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Anybody gonna run the 4e Steading of the Hill Giant Chief from DDI as a PBP here?
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<blockquote data-quote="pathfinderq1" data-source="post: 5793277" data-attributes="member: 48394"><p>Okay, finally have a reasonable character together. Was having too much difficulty with a melee build idea, so ended up as a Mage. Character is a fire-blaster, ranged AoE specialist (less control, more like a area striker).</p><p>Will keep melee ideas in reserve, in case the giants make quick work of this character, as she is quite squishy. </p><p></p><p>Miranda Yasmina, Al-Ifritah; level 12</p><p>Half-efreet female (mechanically tiefling)</p><p>Mage (Pyromancy master, enchantment expert)</p><p>Background: Blazestone (add Endurance)</p><p>Theme: Order adept</p><p>Paragon Path: Master of flame</p><p></p><p>[sblock= character sheet]</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 9, Con 14, Dex 12, Int 22, Wis 13, Cha 18.</p><p> </p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 13, Dex 11, Int 17, Wis 11, Cha 14.</p><p> </p><p> </p><p>AC: 26 /Fort: 23 /Reflex: 27 /Will: 29</p><p>HP: 68 /Surges: 8 /Surge Value: 17</p><p> </p><p>TRAINED SKILLS</p><p>Arcana +21, Endurance +13, History +17, Nature +12, Perception +12</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +10, Athletics +8, Bluff +19, Diplomacy +17, Dungeoneering +10, Heal +10, Insight +10, Intimidate +15, Religion +15, Stealth +10, Streetwise +13, Thievery +10</p><p> </p><p>FEATS</p><p>Bonus: Improved Defenses; Bard of all trades (replaces Versatile expertise)</p><p>Level 1: Bardic dilettante</p><p>Level 2: Armor proficiency- leather</p><p>Level 4: Staff expertise</p><p>Level 6: Superior implement proficiency- accurate staff</p><p>Level 8: Hellfire blood</p><p>Level 10: Hellfire arcanist</p><p>Level 11: Arcane admixture (Winged horde, fire)</p><p>Level 12: Enlarge spell </p><p> </p><p>POWERS</p><p>Wizard At-Will: Magic missile </p><p>Wizard At-Will: Hypnotism</p><p>Wizard At-Will: Winged horde (admixture fire)</p><p>Wizard Encounter 1: Orbmaster's incendiary detonation</p><p>Wizard Encounter 3: Fire shroud</p><p>Wizard Encounter 7: Fire burst</p><p>Master of flame Encounter 11: Fanning the flames</p><p>Wizard Daily 1: Flaming sphere</p><p>Wizard Daily 5: Fireball</p><p>Wizard Daily 9: Summon Hell hound</p><p>Wizard Utility 2: Shield (encounter)</p><p>Wizard Utility 6: Wizard's escape (daily)</p><p>Wizard Utility 10: Blur (daily)</p><p>Master of flames Utility 12: Burning transformation (daily)</p><p></p><p>Wizard cantrips: Light, Prestidigitation, Mage hand</p><p>Order adept theme: Argent rain (encounter)</p><p> Bard MC: Majestic word (daily)</p><p>Racial: Infernal wrath (encounter)</p><p></p><p>Spellbook: Dread presence, Phantom chasm, Feather fall, Memory to mist, Blissful ignorance, Web, Fire shield, Phantom foes, Face of death, Mass resistance </p><p></p><p>ITEMS</p><p>Adventurer's Kit, Silk rope, 3 extra sunrods; Bag of holding, +2 Skald's leather armor, Belt of nourishment, ??gp</p><p> </p><p>level 13: +3 Accurate Staff of ruin</p><p>level 12: Khyber shard of fiery depths (+3) </p><p>level 11: +3 Amulet of protection</p><p> [/sblock]</p><p></p><p>[sblock= background]</p><p>Miranda is the daughter of a powerful wizardess and an efreet noble. She was raised in her father's citadel, in an inhospitable land far from the realms of mortal men. Her heritage earned her many enemies among the efreet, though, and her parents sent her to learn from the same arcane instructors who had tutored her mother many years ago. Miranda proved to be a gifted wizard herself, and her ancestry made her especially skilled with fire spells. For several years, she traveled through the lands of men, learning how to harness her arcane powers. In time, she even traveled to the land where