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Story Hour
Any authors ever grow bored writing their story hours?
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<blockquote data-quote="spyscribe" data-source="post: 1169164" data-attributes="member: 5808"><p><strong>Another "B" word that means writing isn't getting done.</strong></p><p></p><p>I find myself sometimes getting "bogged down" as I write. When it happens, it's usually due to one of three reasons: </p><p></p><p>1. Nothing is really happening in the scene. Sure, it might have been vital and exciting at the time, but in the arc of the story, it's not getting me anywhere.</p><p></p><p>2. There is so much happening in the scene that I need to break it up so that it will read coherently.</p><p></p><p>3. I'm too tired, hungry, or occupied with other work I have to do to concentrate.</p><p></p><p>None of these are really the fault of the game session I'm trying to adapt into a story hour, it's just the nature of the beast. When I first started writing up sessions, I worried a lot about combat, and it certainly has its own particular challenges to write in a way that's both exciting and coherent, but the inherent drama of what's going on is a great help.</p><p></p><p>Almost more difficult I've found are lengthy sections of investigation or negotiations with NPCs which have to reveal exposotion with more finesse than an info-dump but less detail than a transcript. That's when the literary device arsenal comes out full-force. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p></p><p>Oh, and to get back to the original post, I'm not the DM, so I have no idea how the experience is or is not affected.</p></blockquote><p></p>
[QUOTE="spyscribe, post: 1169164, member: 5808"] [b]Another "B" word that means writing isn't getting done.[/b] I find myself sometimes getting "bogged down" as I write. When it happens, it's usually due to one of three reasons: 1. Nothing is really happening in the scene. Sure, it might have been vital and exciting at the time, but in the arc of the story, it's not getting me anywhere. 2. There is so much happening in the scene that I need to break it up so that it will read coherently. 3. I'm too tired, hungry, or occupied with other work I have to do to concentrate. None of these are really the fault of the game session I'm trying to adapt into a story hour, it's just the nature of the beast. When I first started writing up sessions, I worried a lot about combat, and it certainly has its own particular challenges to write in a way that's both exciting and coherent, but the inherent drama of what's going on is a great help. Almost more difficult I've found are lengthy sections of investigation or negotiations with NPCs which have to reveal exposotion with more finesse than an info-dump but less detail than a transcript. That's when the literary device arsenal comes out full-force. :D Oh, and to get back to the original post, I'm not the DM, so I have no idea how the experience is or is not affected. [/QUOTE]
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Any authors ever grow bored writing their story hours?
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