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Anyone else tired of the miserly begrudging Rogue design of 5E?
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<blockquote data-quote="TwoSix" data-source="post: 7382572" data-attributes="member: 205"><p>The issue isn't so much rogues, the issue is with other martials getting Extra Attack, and then the feats that synergize well with it.</p><p></p><p>Now, granted, it's easier to much easier to fix just rogues than to fix every other martial class, but the doesn't change the fact that the rogue design is great. It gets a fantastic bonus action option and reaction option by level 5, with no feats required. Sneak attack is exactly how damage <em>should</em> scale. (It should be once per round to discourage fishing for extra attacks, of course.) My only wish for rogue is that its 2nd subclass feature came earlier than level 9 (which is way too late for a second subclass feature), and that Reliable Talent came earlier, somewhere between 7 and 9.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7382572, member: 205"] The issue isn't so much rogues, the issue is with other martials getting Extra Attack, and then the feats that synergize well with it. Now, granted, it's easier to much easier to fix just rogues than to fix every other martial class, but the doesn't change the fact that the rogue design is great. It gets a fantastic bonus action option and reaction option by level 5, with no feats required. Sneak attack is exactly how damage [I]should[/I] scale. (It should be once per round to discourage fishing for extra attacks, of course.) My only wish for rogue is that its 2nd subclass feature came earlier than level 9 (which is way too late for a second subclass feature), and that Reliable Talent came earlier, somewhere between 7 and 9. [/QUOTE]
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Community
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Anyone else tired of the miserly begrudging Rogue design of 5E?
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