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Anyone still interested in Shadowrun?
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<blockquote data-quote="PrometheanVigil" data-source="post: 7012585" data-attributes="member: 6703801"><p>I saw a blog post where some random dude was complaining about the way explosive damage is handled in-game, especially the fact it actually attempts to simulate blast compression and ricochet from grenades/bullets bouncing off walls.</p><p></p><p>I laughed. What an ass.</p><p></p><p>Math is fine in RPGs (the hobby is a nerdy one, after all) and it's not even like you're being asked to do college-level calculus but because the designers dared to say "hey, like explosions are really nasty in real-life, yo..." and provided the means to mechanically represent that, suddenly its like the antichrist being reborn or something.</p><p></p><p>(If you -- or anyone -- were so interested, a quick Google search of Shadowrun 5th reviews might find it).</p></blockquote><p></p>
[QUOTE="PrometheanVigil, post: 7012585, member: 6703801"] I saw a blog post where some random dude was complaining about the way explosive damage is handled in-game, especially the fact it actually attempts to simulate blast compression and ricochet from grenades/bullets bouncing off walls. I laughed. What an ass. Math is fine in RPGs (the hobby is a nerdy one, after all) and it's not even like you're being asked to do college-level calculus but because the designers dared to say "hey, like explosions are really nasty in real-life, yo..." and provided the means to mechanically represent that, suddenly its like the antichrist being reborn or something. (If you -- or anyone -- were so interested, a quick Google search of Shadowrun 5th reviews might find it). [/QUOTE]
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