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<blockquote data-quote="Khaalis" data-source="post: 6316912" data-attributes="member: 2167"><p>Ok, so I have a mechanics/math question on this.</p><p></p><p></p><p></p><p>You state the total DP = 20, but I only get 18.</p><p></p><p>* Powers = 30 DP (There are 14 powers, presumably at cost 2 ea. = only 28 DP)</p><p><span style="font-size: 9px"><em>(1. Animal Magnetism / 2.Expert Trip / 3. Feral Senses / 4. Grapple / 5. Hybrid Form / 6. Immortal / 7. Jump / 8. Mystic Ritual / 9. Resist Cold / 10. Scent / 11. Werewolf Prowess / 12. Wolf Empathy / 13. Wolf Form / 14. Wolf Skills)</em></span></p><p></p><p>* Challenges = -10 DP (There are 5 challenges cost at -2 ea. = -10 DP)</p><p></p><p>What am I missing? Is there a Power missing? Or is there some reason that 2 of the 14 Powers listed are cost out at 3 no 2? Or is the cost really 18 DP?</p><p></p><p></p><p>The reason I ask, is because on first glance, my first thought is how I would apply this to my homebrew game. I would want a more stripped down version of this to fit my Lycan race, using this template as a form of a racial levels to allow a form of "Species Paragon". I'd allow any Lycan to take as many (0-4) levels in this racial class as desired. However, some of the options don't apply in my homebrew. </p><p></p><p>So for example, if say I wanted to drop the "Werewolf Curse" and "Lycan Limitations" challenges. Assuming the build is actually 20DP, that should mean I need to trim 2 equal 2DP powers. In this case I would drop "Immortal" and "Mystic Ritual". I would ten also slightly redistribute the levels for better spread:</p><p>1 - Feral Senses, Scent, Jump, Resist Cold / Weak with Silver -- [4P / 1C]</p><p>2 - Grapple, Hybrid Form, Wolf Skills / Bound by Silver -- [3P / 1C]</p><p>3 - Animal Magnetism, Wolf Form / Strange Attraction -- [2P / 1C]</p><p>4 - Expert Trip, Werewolf Prowess --- [2P]</p><p></p><p>This would make the Template worth 18DP (24 P, -6 C) or if there IS a 15th power then 20 DP.</p><p></p><p>Is that modification correct for the build math?</p><p></p><p></p><p>Additionally, on a side note, the "IMMORTAL" entry in Werewolf seems to be missing text.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 6316912, member: 2167"] Ok, so I have a mechanics/math question on this. You state the total DP = 20, but I only get 18. * Powers = 30 DP (There are 14 powers, presumably at cost 2 ea. = only 28 DP) [SIZE=1][i](1. Animal Magnetism / 2.Expert Trip / 3. Feral Senses / 4. Grapple / 5. Hybrid Form / 6. Immortal / 7. Jump / 8. Mystic Ritual / 9. Resist Cold / 10. Scent / 11. Werewolf Prowess / 12. Wolf Empathy / 13. Wolf Form / 14. Wolf Skills)[/i][/SIZE] * Challenges = -10 DP (There are 5 challenges cost at -2 ea. = -10 DP) What am I missing? Is there a Power missing? Or is there some reason that 2 of the 14 Powers listed are cost out at 3 no 2? Or is the cost really 18 DP? The reason I ask, is because on first glance, my first thought is how I would apply this to my homebrew game. I would want a more stripped down version of this to fit my Lycan race, using this template as a form of a racial levels to allow a form of "Species Paragon". I'd allow any Lycan to take as many (0-4) levels in this racial class as desired. However, some of the options don't apply in my homebrew. So for example, if say I wanted to drop the "Werewolf Curse" and "Lycan Limitations" challenges. Assuming the build is actually 20DP, that should mean I need to trim 2 equal 2DP powers. In this case I would drop "Immortal" and "Mystic Ritual". I would ten also slightly redistribute the levels for better spread: 1 - Feral Senses, Scent, Jump, Resist Cold / Weak with Silver -- [4P / 1C] 2 - Grapple, Hybrid Form, Wolf Skills / Bound by Silver -- [3P / 1C] 3 - Animal Magnetism, Wolf Form / Strange Attraction -- [2P / 1C] 4 - Expert Trip, Werewolf Prowess --- [2P] This would make the Template worth 18DP (24 P, -6 C) or if there IS a 15th power then 20 DP. Is that modification correct for the build math? Additionally, on a side note, the "IMMORTAL" entry in Werewolf seems to be missing text. [/QUOTE]
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