Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
antimagic field, darkness and the blink spell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lyxen" data-source="post: 8560686" data-attributes="member: 7032025"><p>Some effects extend into the ethereal, one of the best known example is wall of force: “The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.”</p><p></p><p>But it does not seem to be the case with the beholder’s antimagic.</p><p></p><p></p><p></p><p>First, with blink, there is no choice, you are forced back at the beginning of your turn, you cannot choose when to return or choose not to return, unless you dismiss the spell there as an action (but good luck getting back).</p><p></p><p>Second, I would rule differently, because antimagic field says: “<strong>Magical Travel.</strong> Teleportation and planar travel fail to work in the sphere, whether the sphere is the destination or the departure point for such magical travel.” So you would not return in the area of the cone.</p><p></p><p>So, the following would apply: “If no unoccupied space is available within that range, you appear in the nearest unoccupied space (chosen at random if more than one space is equally near).” Because the space within the cone would not be available.</p><p></p><p></p><p></p><p>indeed the spell is suppressed while you are in the cone.</p><p></p><p></p><p></p><p>I would say yes, since the light is suppressed only on the prime, the spell does. Ot</p><p></p><p></p><p>There is no requirement to see to return.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8560686, member: 7032025"] Some effects extend into the ethereal, one of the best known example is wall of force: “The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.” But it does not seem to be the case with the beholder’s antimagic. First, with blink, there is no choice, you are forced back at the beginning of your turn, you cannot choose when to return or choose not to return, unless you dismiss the spell there as an action (but good luck getting back). Second, I would rule differently, because antimagic field says: “[B]Magical Travel.[/B] Teleportation and planar travel fail to work in the sphere, whether the sphere is the destination or the departure point for such magical travel.” So you would not return in the area of the cone. So, the following would apply: “If no unoccupied space is available within that range, you appear in the nearest unoccupied space (chosen at random if more than one space is equally near).” Because the space within the cone would not be available. indeed the spell is suppressed while you are in the cone. I would say yes, since the light is suppressed only on the prime, the spell does. Ot There is no requirement to see to return. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
antimagic field, darkness and the blink spell
Top