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<blockquote data-quote="Xael" data-source="post: 947680" data-attributes="member: 3579"><p>The half-orc barmaid listens to your orders and fetches the moderately large amount of food & drink that you opened in just two trips to the back (kitchen by the sounds). Wil seems to be making notes on paper at the bar table, and judging by the looks, it's probably your bill he's writing.</p><p></p><p>The drunks continue talking aloud, the conversation shifting mainly between their poor wages and the intimate parts of female anatomy. The four tethyrian merchants and their two bodyguards finally get to their meals (fine wine and meat) and start talking something at low voice between themselves, giving your table a glance or two. Their conversation is interrupted by one of the human dock-workers staggering to their table and loydly proclaiming: "Say whatz whit these guys looking so down!? Mayb' you be needing a <strong>real</strong> drink, eh?! He slaps one of the merchants in the back, making the merchant drop some of his wine to the table.</p><p></p><p>The merchants look a bit irritated, and give pleading glances to their bodyguards, who rise up and try to steer the man back to his own table and reassure this that the merchants don't need any "real" drinks. The drunken man does not take kindly to their hints however, and swings his mug towards the other bodyguard (missing horribly) and shouting: "Ge' off me you son-of-a-cow!" The bodyguards grab the man by his arms, but he keeps shouting curses and tries to kick them. Seemingly mostly irritated, the bodyguards start carrying the man out of the Inn as soon as Wil gives them a signal that this guy has had enough beer for one day.</p><p></p><p>Unfortunately, the other three drunk humans seem to take their comrades pleads of help seriously, and throw their mugs towards the bodyguards while standing (barely) up. As their mugs fail to cause any serious damage, they start shouting curses too and stagger towards the bodyguards. The other four people drinking don't seem to be drunk enough and just shake their heads to their friends rumbling. Wil tries to fend the men off with words, but seemingly thinks it as hopeless and signals the half-orc barmaid to deal with the mess.</p><p></p><p>OOC: You can do something or not. Your decision, it looks like it's just a bar brawl.</p><p></p><p>Serei doesn't really remember any specific person, but the trade ward (you're there now) has quite a few "information for sale" booths. Though you wouldn't trust half of them as wielding real information, there might be a gem somewhere in there. You also might find something at the New Olamn's Bardic College.</p><p></p><p>The law enforcement is done by the city watch, whose headquarters is at Castle Waterdeep by the Mount Waterdeep.</p><p></p><p>The city has more temples dedicated to more god(desses) than you can count.</p></blockquote><p></p>
[QUOTE="Xael, post: 947680, member: 3579"] The half-orc barmaid listens to your orders and fetches the moderately large amount of food & drink that you opened in just two trips to the back (kitchen by the sounds). Wil seems to be making notes on paper at the bar table, and judging by the looks, it's probably your bill he's writing. The drunks continue talking aloud, the conversation shifting mainly between their poor wages and the intimate parts of female anatomy. The four tethyrian merchants and their two bodyguards finally get to their meals (fine wine and meat) and start talking something at low voice between themselves, giving your table a glance or two. Their conversation is interrupted by one of the human dock-workers staggering to their table and loydly proclaiming: "Say whatz whit these guys looking so down!? Mayb' you be needing a [B]real[/B] drink, eh?! He slaps one of the merchants in the back, making the merchant drop some of his wine to the table. The merchants look a bit irritated, and give pleading glances to their bodyguards, who rise up and try to steer the man back to his own table and reassure this that the merchants don't need any "real" drinks. The drunken man does not take kindly to their hints however, and swings his mug towards the other bodyguard (missing horribly) and shouting: "Ge' off me you son-of-a-cow!" The bodyguards grab the man by his arms, but he keeps shouting curses and tries to kick them. Seemingly mostly irritated, the bodyguards start carrying the man out of the Inn as soon as Wil gives them a signal that this guy has had enough beer for one day. Unfortunately, the other three drunk humans seem to take their comrades pleads of help seriously, and throw their mugs towards the bodyguards while standing (barely) up. As their mugs fail to cause any serious damage, they start shouting curses too and stagger towards the bodyguards. The other four people drinking don't seem to be drunk enough and just shake their heads to their friends rumbling. Wil tries to fend the men off with words, but seemingly thinks it as hopeless and signals the half-orc barmaid to deal with the mess. OOC: You can do something or not. Your decision, it looks like it's just a bar brawl. Serei doesn't really remember any specific person, but the trade ward (you're there now) has quite a few "information for sale" booths. Though you wouldn't trust half of them as wielding real information, there might be a gem somewhere in there. You also might find something at the New Olamn's Bardic College. The law enforcement is done by the city watch, whose headquarters is at Castle Waterdeep by the Mount Waterdeep. The city has more temples dedicated to more god(desses) than you can count. [/QUOTE]
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