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Anyone else tired of game mechanic freebies?
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<blockquote data-quote="Riastlin" data-source="post: 5342356" data-attributes="member: 94022"><p>Personally, I would disagree that the primary ability to determine HPs is the same as Dwarf/Goliath, or that it without that particular background, those would be the only races and/or only certain builds chosen. My experience has been quite the opposite, but of course, opinions and experiences vary.</p><p> </p><p>To me, the minor action second wind is far more valuable to the dwarf than the +2 Con. Keep in mind that choosing dwarf or goliath for your race will give you +2 HPs and +1 surge whereas the background will likely give you at least +8 HPs and +4 surge while rendering Con pretty much a dump stat. To me, the combination of the automatic 18+class in HPs plus the ability to make Con almost always a dump stat (armor/weap feats not counting) is far more valuable than say a +2 to a skill. But again, that is my opinion and to each their own. </p><p> </p><p>You are right though that there tends to be a general feeling of anything new must be bad. This, quite frankly, is at the heart of the edition wars. Its not so much that one edition is better or worse than another, its just that they are different. Some people like balancing by making wizards extremely fragile at low levels but extremely powerful at high levels. Others prefer to keep things on an evil keel throughout. Neither side is right or wrong though. In the end, the right way to play is the way that gives you and your group the most fun.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5342356, member: 94022"] Personally, I would disagree that the primary ability to determine HPs is the same as Dwarf/Goliath, or that it without that particular background, those would be the only races and/or only certain builds chosen. My experience has been quite the opposite, but of course, opinions and experiences vary. To me, the minor action second wind is far more valuable to the dwarf than the +2 Con. Keep in mind that choosing dwarf or goliath for your race will give you +2 HPs and +1 surge whereas the background will likely give you at least +8 HPs and +4 surge while rendering Con pretty much a dump stat. To me, the combination of the automatic 18+class in HPs plus the ability to make Con almost always a dump stat (armor/weap feats not counting) is far more valuable than say a +2 to a skill. But again, that is my opinion and to each their own. You are right though that there tends to be a general feeling of anything new must be bad. This, quite frankly, is at the heart of the edition wars. Its not so much that one edition is better or worse than another, its just that they are different. Some people like balancing by making wizards extremely fragile at low levels but extremely powerful at high levels. Others prefer to keep things on an evil keel throughout. Neither side is right or wrong though. In the end, the right way to play is the way that gives you and your group the most fun. [/QUOTE]
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Community
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Anyone else tired of game mechanic freebies?
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