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<blockquote data-quote="mmadsen" data-source="post: 454891" data-attributes="member: 1645"><p><strong>Faithful Hound Class</strong></p><p></p><p>The Faithful Hound is designed as a "better dog" -- perfect for Lassie and the like. I was looking for something on par with a normal character class that would allow an animal to excel at "animal stuff". </p><p></p><p><strong>BAB</strong>: As Cleric (or Animal)</p><p><strong>Hit Dice</strong>: d8, As Cleric (or Animal)</p><p><strong>Good Saves</strong>: Fort and Ref</p><p><strong>Skill Points</strong>: 4/level</p><p></p><p><strong>Skills</strong> </p><p><em>(From the Monster Manual's Dog entry)</em></p><p>Listen </p><p>Spot </p><p>Swim </p><p>Wilderness Lore </p><p></p><p><em>(Others)</em></p><p>Animal Empathy (Human Empathy? "Ooh, look at the doggie!") </p><p>Balance (show dogs) </p><p>Handle Animal (sheep dogs) </p><p>Heel (oh, sorry, Heal, and I guess dogs aren't good at that) </p><p>Hide (not as well as a cat or fox) </p><p>Intimidate (guard dog) </p><p>Intuit Direction </p><p>Jump </p><p>Move Silently (again, not as well as a cat or fox) </p><p>Perform (circus dog) </p><p>Search </p><p>Sense Motive ("smell" fear, a lie, etc.) </p><p>Tumble (circus dog) </p><p></p><p><strong>Bonus Feats</strong></p><p>Alertness -- guard dog</p><p>Armor Proficiency -- so he can wear a studded leather vest </p><p>Combat Reflexes </p><p>Disarm -- as police dog</p><p>Dodge, Mobility, Spring Attack </p><p>Endurance </p><p>Improved Disarm, Improved Trip -- without Expertise </p><p>Improved Grapple -- so a terrier can bite and hang on</p><p>Improved Initiative </p><p>Lightning Reflexes </p><p>Improved Bull Rush -- only for a "riding" dog </p><p>Run </p><p>Skill Focus -- on dog skill </p><p>Toughness </p><p>Track -- no need, since they already have Scent </p><p>Trip -- as wolf</p><p>Weapon Focus, Weapon Specialization -- with Bite, obviously </p><p></p><p>You could probably have some fun with the Foe Hunter Feat aimed at cats, rats (for terriers), badgers (for dachshunds), etc.</p></blockquote><p></p>
[QUOTE="mmadsen, post: 454891, member: 1645"] [b]Faithful Hound Class[/b] The Faithful Hound is designed as a "better dog" -- perfect for Lassie and the like. I was looking for something on par with a normal character class that would allow an animal to excel at "animal stuff". [b]BAB[/b]: As Cleric (or Animal) [b]Hit Dice[/b]: d8, As Cleric (or Animal) [b]Good Saves[/b]: Fort and Ref [b]Skill Points[/b]: 4/level [b]Skills[/b] [i](From the Monster Manual's Dog entry)[/i] Listen Spot Swim Wilderness Lore [i](Others)[/i] Animal Empathy (Human Empathy? "Ooh, look at the doggie!") Balance (show dogs) Handle Animal (sheep dogs) Heel (oh, sorry, Heal, and I guess dogs aren't good at that) Hide (not as well as a cat or fox) Intimidate (guard dog) Intuit Direction Jump Move Silently (again, not as well as a cat or fox) Perform (circus dog) Search Sense Motive ("smell" fear, a lie, etc.) Tumble (circus dog) [b]Bonus Feats[/b] Alertness -- guard dog Armor Proficiency -- so he can wear a studded leather vest Combat Reflexes Disarm -- as police dog Dodge, Mobility, Spring Attack Endurance Improved Disarm, Improved Trip -- without Expertise Improved Grapple -- so a terrier can bite and hang on Improved Initiative Lightning Reflexes Improved Bull Rush -- only for a "riding" dog Run Skill Focus -- on dog skill Toughness Track -- no need, since they already have Scent Trip -- as wolf Weapon Focus, Weapon Specialization -- with Bite, obviously You could probably have some fun with the Foe Hunter Feat aimed at cats, rats (for terriers), badgers (for dachshunds), etc. [/QUOTE]
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