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Character Builds & Optimization
Anyone got a decent build for a knife-throwing character?
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<blockquote data-quote="argo" data-source="post: 1268408" data-attributes="member: 5752"><p>Ok, lets compare some other builds then. Same race, same stats.</p><p></p><p>Rapid Shot Rogue. Rog4/Ftr2</p><p>Replace Expertise with Improved Init and Improved Feint with Rapid Shot. In the first round you will murder your flat footed opponents but what about round 2+?</p><p>Attack at +10/+10 for 1d4 + 1 each. Avg 6 dmg/rnd (Advantage: can attack from beyond 30 ft but this guy still doesn't have Far Shot yet)</p><p></p><p>What about a straight fighter then? Ftr6</p><p>Replace Expertise with Far Shot and Improved Feint with Rapid Shot. Pick up Wep Focus and Wep Spec.</p><p>Attack at +12/+12/+7 for 1d4 + 3 each. Avg 15 dmg/rnd</p><p></p><p>Ok so the fighter kicks both their butts and has more HP to boot. But now we come to the point that the original poster wanted an "acrobat knife thrower" and this fighter is decidedly not that. Like I said before, the Rog gets all those skills to play with which is what will make this character fun and memorable, the better than average damage output is just a bonus.</p><p></p><p>Plus, the cool thing about Sneak Attack is that it scales with level. Lets compare our two rogues at level 11 (when the Ftr is also gaining another attack).</p><p></p><p>Sneak Attack Rog9/Ftr2</p><p>Attack at +15 for 1d4 + 5d6 + 1. Avg 18 dmg/rnd</p><p></p><p>Rapid Shot Rog9/Ftr2</p><p>Attack at +13/+13/+8 for 1d4 + 1 each. Avg 9 dmg/rnd</p><p></p><p>Plus the Sneak attacker has the advantage of attacking once at his highest BAB, it is wishfull thinking to assume those itterative attacks are always going to hit.</p><p></p><p>Honestly, none of these builds are really twinked out compared to what else you could do with those levels and feats. But they sure do have style, and sometimes that is all that really matters right?</p></blockquote><p></p>
[QUOTE="argo, post: 1268408, member: 5752"] Ok, lets compare some other builds then. Same race, same stats. Rapid Shot Rogue. Rog4/Ftr2 Replace Expertise with Improved Init and Improved Feint with Rapid Shot. In the first round you will murder your flat footed opponents but what about round 2+? Attack at +10/+10 for 1d4 + 1 each. Avg 6 dmg/rnd (Advantage: can attack from beyond 30 ft but this guy still doesn't have Far Shot yet) What about a straight fighter then? Ftr6 Replace Expertise with Far Shot and Improved Feint with Rapid Shot. Pick up Wep Focus and Wep Spec. Attack at +12/+12/+7 for 1d4 + 3 each. Avg 15 dmg/rnd Ok so the fighter kicks both their butts and has more HP to boot. But now we come to the point that the original poster wanted an "acrobat knife thrower" and this fighter is decidedly not that. Like I said before, the Rog gets all those skills to play with which is what will make this character fun and memorable, the better than average damage output is just a bonus. Plus, the cool thing about Sneak Attack is that it scales with level. Lets compare our two rogues at level 11 (when the Ftr is also gaining another attack). Sneak Attack Rog9/Ftr2 Attack at +15 for 1d4 + 5d6 + 1. Avg 18 dmg/rnd Rapid Shot Rog9/Ftr2 Attack at +13/+13/+8 for 1d4 + 1 each. Avg 9 dmg/rnd Plus the Sneak attacker has the advantage of attacking once at his highest BAB, it is wishfull thinking to assume those itterative attacks are always going to hit. Honestly, none of these builds are really twinked out compared to what else you could do with those levels and feats. But they sure do have style, and sometimes that is all that really matters right? [/QUOTE]
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Community
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Anyone got a decent build for a knife-throwing character?
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