her mother had been born- only to find that the country was now tormented by raiding giants. Declaring herself an emissary of the efreet courts, she offered her assistance to the local ruler, to help deal with the massive troublemakers. [/sblock]</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 5793277, member: 48394"] Okay, finally have a reasonable character together. Was having too much difficulty with a melee build idea, so ended up as a Mage. Character is a fire-blaster, ranged AoE specialist (less control, more like a area striker). Will keep melee ideas in reserve, in case the giants make quick work of this character, as she is quite squishy. Miranda Yasmina, Al-Ifritah; level 12 Half-efreet female (mechanically tiefling) Mage (Pyromancy master, enchantment expert) Background: Blazestone (add Endurance) Theme: Order adept Paragon Path: Master of flame [sblock= character sheet] FINAL ABILITY SCORES Str 9, Con 14, Dex 12, Int 22, Wis 13, Cha 18. STARTING ABILITY SCORES Str 8, Con 13, Dex 11, Int 17, Wis 11, Cha 14. AC: 26 /Fort: 23 /Reflex: 27 /Will: 29 HP: 68 /Surges: 8 /Surge Value: 17 TRAINED SKILLS Arcana +21, Endurance +13, History +17, Nature +12, Perception +12 UNTRAINED SKILLS Acrobatics +10, Athletics +8, Bluff +19, Diplomacy +17, Dungeoneering +10, Heal +10, Insight +10, Intimidate +15, Religion +15, Stealth +10, Streetwise +13, Thievery +10 FEATS Bonus: Improved Defenses; Bard of all trades (replaces Versatile expertise) Level 1: Bardic dilettante Level 2: Armor proficiency- leather Level 4: Staff expertise Level 6: Superior implement proficiency- accurate staff Level 8: Hellfire blood Level 10: Hellfire arcanist Level 11: Arcane admixture (Winged horde, fire) Level 12: Enlarge spell POWERS Wizard At-Will: Magic missile Wizard At-Will: Hypnotism Wizard At-Will: Winged horde (admixture fire) Wizard Encounter 1: Orbmaster's incendiary detonation Wizard Encounter 3: Fire shroud Wizard Encounter 7: Fire burst Master of flame Encounter 11: Fanning the flames Wizard Daily 1: Flaming sphere Wizard Daily 5: Fireball Wizard Daily 9: Summon Hell hound Wizard Utility 2: Shield (encounter) Wizard Utility 6: Wizard's escape (daily) Wizard Utility 10: Blur (daily) Master of flames Utility 12: Burning transformation (daily) Wizard cantrips: Light, Prestidigitation, Mage hand Order adept theme: Argent rain (encounter) Bard MC: Majestic word (daily) Racial: Infernal wrath (encounter) Spellbook: Dread presence, Phantom chasm, Feather fall, Memory to mist, Blissful ignorance, Web, Fire shield, Phantom foes, Face of death, Mass resistance ITEMS Adventurer's Kit, Silk rope, 3 extra sunrods; Bag of holding, +2 Skald's leather armor, Belt of nourishment, ??gp level 13: +3 Accurate Staff of ruin level 12: Khyber shard of fiery depths (+3) level 11: +3 Amulet of protection [/sblock] [sblock= background] Miranda is the daughter of a powerful wizardess and an efreet noble. She was raised in her father's citadel, in an inhospitable land far from the realms of mortal men. Her heritage earned her many enemies among the efreet, though, and her parents sent her to learn from the same arcane instructors who had tutored her mother many years ago. Miranda proved to be a gifted wizard herself, and her ancestry made her especially skilled with fire spells. For several years, she traveled through the lands of men, learning how to harness her arcane powers. In time, she even traveled to the land where her mother had been born- only to find that the country was now tormented by raiding giants. Declaring herself an emissary of the efreet courts, she offered her assistance to the local ruler, to help deal with the massive troublemakers. [/sblock] [/QUOTE]
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Anybody gonna run the 4e Steading of the Hill Giant Chief from DDI as a PBP here?
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