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Anyone else notice the weirdness about Defenses?
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<blockquote data-quote="KidSnide" data-source="post: 4112741" data-attributes="member: 54710"><p>Attacks against AC are normally weapon attacks, those attacks will typically involve a proficiency bonus that IIRC is usually +2 or +3. My analysis is that cloth armor wearers are unusually vulnerable to weapon attacks because the proficiency bonus just makes it easier to hit them. Light armor wearers find that their armor bonus roughly balances out the proficiency bonus, making them no more or less vulnerable to weapons than any other attack. Heavy armor wearers get a better armor modifier (even considering the loss of the Dex/Int bonus) and are, therefore, have particularly good defenses against weapon attacks.</p><p></p><p>As to the +1 shield combined with +1 armor, it is unclear how that is supposed to work. The earlier Design & Development article stated that shields don't grant an armor bonus, a statement that seems to be contradicted by the DDXP items. It would be a little weird to think that those items don't stack, but I tend to think that there will be something that prevents armor + shield from advancing at a radically different rate than the other modifiers. It is hard to imagine that WotC re-figured that math and then made such a large oversight.</p></blockquote><p></p>
[QUOTE="KidSnide, post: 4112741, member: 54710"] Attacks against AC are normally weapon attacks, those attacks will typically involve a proficiency bonus that IIRC is usually +2 or +3. My analysis is that cloth armor wearers are unusually vulnerable to weapon attacks because the proficiency bonus just makes it easier to hit them. Light armor wearers find that their armor bonus roughly balances out the proficiency bonus, making them no more or less vulnerable to weapons than any other attack. Heavy armor wearers get a better armor modifier (even considering the loss of the Dex/Int bonus) and are, therefore, have particularly good defenses against weapon attacks. As to the +1 shield combined with +1 armor, it is unclear how that is supposed to work. The earlier Design & Development article stated that shields don't grant an armor bonus, a statement that seems to be contradicted by the DDXP items. It would be a little weird to think that those items don't stack, but I tend to think that there will be something that prevents armor + shield from advancing at a radically different rate than the other modifiers. It is hard to imagine that WotC re-figured that math and then made such a large oversight. [/QUOTE]
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Anyone else notice the weirdness about Defenses?
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