interspersed the content as if the wizard was simply using a journal to document his thoughts and spells as they came to him. The journal entries documented the horrible things the wizards guild was doing to unregistered wizards which is what turned the PC who was a die-hard guildy to work against them when she (the player) deciphered the journal between game sessions. It's been almost a decade since that campaign, and the player still has it. I didn't age the paper, but simply made up a Word document with the content, printed it in half-size, double sided so it could be folded into Choruses.</p><p></p><p></p><p>Tips:</p><p>One simple way to get an rough look to paper edges is to carefully tear the edge off (no more than 1/2"). This torn edge will inherently have irregularities that make it look worn. If yo needed a precise/straight edge, fold the paper over and tear along the line.</p><p></p><p>I also second the tip to crumple the paper into a ball, to give the paper itself a worn, not-modern look.</p><p></p><p>thirdly, if you do any of the soaking trick, make sure to use a laser printer, not an ink jet or the ink will run. (this is assuming you print onto the paper, then rough it up and stain it, since you can't run it through a printer after that)</p></blockquote><p></p>
[QUOTE="Janx, post: 6671643, member: 8835"] When I started playing D&D many moons ago, my mom had made me a bunch of leather things for the gaming supplies that looked like they fit in the game as a prop. So I have a leather scroll case that holds my pencils. a leather dice pouch for dice, and a leather book cover (holds 2 PH sized books in one) that looks like a big tome. That kind of set me off on making stuff for gaming. I've made: a wooden canoe to hold our minis when we were traveling down a river for an extended journey a miniature fire pit (with stones and logs) for when we stopped to camp I've made a lot of terrain for MageKnight and MechWarrior:Dark Age when I played that. I have a bamboo map case for holding all the game maps I ever get. I made a leather documents cover (akin to what Legolas gets to be a lawful pirate in Pirates of the Carribean 2 (or 3 or 4) from that East India guy. Useful for handing out important papers like letters of marque to the PCs. For X-mas, each player has gotten an engraved wooden token representing their current character. This is useful for marking initiative order, or place in a fight as it is truly distinctive to the player I made dice rolling boxes for some birthday presents recently, with felt bottom, as those players had just bought fancy stone dice and wanted to use them in game. For dungeons, I always hand the players a map, so that we don't waste time doing the square by square exploration and reveal to the players. To do so, I take a roughed up piece of paper (see tips below), and hand draw the map with an eye to not be precise and to skip the "secrets". Thus, the map looks like somebody drew it while exploring a place, rather than by somebody who had a piece of graph paper. Since it is roughed up, it looks authentic. I usually use sheets off my old fan-fold printer paper (from the dot matrix days). That stuff is discolored because it's at least 20 years old. I made a wizard's spellbook/journal by hand. The cover was made of painted tagboard, with choruses hand sewn to a spine and then I glued the spine into the cover. The pages were spell descriptions (from d20srd.org) in an elvish font and journal entries in some other non-english handwriting font. I interspersed the content as if the wizard was simply using a journal to document his thoughts and spells as they came to him. The journal entries documented the horrible things the wizards guild was doing to unregistered wizards which is what turned the PC who was a die-hard guildy to work against them when she (the player) deciphered the journal between game sessions. It's been almost a decade since that campaign, and the player still has it. I didn't age the paper, but simply made up a Word document with the content, printed it in half-size, double sided so it could be folded into Choruses. Tips: One simple way to get an rough look to paper edges is to carefully tear the edge off (no more than 1/2"). This torn edge will inherently have irregularities that make it look worn. If yo needed a precise/straight edge, fold the paper over and tear along the line. I also second the tip to crumple the paper into a ball, to give the paper itself a worn, not-modern look. thirdly, if you do any of the soaking trick, make sure to use a laser printer, not an ink jet or the ink will run. (this is assuming you print onto the paper, then rough it up and stain it, since you can't run it through a printer after that) [/QUOTE]
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