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General Tabletop Discussion
D&D Older Editions
Anyone 3.5-ized OA yet?
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<blockquote data-quote="AFGNCAAP" data-source="post: 1116551" data-attributes="member: 871"><p>I'm just curious if anyone's sorted through the rules for OA & updated them for 3.5--more or less the spell lists, skills, feats, & stuff like that.</p><p></p><p>Also, has anyone compared the 3.5 core races & classes against the races & classes in OA? How does OA's shaman stack up against the 3.5 druid & cleric? How are the clan feat lists for samurai affected with the feat changes?</p><p></p><p>Finally, I was curious if anyone has made house rules for removing the clan elements from the character classes in OA--mainly the samurai & shugenja.</p><p></p><p>Reason why I'm asking is because I like the OA material, & would like to have it available in my game. Also, my homebrew world doesn't have multiple pantheons of deities. Instead, different religious beliefs are shown via different types of faith (& thus, different priest classes). For example:</p><p> * Polytheism (or just plain theism in general)--cleric</p><p> * Animism (essentially any sort of spirit worship)--shaman/shugenja (shamans worship the multitude of lesser kami/spirits, while shugenja worship the 4 elementally-based great kami/deities).</p><p> * Nature worship (as a force rather than a deity)--druid</p><p> * Atheism/agnosticism--monk</p><p></p><p>Appreciate any help/info/insights/links that you could provide.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 1116551, member: 871"] I'm just curious if anyone's sorted through the rules for OA & updated them for 3.5--more or less the spell lists, skills, feats, & stuff like that. Also, has anyone compared the 3.5 core races & classes against the races & classes in OA? How does OA's shaman stack up against the 3.5 druid & cleric? How are the clan feat lists for samurai affected with the feat changes? Finally, I was curious if anyone has made house rules for removing the clan elements from the character classes in OA--mainly the samurai & shugenja. Reason why I'm asking is because I like the OA material, & would like to have it available in my game. Also, my homebrew world doesn't have multiple pantheons of deities. Instead, different religious beliefs are shown via different types of faith (& thus, different priest classes). For example: * Polytheism (or just plain theism in general)--cleric * Animism (essentially any sort of spirit worship)--shaman/shugenja (shamans worship the multitude of lesser kami/spirits, while shugenja worship the 4 elementally-based great kami/deities). * Nature worship (as a force rather than a deity)--druid * Atheism/agnosticism--monk Appreciate any help/info/insights/links that you could provide. [/QUOTE]
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Anyone 3.5-ized OA yet?
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