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<blockquote data-quote="El Mahdi" data-source="post: 4435932" data-attributes="member: 59506"><p>I think it's a lot like the Pheonix rising from the ashes, out of the destruction comes opportunity for greatness. The giants of the past, the giants that used to live with, and overshadow, the world and would be heros are now gone. It's now up to you. In a world of struggle and grayness, where just surviving day to day is a major accomplishment, true heroism shines like a supernova.</p><p> </p><p>To use 4E FR as an example (although I'm not impressed with the product that was put out, due to other reasons already stated in other threads) I do like where they have taken the Realms. I feel there are different stages of Post-Apocalyptic settings. There's the "Day After" setting where the apocalypse just happened and everyone is still dealing with it; the setting where it's a while later and people are just surviving the new, dismal status-quo; and then there's the status-quo has been broken by some (usually unlikely) hero or event, and now the world is truly rebuilding with a sense of hope. I think <em>"Jericho"</em> was an example of the first. <em>"The Postman"</em> is a good example of the second with the very end of the movie transitioning into the third. I feel that 4E FR is also in that third category. There's a new, relatively stable status-quo. The giants of the past are not there to do the work for you anymore (or chastise you for, in their opinion, not doing it <em>right</em>). The future is literally yours for the making. It's up to you whether it's going to be bright or dark.</p><p> </p><p>In a time like ours, where most everyone has basic necessities without too much trouble ("<u><em>most"</em></u> everyone - not "<u><em>everyone"</em></u>), true heroism kind of gets lost in the mix. Celebrity status seems to be what is envisioned as a hero. Doing what is right, just because it's right, is many times even scorned or laughed at. But in a world of darkness, this kind of heroism shines like a beacon. The "contrast" between good and evil is very pronounced.</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 4435932, member: 59506"] I think it's a lot like the Pheonix rising from the ashes, out of the destruction comes opportunity for greatness. The giants of the past, the giants that used to live with, and overshadow, the world and would be heros are now gone. It's now up to you. In a world of struggle and grayness, where just surviving day to day is a major accomplishment, true heroism shines like a supernova. To use 4E FR as an example (although I'm not impressed with the product that was put out, due to other reasons already stated in other threads) I do like where they have taken the Realms. I feel there are different stages of Post-Apocalyptic settings. There's the "Day After" setting where the apocalypse just happened and everyone is still dealing with it; the setting where it's a while later and people are just surviving the new, dismal status-quo; and then there's the status-quo has been broken by some (usually unlikely) hero or event, and now the world is truly rebuilding with a sense of hope. I think [I]"Jericho"[/I] was an example of the first. [I]"The Postman"[/I] is a good example of the second with the very end of the movie transitioning into the third. I feel that 4E FR is also in that third category. There's a new, relatively stable status-quo. The giants of the past are not there to do the work for you anymore (or chastise you for, in their opinion, not doing it [I]right[/I]). The future is literally yours for the making. It's up to you whether it's going to be bright or dark. In a time like ours, where most everyone has basic necessities without too much trouble ("[U][I]most"[/I][/U] everyone - not "[U][I]everyone"[/I][/U]), true heroism kind of gets lost in the mix. Celebrity status seems to be what is envisioned as a hero. Doing what is right, just because it's right, is many times even scorned or laughed at. But in a world of darkness, this kind of heroism shines like a beacon. The "contrast" between good and evil is very pronounced. [/QUOTE]
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