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Any interest in a systemless, "shared world" environment?
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<blockquote data-quote="Uzri'el" data-source="post: 7043332" data-attributes="member: 6747516"><p>Thanks for giving me the opportunity to clarify, pogre.</p><p></p><p>This dataset would be provided to give GMs a 'leg up' on their own homebrew campaign creation. Aster is not a traditional "campaign setting," like Greyhawk or Forgotten Realms. It is not associated with any rule set or game genre. There are no monster lists or historical back-stories, just the geological record.</p><p></p><p>I agree with your statement that there are two types of Gamemasters - those who use pre-built campaign worlds and those that create their own. Aster is designed to help the latter group streamline the creation process by giving GMs a fully realized "base" world to place their own cities, castles, dungeons, etc.</p><p></p><p>That allows virtually any GM to utilize the assets provided to enrich their own campaign without spending the time needed to generate maps, weather, geological feature names, etc., and without the need for conversion or adjustment from existing campaign settings into your preferred rule set - you can spend your time completing your pantheon of gods, or historical timeline instead.</p><p></p><p>For example, you could create a module of almost any kind using your preferred rule set, setting up encounters and adventure hooks, and place it anywhere on the map. It saves you the trouble of having to generate feature descriptions and climate, or simply "hand-waving" the terrain and weather details.</p><p></p><p>It also has the added benefit of being a "shared world," meaning multiple GMs or groups of GMs can share assets based upon a common basemap. Players will also have the opportunity to know all there is to know about the world their Characters live in, without being privy to your carefully crafted story and setting secrets.</p><p></p><p>Plus it would be in the public domain, meaning you can do whatever you want with it - at no cost to you.</p><p></p><p>Please note: feature name labels (like rivers, mountains, swamps, cave systems, etc.) would be linked to a Wiki for complete information about those areas, so it's more than just a pretty map.</p><p></p><p>I hope that clears it up a bit for everyone. Please feel free to ask any other questions, I can provide any details you need.</p></blockquote><p></p>
[QUOTE="Uzri'el, post: 7043332, member: 6747516"] Thanks for giving me the opportunity to clarify, pogre. This dataset would be provided to give GMs a 'leg up' on their own homebrew campaign creation. Aster is not a traditional "campaign setting," like Greyhawk or Forgotten Realms. It is not associated with any rule set or game genre. There are no monster lists or historical back-stories, just the geological record. I agree with your statement that there are two types of Gamemasters - those who use pre-built campaign worlds and those that create their own. Aster is designed to help the latter group streamline the creation process by giving GMs a fully realized "base" world to place their own cities, castles, dungeons, etc. That allows virtually any GM to utilize the assets provided to enrich their own campaign without spending the time needed to generate maps, weather, geological feature names, etc., and without the need for conversion or adjustment from existing campaign settings into your preferred rule set - you can spend your time completing your pantheon of gods, or historical timeline instead. For example, you could create a module of almost any kind using your preferred rule set, setting up encounters and adventure hooks, and place it anywhere on the map. It saves you the trouble of having to generate feature descriptions and climate, or simply "hand-waving" the terrain and weather details. It also has the added benefit of being a "shared world," meaning multiple GMs or groups of GMs can share assets based upon a common basemap. Players will also have the opportunity to know all there is to know about the world their Characters live in, without being privy to your carefully crafted story and setting secrets. Plus it would be in the public domain, meaning you can do whatever you want with it - at no cost to you. Please note: feature name labels (like rivers, mountains, swamps, cave systems, etc.) would be linked to a Wiki for complete information about those areas, so it's more than just a pretty map. I hope that clears it up a bit for everyone. Please feel free to ask any other questions, I can provide any details you need. [/QUOTE]
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