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[APG] Dragon's Hoard Issue One Preview
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<blockquote data-quote="Jraynack" data-source="post: 4549490" data-attributes="member: 13894"><p>Thanks for the comment - the dagger does seems needless since I am sure future classes will have access as well (I don't know how that slipped through, but it's easily fixable). Another good point with the at-will attack power - I was thinking along the lines gaining it beyond 1st level by using the Retraining rules. I will have to modify the explanation of the rules as well so players are able to do that.</p><p></p><p>My editor and I really didn't check the rules on that one - but I will post an update ASAP (it is one of the problems of having the rules since June is that you can't assume anything and must triple check everything).</p><p></p><p>On commands - it is the last part of the Feudal Lords Player's guide I am working on. It is definitely the direction I am going. I am looking to create rules that are symbiotic. In this case, commands, royal titles, and the noble class will work nicely together should players choose to take that route. But, there will still be nice rewards for being a peasant as well (we can't let the nobles have all the fun <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />).</p><p></p><p>Thanks again and hope you enjoy the rest - Happy Gaming.</p></blockquote><p></p>
[QUOTE="Jraynack, post: 4549490, member: 13894"] Thanks for the comment - the dagger does seems needless since I am sure future classes will have access as well (I don't know how that slipped through, but it's easily fixable). Another good point with the at-will attack power - I was thinking along the lines gaining it beyond 1st level by using the Retraining rules. I will have to modify the explanation of the rules as well so players are able to do that. My editor and I really didn't check the rules on that one - but I will post an update ASAP (it is one of the problems of having the rules since June is that you can't assume anything and must triple check everything). On commands - it is the last part of the Feudal Lords Player's guide I am working on. It is definitely the direction I am going. I am looking to create rules that are symbiotic. In this case, commands, royal titles, and the noble class will work nicely together should players choose to take that route. But, there will still be nice rewards for being a peasant as well (we can't let the nobles have all the fun ;)). Thanks again and hope you enjoy the rest - Happy Gaming. [/QUOTE]
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[APG] Dragon's Hoard Issue One Preview
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