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AP Rounds in NEW
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<blockquote data-quote="daniiren" data-source="post: 7257535" data-attributes="member: 6874256"><p>Of course, I think our goal here is to tweak the numbers to something that works and feels better. If this ends up as something more than an errata something will have gone wrong somewhere.</p><p></p><p></p><p></p><p>Were I to assign numbers for ranges of SOAK, it'd probably follow the breaks between armor weights. HP would be intended for SOAK in [0,5], normal rounds for [3,8], and AP for [6,15]. Above SOAK of 15 I think you should be packing more than small arms. I would try to tweak the rules so a weapon dealing 2d6 should be at least usable in all three of those SOAK ranges.</p></blockquote><p></p>
[QUOTE="daniiren, post: 7257535, member: 6874256"] Of course, I think our goal here is to tweak the numbers to something that works and feels better. If this ends up as something more than an errata something will have gone wrong somewhere. Were I to assign numbers for ranges of SOAK, it'd probably follow the breaks between armor weights. HP would be intended for SOAK in [0,5], normal rounds for [3,8], and AP for [6,15]. Above SOAK of 15 I think you should be packing more than small arms. I would try to tweak the rules so a weapon dealing 2d6 should be at least usable in all three of those SOAK ranges. [/QUOTE]
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