Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Arabesu's Eyes of the Lich Queen - RG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack of Tales" data-source="post: 4040363" data-attributes="member: 59475"><p>Statistics: [sblock]Name: Faris Ravenblood</p><p>Class: Shapeshift Druid</p><p>Race: Shifter *Note: Not using shifter substitutions*</p><p>Gender: Female</p><p>Alignment: Neutral Good</p><p>Deity:</p><p></p><p>Age: 18</p><p>Height: 5' 5"</p><p>Weight: 138</p><p>Eyes: Yellow</p><p>Hair: Black</p><p></p><p>Str: 14 +2 (06p.) Level: 5 XP:</p><p>Dex: 16 +3 (06p.) BAB: +3 HP: 34 (5d8+10)</p><p>Con: 14 +2 (06p.) Grapple: +5/+7 Dmg Red: 0/-</p><p>Int: 10 +0 (02p.) Speed: 30' Spell Res: 0</p><p>Wis: 16 +3 (08p.) Init: +2 Stat Adjustments: +1 Wis (4th level), +2 Dex (boon), </p><p>Cha: 08 -1 (00p.) ACP: -0 </p><p>Shifted Con: 16 (+3) +1 Fort, + 5 hp</p><p>Shapeshifted[predator]: 18 (+4)</p><p>Shapeshifted[aerial]: 16 (+3) </p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +3 +0 +3 +0 +0 +0 16</p><p>Shifted: 10 +3 +0 +3 +0 +4 +0 20</p><p>Predator: 10 +3 +0 +3 +0 +4 +0 20</p><p>Predator+Shift: 10 +3 +0 +3 +8 24</p><p>Aerial: 10 +3 +0 +3 +2 18</p><p>Touch: 13 Flatfooted: 17</p><p></p><p> Base Mod Misc Total</p><p>Fort: +4 +2 +6 </p><p>Ref: +1 +3 (+1) +4 (+5)</p><p>Will: +4 +3 +0 +7</p><p></p><p>Weapon Attack Damage Critical</p><p>Quarterstaff +5 1d6+2 x2</p><p>Bite +8 1d6+5 x2</p><p>Talon +7 1d6+4 x2 Note: 2x damage on Dive</p><p>Claw +5 1d4+3 *Note* used as secondary takes -5</p><p>Shapeshifted claws +8 1d4+5 *note* used as secondary takes -5</p><p>*1/day can make extra attack after full attack action*</p><p> </p><p></p><p>Languages:</p><p>Druidic</p><p>Common</p><p></p><p>Spells: [per day: 0: 5; 1: 4; 2: 3; 3: 2]</p><p>Spells Prepared:</p><p>0: Detect Magic x2, Create Water, Light, Cure Minor Wounds</p><p>1: Cure Light Wounds(1d8+6) x2, Entangle, Faerie Fire</p><p>2: Bull's Strength x2, Cat's Grace (+4 str or +4 dex/6min)</p><p>3: Call Lightning, Cure Moderate Wounds</p><p></p><p>Special Qualities:</p><p>Shifting (Su): +2 Con, +4 AC. 8 rounds. 2/day [Beasthide trait]</p><p>Low-Light Vision</p><p>+2 Balance, Climb, Jump</p><p>Spontaneous Casting</p><p>Nature Sense</p><p>Wild Empathy</p><p>Woodland Stride</p><p>Trackless Step</p><p>Resist Nature's Lure</p><p></p><p>Flaws:</p><p>Inattentive: Faris is often distracted by the smallest thing such as insects or the wind in her hair. -4 to Listen and Spot checks.</p><p></p><p>Shapeshift:</p><p>--Predator Form: Bite attack, +4 Str, +4 Natural AC, Mobility, Speed: 50'</p><p>--Aerial Form: Talon attack, +2 Str, +2 Reflex, +2 Natural AC, Fly speed 40'</p><p></p><p>Feats:</p><p>Elite Beasthide [+4 AC when shifting]</p><p>Shifter Magnetism [+6 Handle Animal, Intimidate, Wild Empathy]</p><p>Extra Shifter trait: Razorclaw [Claw attacks]</p><p></p><p>Skills: 32SP. Ranks: 8/4</p><p>skill Total Rank Mod Misc</p><p>Concentration +10 8 +2 </p><p>Handle Animal +15 8 -1 +6</p><p>Knowledge(nature)+10 8 0 +2</p><p>Survival +13 8 +3 +2</p><p>Wild Empathy +10 - -1 +11 </p><p>Intimidate +5 -1 +6</p><p>Listen: -1 0 +3 -4</p><p>Spot -1 +3 -4</p><p></p><p>Equipment: Cost Weight</p><p>Raven's Claw gauntlet (22.4k alotted) 5 lb</p><p>Quarterstaff - 3lb</p><p>Pearl of Power, 1st 1,000gp -</p><p>Backpack 2gp 4lb</p><p>--Trail Rations .2sp 2lb</p><p>--Potion of Cure Moderate Wounds(2d8+3): 300 gp 1 lb</p><p>--Potion of Cure Light wounds x2 50gp 2lb</p><p>--Blessed Bandage 9x 90gp</p><p>--Qual's Feather Token, Anchor 50gp</p><p>--Skill Shard: Climb 50gp</p><p></p><p>Total Weight: 18lb Money:7gp 8 sp [/sblock]</p><p>Appearance: [sblock] Faris has wide yellow eyes, more like a bird then those of a cat. Her hair is long and straight although she keeps it tied into a series of boxbraids with several small bones and black feathers braided into it. Her general appearance is ragged and feral. She wears a simple brown linen dress that extends to her ankles but it is ragged and worn. The dress itself is sleeveless in order to reveal the monstrosity on her arm. The strange contraption looks as if was peeled from the arm of an iron golem, inset with several spirals of ruby gems and then attached to a series of black, spiked straps. All in all it inspires a combination of fear, disgust and hilarity. The gauntlet has several small silver chains that extend down and over her fingers. [/sblock]</p><p></p><p>Background: [sblock] Faris grew up in the wilds