Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Anyone else tired of the miserly begrudging Rogue design of 5E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hjorimir" data-source="post: 7382711" data-attributes="member: 5745"><p>I found this to be a REALLY interesting response. All of this time we've been talking about the rogue (as a class), but your response here is about "the" rogue (a specific player). It sounds like you want to help this player have a good time in your game (if so, kudos to you for being a good DM and seeing that enjoyment is the point of the game). Let me suggest that instead of solving the issue of combat performance through modification of the entire class that you handle this with a good ole' magic item. Maybe a short sword that ups sneak attack damage to d8s (or even d10s). Something along that line.</p><p></p><p>Why? Because of other players (and potentially you) having the ability to abuse an up-tuned rogue.</p><p></p><p>Let's say Bob isn't a great player (mechanically speaking). He shows up and just wants to have fun with Bilfo the Burglar and isn't really doing too well. You up the rogue's power to compensate and now Bob's happy. Great! Unfortunately, Sally is a savvy player and she's decided to make one of these new fandangled cool rogues you've got in your campaign. She is great with mechanics and takes the feats/spells/whatnot to maximize the class's potential. Now you've got a monster on your hands and it's always more difficult to take things away from the players than it is to give them new things. Maybe you're good with the rules as the DM and want to send in some rogues/assassins for an encounter. All of a sudden you've got a TPK on your hands because you're melting everybody. </p><p></p><p>I'm firmly in the camp that fighters should be the best fighters, admittedly, but I think the rogue class is fantastic as is.</p></blockquote><p></p>
[QUOTE="Hjorimir, post: 7382711, member: 5745"] I found this to be a REALLY interesting response. All of this time we've been talking about the rogue (as a class), but your response here is about "the" rogue (a specific player). It sounds like you want to help this player have a good time in your game (if so, kudos to you for being a good DM and seeing that enjoyment is the point of the game). Let me suggest that instead of solving the issue of combat performance through modification of the entire class that you handle this with a good ole' magic item. Maybe a short sword that ups sneak attack damage to d8s (or even d10s). Something along that line. Why? Because of other players (and potentially you) having the ability to abuse an up-tuned rogue. Let's say Bob isn't a great player (mechanically speaking). He shows up and just wants to have fun with Bilfo the Burglar and isn't really doing too well. You up the rogue's power to compensate and now Bob's happy. Great! Unfortunately, Sally is a savvy player and she's decided to make one of these new fandangled cool rogues you've got in your campaign. She is great with mechanics and takes the feats/spells/whatnot to maximize the class's potential. Now you've got a monster on your hands and it's always more difficult to take things away from the players than it is to give them new things. Maybe you're good with the rules as the DM and want to send in some rogues/assassins for an encounter. All of a sudden you've got a TPK on your hands because you're melting everybody. I'm firmly in the camp that fighters should be the best fighters, admittedly, but I think the rogue class is fantastic as is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Anyone else tired of the miserly begrudging Rogue design of 5E?
Top