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*TTRPGs General
another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)
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<blockquote data-quote="gizmo33" data-source="post: 4867564" data-attributes="member: 30001"><p>Who is this guy talking to? I'm "spoiled" because I'd rather write my own adventures than shell out money for some junk that I could easily do myself? I have *way* more money than I did in 1979. What I don't have is a lot of patience for the recycling of ideas from 1979 with 4e statblocks. I don't care about artwork, or spelling, or any of that. None of that translates into actually *playing the game* which I often suspect is not something commonly done by most publishers or reviewers.</p><p> </p><p>My games would run just fine with black-and-white low budget printouts of *good ideas*. According to the article such products would be "laughed out" of the industry - an industry that ironically is anxious about failing? So who should be laughing?</p><p> </p><p>All of this editing and artwork stuff is unecessary anyway, I can get the same inspiration in a more palatable format by watching a movie or surfing the internet. Apologies to those folks who buy RPG materials just to read them and look at the art work. I guess you can't please all of the folks all of the time.</p><p> </p><p>The whole reason I play RPGs is the amount of autonomy, creativity, and involvement that I have. Anyone whose longing for a situation where I turn into a consumer-oriented drone that spends piles of cash to be entertained by someone else has picked the wrong business to be in. RIP I say and I look forward to the future when RPG designers will have day jobs and view themselves more as peers with the people who play the games.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 4867564, member: 30001"] Who is this guy talking to? I'm "spoiled" because I'd rather write my own adventures than shell out money for some junk that I could easily do myself? I have *way* more money than I did in 1979. What I don't have is a lot of patience for the recycling of ideas from 1979 with 4e statblocks. I don't care about artwork, or spelling, or any of that. None of that translates into actually *playing the game* which I often suspect is not something commonly done by most publishers or reviewers. My games would run just fine with black-and-white low budget printouts of *good ideas*. According to the article such products would be "laughed out" of the industry - an industry that ironically is anxious about failing? So who should be laughing? All of this editing and artwork stuff is unecessary anyway, I can get the same inspiration in a more palatable format by watching a movie or surfing the internet. Apologies to those folks who buy RPG materials just to read them and look at the art work. I guess you can't please all of the folks all of the time. The whole reason I play RPGs is the amount of autonomy, creativity, and involvement that I have. Anyone whose longing for a situation where I turn into a consumer-oriented drone that spends piles of cash to be entertained by someone else has picked the wrong business to be in. RIP I say and I look forward to the future when RPG designers will have day jobs and view themselves more as peers with the people who play the games. [/QUOTE]
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another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)
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