of the Eldeen Reaches. Her family traveled from place to place trading with other shifters and the humans in the region. They chose to take no sides in the conflicts that would occur between her people and the humans. Faris's mother, Caolynn, was once an adventurer as is the way with their blood. She allowed Faris to learn the druidic arts from her grandfather and participate in numerous battles against the humans. When she turned eighteen her mother gave her the family's boon item, a monstrous golem arm found by their great great grandmother. At first Faris was hesitant to wear the thing but it eventually grew on her after saving her life multiple times. Since then she has pierced the leather bands attaching it to her arm in order to add a wildling clasp on to it. [/sblock]</p><p></p><p>Boon item Background [sblock] This strange object encases Faris's left forearm. It appears to be a large, single bracer of iron with</p><p>small rubies inset in spiraling patterns. The bracer extends down over the back of her fist where it splits into several small chains with individual</p><p>silver rings for her fingers. The unique item was found rather then created for the family although since it was found no one has been able to use it but</p><p>those of her bloodline. Her great, great, grandmother began the tradition of heading out on adventure on one's seventeenth birthday. In this case, her ancestor found her way into</p><p>an old wizard's complex located somewhere in the Aldeen Reaches. While the location of the place is no longer known, it is said that it had previously been looted</p><p>before her great, great grandmother ever arrived. However the band found a door with large spirals full of inset rubies. These rubies were stuck fast and neither magic nor strength</p><p>could remove them. When the Ravenblood approached the door it spiraled open to reveal a large, dust covered room with numerous old skeletons scattered about. Further investigation</p><p>showed strange gnaw marks on the bones. Situated on a pedestal behind a stone alter sat this bracer. The first to remove it was a gnome hunter who provided guiding to the location</p><p>but he could not figure out how to use or wear the strange object. After Faris's relative took the item it seemed to put itself on. The band took this as a sign and let her keep the object.</p><p>The gauntlet provides a variety of benefits in addition to being its own armor it makes he wielder feel stronger[/sblock]</p><p>Boon statistics: [+2 Dex(4k), +3 armor bonus (9k), Wildling clasp (4k), Bracer of Quick Strike (1.4k) Total: 18.4]</p></blockquote><p></p>
[QUOTE="Jack of Tales, post: 4040363, member: 59475"] Statistics: [sblock]Name: Faris Ravenblood Class: Shapeshift Druid Race: Shifter *Note: Not using shifter substitutions* Gender: Female Alignment: Neutral Good Deity: Age: 18 Height: 5' 5" Weight: 138 Eyes: Yellow Hair: Black Str: 14 +2 (06p.) Level: 5 XP: Dex: 16 +3 (06p.) BAB: +3 HP: 34 (5d8+10) Con: 14 +2 (06p.) Grapple: +5/+7 Dmg Red: 0/- Int: 10 +0 (02p.) Speed: 30' Spell Res: 0 Wis: 16 +3 (08p.) Init: +2 Stat Adjustments: +1 Wis (4th level), +2 Dex (boon), Cha: 08 -1 (00p.) ACP: -0 Shifted Con: 16 (+3) +1 Fort, + 5 hp Shapeshifted[predator]: 18 (+4) Shapeshifted[aerial]: 16 (+3) Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +0 +3 +0 +0 +0 16 Shifted: 10 +3 +0 +3 +0 +4 +0 20 Predator: 10 +3 +0 +3 +0 +4 +0 20 Predator+Shift: 10 +3 +0 +3 +8 24 Aerial: 10 +3 +0 +3 +2 18 Touch: 13 Flatfooted: 17 Base Mod Misc Total Fort: +4 +2 +6 Ref: +1 +3 (+1) +4 (+5) Will: +4 +3 +0 +7 Weapon Attack Damage Critical Quarterstaff +5 1d6+2 x2 Bite +8 1d6+5 x2 Talon +7 1d6+4 x2 Note: 2x damage on Dive Claw +5 1d4+3 *Note* used as secondary takes -5 Shapeshifted claws +8 1d4+5 *note* used as secondary takes -5 *1/day can make extra attack after full attack action* Languages: Druidic Common Spells: [per day: 0: 5; 1: 4; 2: 3; 3: 2] Spells Prepared: 0: Detect Magic x2, Create Water, Light, Cure Minor Wounds 1: Cure Light Wounds(1d8+6) x2, Entangle, Faerie Fire 2: Bull's Strength x2, Cat's Grace (+4 str or +4 dex/6min) 3: Call Lightning, Cure Moderate Wounds Special Qualities: Shifting (Su): +2 Con, +4 AC. 8 rounds. 