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Anyone else tired of the miserly begrudging Rogue design of 5E?
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<blockquote data-quote="Rossbert" data-source="post: 7382624" data-attributes="member: 6922357"><p>I think making the rogue as attacks as an attacking class runs into some issues:</p><p>1. You lose the point of being a generalist who is pretty good at several skills but obviously not as tough and hard hitting as a dedicated combatant like a fighter or barbarian.</p><p>2. If everyone hits as hard as a fighter you need to add things to make the fighter more useful out of combat as he now has no niche.</p><p>3. If those concerns are addressed you fall into the 4e trap of everything being very samey. I still can't tell most of the time which class an ability belongs to just by looking at the stats. It is the curse of trying to make everything exactly as useful in the same situations. They become the same.</p><p>4. Why do you even feel you need this? It drifts a little into the space of wondering why a bladelock or bard doesn't hit as hard as a fighter. It isn't what they are supposed to do.</p></blockquote><p></p>
[QUOTE="Rossbert, post: 7382624, member: 6922357"] I think making the rogue as attacks as an attacking class runs into some issues: 1. You lose the point of being a generalist who is pretty good at several skills but obviously not as tough and hard hitting as a dedicated combatant like a fighter or barbarian. 2. If everyone hits as hard as a fighter you need to add things to make the fighter more useful out of combat as he now has no niche. 3. If those concerns are addressed you fall into the 4e trap of everything being very samey. I still can't tell most of the time which class an ability belongs to just by looking at the stats. It is the curse of trying to make everything exactly as useful in the same situations. They become the same. 4. Why do you even feel you need this? It drifts a little into the space of wondering why a bladelock or bard doesn't hit as hard as a fighter. It isn't what they are supposed to do. [/QUOTE]
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Community
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Anyone else tired of the miserly begrudging Rogue design of 5E?
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