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<blockquote data-quote="oknazevad" data-source="post: 7781286" data-attributes="member: 6778182"><p>I see what Panda is saying about Lost Mine. Namely, it's been so widely used as an introductory module at this point (because, frankly, it's <em>very</em> good at being just that) that it's getting harder to find all new players that haven't at least been partly exposed to it, even if it's just seeing it played in a streamed game. Having another introductory module to keep things relatively fresh is not a bad thing.</p><p></p><p>As for the inclusion of a DM screen, those do have purposes beyond hiding DM dice rolls, whether or not one considers that a valid thing (there's good arguments to be made on both sides). A DM screen also acts as a quick reference for the DM, and also helps prevent players from seeing notes, maps, or other spoiling DM materials, accidentally or intentionally. They've been around for decades and are pretty much a standard offering for every game for a reason. Even if it's the inexpensive card stick variety (as opposed to the heavyweight game-board-like one they sell separately).</p></blockquote><p></p>
[QUOTE="oknazevad, post: 7781286, member: 6778182"] I see what Panda is saying about Lost Mine. Namely, it's been so widely used as an introductory module at this point (because, frankly, it's [I]very[/I] good at being just that) that it's getting harder to find all new players that haven't at least been partly exposed to it, even if it's just seeing it played in a streamed game. Having another introductory module to keep things relatively fresh is not a bad thing. As for the inclusion of a DM screen, those do have purposes beyond hiding DM dice rolls, whether or not one considers that a valid thing (there's good arguments to be made on both sides). A DM screen also acts as a quick reference for the DM, and also helps prevent players from seeing notes, maps, or other spoiling DM materials, accidentally or intentionally. They've been around for decades and are pretty much a standard offering for every game for a reason. Even if it's the inexpensive card stick variety (as opposed to the heavyweight game-board-like one they sell separately). [/QUOTE]
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