2/day [Beasthide trait] Low-Light Vision +2 Balance, Climb, Jump Spontaneous Casting Nature Sense Wild Empathy Woodland Stride Trackless Step Resist Nature's Lure Flaws: Inattentive: Faris is often distracted by the smallest thing such as insects or the wind in her hair. -4 to Listen and Spot checks. Shapeshift: --Predator Form: Bite attack, +4 Str, +4 Natural AC, Mobility, Speed: 50' --Aerial Form: Talon attack, +2 Str, +2 Reflex, +2 Natural AC, Fly speed 40' Feats: Elite Beasthide [+4 AC when shifting] Shifter Magnetism [+6 Handle Animal, Intimidate, Wild Empathy] Extra Shifter trait: Razorclaw [Claw attacks] Skills: 32SP. Ranks: 8/4 skill Total Rank Mod Misc Concentration +10 8 +2 Handle Animal +15 8 -1 +6 Knowledge(nature)+10 8 0 +2 Survival +13 8 +3 +2 Wild Empathy +10 - -1 +11 Intimidate +5 -1 +6 Listen: -1 0 +3 -4 Spot -1 +3 -4 Equipment: Cost Weight Raven's Claw gauntlet (22.4k alotted) 5 lb Quarterstaff - 3lb Pearl of Power, 1st 1,000gp - Backpack 2gp 4lb --Trail Rations .2sp 2lb --Potion of Cure Moderate Wounds(2d8+3): 300 gp 1 lb --Potion of Cure Light wounds x2 50gp 2lb --Blessed Bandage 9x 90gp --Qual's Feather Token, Anchor 50gp --Skill Shard: Climb 50gp Total Weight: 18lb Money:7gp 8 sp [/sblock] Appearance: [sblock] Faris has wide yellow eyes, more like a bird then those of a cat. Her hair is long and straight although she keeps it tied into a series of boxbraids with several small bones and black feathers braided into it. Her general appearance is ragged and feral. She wears a simple brown linen dress that extends to her ankles but it is ragged and worn. The dress itself is sleeveless in order to reveal the monstrosity on her arm. The strange contraption looks as if was peeled from the arm of an iron golem, inset with several spirals of ruby gems and then attached to a series of black, spiked straps. All in all it inspires a combination of fear, disgust and hilarity. The gauntlet has several small silver chains that extend down and over her fingers. [/sblock] Background: [sblock] Faris grew up in the wilds of the Eldeen Reaches. Her family traveled from place to place trading with other shifters and the humans in the region. They chose to take no sides in the conflicts that would occur between her people and the humans. Faris's mother, Caolynn, was once an adventurer as is the way with their blood. She allowed Faris to learn the druidic arts from her grandfather and participate in numerous battles against the humans. When she turned eighteen her mother gave her the family's boon item, a monstrous golem arm found by their great great grandmother. At first Faris was hesitant to wear the thing but it eventually grew on her after saving her life multiple times. Since then she has pierced the leather bands attaching it to her arm in order to add a wildling clasp on to it. [/sblock] Boon item Background [sblock] This strange object encases Faris's left forearm. It appears to be a large, single bracer of iron with small rubies inset in spiraling patterns. The bracer extends down over the back of her fist where it splits into several small chains with individual silver rings for her fingers. The unique item was found rather then created for the family although since it was found no one has been able to use it but those of her bloodline. Her great, great, grandmother began the tradition of heading out on adventure on one's seventeenth birthday. In this case, her ancestor found her way into an old wizard's complex located somewhere in the Aldeen Reaches. While the location of the place is no longer known, it is said that it had previously been looted before her great, great grandmother ever arrived. However the band found a door with large spirals full of inset rubies. These rubies were stuck fast and neither magic nor strength could remove them. When the Ravenblood approached the door it spiraled open to reveal a large, dust covered room with numerous old skeletons scattered about. Further investigation showed strange gnaw marks on the bones. Situated on a pedestal behind a stone alter sat this bracer. The first to remove it was a gnome hunter who provided guiding to the location but he could not figure out how to use or wear the strange object. After Faris's relative took the item it seemed to put itself on. The band took this as a sign and let her keep the object. The gauntlet provides a variety of benefits in addition to being its own armor it makes he wielder feel stronger[/sblock] Boon statistics: [+2 Dex(4k), +3 armor bonus (9k), Wildling clasp (4k), Bracer of Quick Strike (1.4k) Total: 18.4] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Arabesu's Eyes of the Lich Queen - RG
Top