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<blockquote data-quote="Wik" data-source="post: 4634831" data-attributes="member: 40177"><p>For the record, I'm all for wotc keeping things to themselves. or letting things carry on as they already are. I think, in fact, that it'll be good for the hobby. </p><p></p><p>There are already a few "open" RPGs out there that be developed, hassle-free, until the end of time: d20, OSRIC, Labyrinth Lord, Mutant Future... and I know Savage Heroes and (possibly) Castles and Crusades are "Semi-Open". Just because there's a new D&D, doesn't mean it has to be "open". </p><p></p><p>One thing I didn't like about the 2e boom was that it caused many of the game companies to converge and become, well, similar. Those that weren't dealing in d20 either collapsed, or had a strong product line of their own (Rifts or Vampire, really... Shadowrun and Earthdawn had to get picked up by third parties). </p><p></p><p>Personally, I want to see a bunch of independant RPGs, with their own systems, coming up like before the d20 boom. And we're beginning to see that again. Nowadays, only half the shelf at my FLGS is d20-related (both 3e and 4e), while the other half has some great smaller-scale games just begging to be given a spin. </p><p></p><p>d20 is great and all, but sometimes, I want to roll a d6 to make an attack roll. And I want to be able to say "My character has absolutely no class."</p></blockquote><p></p>
[QUOTE="Wik, post: 4634831, member: 40177"] For the record, I'm all for wotc keeping things to themselves. or letting things carry on as they already are. I think, in fact, that it'll be good for the hobby. There are already a few "open" RPGs out there that be developed, hassle-free, until the end of time: d20, OSRIC, Labyrinth Lord, Mutant Future... and I know Savage Heroes and (possibly) Castles and Crusades are "Semi-Open". Just because there's a new D&D, doesn't mean it has to be "open". One thing I didn't like about the 2e boom was that it caused many of the game companies to converge and become, well, similar. Those that weren't dealing in d20 either collapsed, or had a strong product line of their own (Rifts or Vampire, really... Shadowrun and Earthdawn had to get picked up by third parties). Personally, I want to see a bunch of independant RPGs, with their own systems, coming up like before the d20 boom. And we're beginning to see that again. Nowadays, only half the shelf at my FLGS is d20-related (both 3e and 4e), while the other half has some great smaller-scale games just begging to be given a spin. d20 is great and all, but sometimes, I want to roll a d6 to make an attack roll. And I want to be able to say "My character has absolutely no class." [/QUOTE]
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