Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Any expeerience with Injury Cards in play?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 7056644" data-attributes="member: 82106"><p>I think the advantage of using disease mechanics is you really can make it pretty detailed if you want. Where ordinary conditions are just binary, and in 4e normally very ephemeral, afflictions are (potentially) durable and can exist in various states, so you can add a little depth to the experience. </p><p></p><p>I think if something is pretty trivial, then it should be a condition. If its just going to be 'slowed because your toe is sore' for the rest of the fight, well, that isn't really much of a wound! I guess that could be the most mild sort of 'payment'. </p><p></p><p>So, maybe there's room for a scale of effects. If you just want to avoid something minor, like an UEOYNT condition, then an equally minor condition, or maybe SLIGHTLY worse to account for the flexibility and increase in stakes, is in keeping. If you want to avoid some nasty SOD-level effect though, you may need to accept something that you'll have to cure by dint of real effort! (just like you'd have to cure being petrified, you might avoid the Medusa's gaze effect by accepting a lethal poison touch that you can't get rid of! At least not easily...). That could be an affliction, so you have the chance to whittle away at it, but it won't go away without some work.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7056644, member: 82106"] I think the advantage of using disease mechanics is you really can make it pretty detailed if you want. Where ordinary conditions are just binary, and in 4e normally very ephemeral, afflictions are (potentially) durable and can exist in various states, so you can add a little depth to the experience. I think if something is pretty trivial, then it should be a condition. If its just going to be 'slowed because your toe is sore' for the rest of the fight, well, that isn't really much of a wound! I guess that could be the most mild sort of 'payment'. So, maybe there's room for a scale of effects. If you just want to avoid something minor, like an UEOYNT condition, then an equally minor condition, or maybe SLIGHTLY worse to account for the flexibility and increase in stakes, is in keeping. If you want to avoid some nasty SOD-level effect though, you may need to accept something that you'll have to cure by dint of real effort! (just like you'd have to cure being petrified, you might avoid the Medusa's gaze effect by accepting a lethal poison touch that you can't get rid of! At least not easily...). That could be an affliction, so you have the chance to whittle away at it, but it won't go away without some work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Any expeerience with Injury Cards in play?
Top