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Arcanis: Gonnes, Sons, and Treasure Runs (COMPLETED)
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<blockquote data-quote="talien" data-source="post: 2874105" data-attributes="member: 3285"><p><strong>Assault Upon the Gate of Tears (Part 2) - Introduction</strong></p><p></p><p>This is the second round of hard point 6 in Year 1 of the tournament module, "Assault Upon the Gate of Tears," written by Henry Lopez and Nelson Rodriguez and set in the Arcanis setting. You can read more about Arcanis at <a href="http://www.onaraonline.org" target="_blank">http://www.onaraonline.org</a>. Please note: This adventure contains spoilers!</p><p></p><p>Our cast of characters includes:</p><p></p><p>· Kham Val’Abebi(val rogue/psychic warrior) played by Jeremy Ortiz (<a href="http://www.ninjarobotstudios.com" target="_blank">http://www.ninjarobotstudios.com</a>) </p><p>· Quintus Ingatius (human clr4) played by Michael Tresca: <a href="http://michael.tresca.net" target="_blank">http://michael.tresca.net</a> </p><p>· Vlad Martell (human ftr3) played by Matt Hammer</p><p>· Ilmarė Galen (elf bard) played by Amber Tresca </p><p>· Holden Ash’ur (human ranger/wizard) played by Robert Taylor: <a href="http://www.storyboardz.net" target="_blank">http://www.storyboardz.net</a> </p><p></p><p>Sean Smith was Dungeon Master for this session, allowing Rob to play along side us as the Milandisian grenadier known as Holden. </p><p></p><p>We played these two rounds back to back. Hopping from one adventure, which was a pure hack-and-slash survival-fest, to one of intrigue took a bit of adjusting. </p><p></p><p>Quintus did some role reversal with Kham, being the more talkative of the two. At this point the plans started to seem a bit suicidal. The party bought into stealing a ship, dropping off the boy-bomb, and rescuing the old elf. Stopping an assassination attempt seemed a little over the top.</p><p></p><p>We also were tapped out. Our scrolls and potions were used up. We were in enemy territory, way over our heads, and not entirely sure that we would survive. Ironically, this session actually went easier because of one crucial difference: the big battle was outside. When Kham has the freedom to move and Quintus has the freedom to stay put, things go much better.</p><p></p><p>And of course, this time we all made sure not to line up in a row.</p></blockquote><p></p>
[QUOTE="talien, post: 2874105, member: 3285"] [b]Assault Upon the Gate of Tears (Part 2) - Introduction[/b] This is the second round of hard point 6 in Year 1 of the tournament module, "Assault Upon the Gate of Tears," written by Henry Lopez and Nelson Rodriguez and set in the Arcanis setting. You can read more about Arcanis at [url]http://www.onaraonline.org[/url]. Please note: This adventure contains spoilers! Our cast of characters includes: · Kham Val’Abebi(val rogue/psychic warrior) played by Jeremy Ortiz ([url]http://www.ninjarobotstudios.com[/url]) · Quintus Ingatius (human clr4) played by Michael Tresca: [url]http://michael.tresca.net[/url] · Vlad Martell (human ftr3) played by Matt Hammer · Ilmarė Galen (elf bard) played by Amber Tresca · Holden Ash’ur (human ranger/wizard) played by Robert Taylor: [url]http://www.storyboardz.net[/url] Sean Smith was Dungeon Master for this session, allowing Rob to play along side us as the Milandisian grenadier known as Holden. We played these two rounds back to back. Hopping from one adventure, which was a pure hack-and-slash survival-fest, to one of intrigue took a bit of adjusting. Quintus did some role reversal with Kham, being the more talkative of the two. At this point the plans started to seem a bit suicidal. The party bought into stealing a ship, dropping off the boy-bomb, and rescuing the old elf. Stopping an assassination attempt seemed a little over the top. We also were tapped out. Our scrolls and potions were used up. We were in enemy territory, way over our heads, and not entirely sure that we would survive. Ironically, this session actually went easier because of one crucial difference: the big battle was outside. When Kham has the freedom to move and Quintus has the freedom to stay put, things go much better. And of course, this time we all made sure not to line up in a row. [/QUOTE]
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