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another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)
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<blockquote data-quote="seskis281" data-source="post: 4867998" data-attributes="member: 41593"><p>Yep - which was actually the gist, however he got there, of the original vent on the blog.</p><p> </p><p> </p><p></p><p> </p><p>Absolutely - in all deference to Erik and Mike M., they have enormous advantages today that smaller publishers don't have. The one fallacy that does get me cranky, self-admittedly, is the "if it were good it would sell as well as D&D." There may be a lot of crap out there, but there's lots of good products that disappear in the back bins of LGSs. </p><p> </p><p></p><p> </p><p>Ya know, I teach communications and communication theory, and my analysis of message boards, blogs, and forums is really moving toward the idea that "viral" theory is mostly a negative phenomenon. The truth is, most of us don't "know" each other outside the very specific text as we type it, and this often acts as accelerence on negativity. The next thing you know, people are at the "let's take it outside!" moment, but on boards there's no "outside" to go to lol. Just the recent events have had two people I know and have always thought "damn these guys should meet and would get along great" throwing down on other blogs lol....</p><p> </p><p></p><p> </p><p>Agreed - always best to remember these are game systems, and when we talk about "problems" with x in "y system" it's not like we're talking about the problems of terrorism, climate, energy or economics in the macro sense. I've said it before and I'll say it again, it's really just a matter of individual taste.</p><p> </p><p> </p><p>In the end it probably wasn't anyone around here that really got my gander up, it was that one really virulent post linked at top of previous page where the guy was dumping on James with "you dip*@*t," "YOU M*$&$&THERF$&#&KER", "your piece-of-<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> work" and then I saw later Ryan D.'s admonition to the op., saying more diplomatically that he had some major disagreements with the blog while supporting James as an individual...</p><p> </p><p>That's really all I wanted to say myself in all this, and thanks to Ryan Dancey for saying it there.</p><p> </p><p><img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p></blockquote><p></p>
[QUOTE="seskis281, post: 4867998, member: 41593"] Yep - which was actually the gist, however he got there, of the original vent on the blog. Absolutely - in all deference to Erik and Mike M., they have enormous advantages today that smaller publishers don't have. The one fallacy that does get me cranky, self-admittedly, is the "if it were good it would sell as well as D&D." There may be a lot of crap out there, but there's lots of good products that disappear in the back bins of LGSs. Ya know, I teach communications and communication theory, and my analysis of message boards, blogs, and forums is really moving toward the idea that "viral" theory is mostly a negative phenomenon. The truth is, most of us don't "know" each other outside the very specific text as we type it, and this often acts as accelerence on negativity. The next thing you know, people are at the "let's take it outside!" moment, but on boards there's no "outside" to go to lol. Just the recent events have had two people I know and have always thought "damn these guys should meet and would get along great" throwing down on other blogs lol.... Agreed - always best to remember these are game systems, and when we talk about "problems" with x in "y system" it's not like we're talking about the problems of terrorism, climate, energy or economics in the macro sense. I've said it before and I'll say it again, it's really just a matter of individual taste. In the end it probably wasn't anyone around here that really got my gander up, it was that one really virulent post linked at top of previous page where the guy was dumping on James with "you dip*@*t," "YOU M*$&$&THERF$&#&KER", "your piece-of-:):):):) work" and then I saw later Ryan D.'s admonition to the op., saying more diplomatically that he had some major disagreements with the blog while supporting James as an individual... That's really all I wanted to say myself in all this, and thanks to Ryan Dancey for saying it there. B-) [/QUOTE]
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another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)
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