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Story Hour
Arcanis: Gonnes, Sons, and Treasure Runs (COMPLETED)
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<blockquote data-quote="talien" data-source="post: 1889400" data-attributes="member: 3285"><p><strong>Temptations of the Flesh - Introduction</strong></p><p></p><p>This is the second part of the tournament module, "Temptations of the Flesh," written by Henry Lopez and set in the Arcanis setting. You can read more about Arcanis at <a href="http://www.onaraonline.org" target="_blank">http://www.onaraonline.org</a>. Our cast of characters includes:</p><p></p><p>· Quintus Aurelius Ignatius (human Clr2), played by Mike Tresca (that's me): <a href="http://michael.tresca.net" target="_blank">http://michael.tresca.net</a> </p><p>· Kham Val'Abebi (val Rog2), played by Jeremy Ortiz: <a href="http://www.dreamsculptor.com/index1.html" target="_blank">http://www.dreamsculptor.com/index1.html</a> </p><p>· Ilmarė Galen (elf Brd2), played by Amber Tresca (my wife)</p><p>· Sebastian Arnyal (dark-kin Sor1), played by George Webster.</p><p>· Beldin (dwarf Ftr1), played by Joe Lalumia.</p><p></p><p>Our DM is Robert Taylor, a gaming legend in his own time: <a href="http://www.storyboardz.net" target="_blank">http://www.storyboardz.net</a>. </p><p></p><p>We played both of these adventures back to back in one long marathon session. The problem is that the session didn't actually break up that way for our characters—we did not have a day to rest. That means any spells Quintus and Ilmarė already cast we're not coming back for the second major battle. </p><p></p><p>I should note that what you see in the story is only the relevant pieces that are entertaining. Although I'm a hard-core role-player, I'm not stupid…Quintus buffs up just about everybody with every spell and power he has before a combat. The problem, of course, is that I wasted all that at the end of the last act of the first module. In other words, I correctly guessed that we were at the "boss fight" at the end, but I didn't realize we'd keep going right into the second adventure.</p><p></p><p>This means Quintus has to basically rely on his legionnaire skills exclusively. So it's a good thing he's talented enough to play multiple roles. Conversely, Sebastian saved his spells until he knew he could use them best—when facing large groups. In fact, our characters didn't know he was a spell caster until the second part of the adventure!</p><p></p><p>Man, am I glad we bought burning oil.</p><p></p><p>Finally, Kham got himself into real trouble in the second part. Most of this has to do with his secret society connections that we've been hinting at since the beginning (although Ilmarė is far too observant to not notice something is up). Sebastian also has his own secret motives that will eventually be revealed and are relevant to our past.</p><p></p><p>By the last battle, things were getting desperate. Quintus and Ilmarė were tapped and Sebastian took a real risk in casting spells up front. Kham overreached (in typical Kham fashion) and it nearly got him killed. But in the end, we survived…just barely.</p></blockquote><p></p>
[QUOTE="talien, post: 1889400, member: 3285"] [b]Temptations of the Flesh - Introduction[/b] This is the second part of the tournament module, "Temptations of the Flesh," written by Henry Lopez and set in the Arcanis setting. You can read more about Arcanis at [url]http://www.onaraonline.org[/url]. Our cast of characters includes: · Quintus Aurelius Ignatius (human Clr2), played by Mike Tresca (that's me): [url]http://michael.tresca.net[/url] · Kham Val'Abebi (val Rog2), played by Jeremy Ortiz: [url]http://www.dreamsculptor.com/index1.html[/url] · Ilmarė Galen (elf Brd2), played by Amber Tresca (my wife) · Sebastian Arnyal (dark-kin Sor1), played by George Webster. · Beldin (dwarf Ftr1), played by Joe Lalumia. Our DM is Robert Taylor, a gaming legend in his own time: [url]http://www.storyboardz.net[/url]. We played both of these adventures back to back in one long marathon session. The problem is that the session didn't actually break up that way for our characters—we did not have a day to rest. That means any spells Quintus and Ilmarė already cast we're not coming back for the second major battle. I should note that what you see in the story is only the relevant pieces that are entertaining. Although I'm a hard-core role-player, I'm not stupid…Quintus buffs up just about everybody with every spell and power he has before a combat. The problem, of course, is that I wasted all that at the end of the last act of the first module. In other words, I correctly guessed that we were at the "boss fight" at the end, but I didn't realize we'd keep going right into the second adventure. This means Quintus has to basically rely on his legionnaire skills exclusively. So it's a good thing he's talented enough to play multiple roles. Conversely, Sebastian saved his spells until he knew he could use them best—when facing large groups. In fact, our characters didn't know he was a spell caster until the second part of the adventure! Man, am I glad we bought burning oil. Finally, Kham got himself into real trouble in the second part. Most of this has to do with his secret society connections that we've been hinting at since the beginning (although Ilmarė is far too observant to not notice something is up). Sebastian also has his own secret motives that will eventually be revealed and are relevant to our past. By the last battle, things were getting desperate. Quintus and Ilmarė were tapped and Sebastian took a real risk in casting spells up front. Kham overreached (in typical Kham fashion) and it nearly got him killed. But in the end, we survived…just barely. [/QUOTE]
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