Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Arcanis: Gonnes, Sons, and Treasure Runs (COMPLETED)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="talien" data-source="post: 3243050" data-attributes="member: 3285"><p><strong>Deus Ex Machina - Part 3b: The Belfrey</strong></p><p></p><p>“Are you sure Harcourt ran into this old church?” asked Ilmarė. She hopped down to join the others at the bottom of the belfry.</p><p></p><p>Cal nodded. His tongue flicked out. “I can smell his fear,” he said. </p><p></p><p>“I hope this note was worth the trouble,” said Beldin. “What’s it about, anyway?”</p><p></p><p>Ilmarė put her hands on her hips as she surveyed the room. There was a door at either end. “It’s an invitation to a party for someone named Ambrose. I’ve read about him in Garniss’ books.”</p><p></p><p>“Who?” asked Cal.</p><p></p><p>“Ambrose is a fictional character. The invitation is exactly as it was described in the story that Garniss the Sage wrote. Now I’m not so sure that he was the original author.”</p><p></p><p>“So why did they try to steal it?” asked Cal.</p><p></p><p>“I don’t know what they would want with a note,” said Ilmarė. “They could have forged the invitation themselves if they’re that desperate. Perhaps it’s magical.”</p><p></p><p>“That’s odd.” Beldin peered at the ceiling. </p><p></p><p>Cal and Ilmarė looked up. There were two pairs of parallel grooves running from one side of the ceiling to the other, right above each doorway. </p><p></p><p>“It looks like tracks of some sort,” said Beldin. “I’ve never seen anything like it. And I should know, the dwarves of Solanos Mor are known for their stone craftsmanship.” </p><p></p><p>Ilmarė rolled her eyes. “There’s something else.” She pointed at a large symbol, a strange triskelion with tentacle-like arms. It was painted in yellow over a burning gladius engraved on the wall, the symbol of Illir. “This was once a Temple to Illiir. But that’s the Yellow Sign, so the Brotherhood must be here.”</p><p></p><p>“You’ve mentioned them before,” said Beldin. “What would they want with that invitation?”</p><p></p><p>There was a strange whirring from the other side of one of the doors. A horrible screeching, the sound of metal that had become unaccustomed to moving after decades of neglect, tormented their ears.</p><p></p><p>Ilmarė drew her bow and faced the door. “Did I mention that Ambrose was a master of clockworks?”</p><p></p><p>The door burst open. A tall figure in dark clothing, moved jerkily through the doorway. It walked funny, with movements that were broad and exaggerated. </p><p></p><p>“Now you tell us,” said Beldin.</p></blockquote><p></p>
[QUOTE="talien, post: 3243050, member: 3285"] [b]Deus Ex Machina - Part 3b: The Belfrey[/b] “Are you sure Harcourt ran into this old church?” asked Ilmarė. She hopped down to join the others at the bottom of the belfry. Cal nodded. His tongue flicked out. “I can smell his fear,” he said. “I hope this note was worth the trouble,” said Beldin. “What’s it about, anyway?” Ilmarė put her hands on her hips as she surveyed the room. There was a door at either end. “It’s an invitation to a party for someone named Ambrose. I’ve read about him in Garniss’ books.” “Who?” asked Cal. “Ambrose is a fictional character. The invitation is exactly as it was described in the story that Garniss the Sage wrote. Now I’m not so sure that he was the original author.” “So why did they try to steal it?” asked Cal. “I don’t know what they would want with a note,” said Ilmarė. “They could have forged the invitation themselves if they’re that desperate. Perhaps it’s magical.” “That’s odd.” Beldin peered at the ceiling. Cal and Ilmarė looked up. There were two pairs of parallel grooves running from one side of the ceiling to the other, right above each doorway. “It looks like tracks of some sort,” said Beldin. “I’ve never seen anything like it. And I should know, the dwarves of Solanos Mor are known for their stone craftsmanship.” Ilmarė rolled her eyes. “There’s something else.” She pointed at a large symbol, a strange triskelion with tentacle-like arms. It was painted in yellow over a burning gladius engraved on the wall, the symbol of Illir. “This was once a Temple to Illiir. But that’s the Yellow Sign, so the Brotherhood must be here.” “You’ve mentioned them before,” said Beldin. “What would they want with that invitation?” There was a strange whirring from the other side of one of the doors. A horrible screeching, the sound of metal that had become unaccustomed to moving after decades of neglect, tormented their ears. Ilmarė drew her bow and faced the door. “Did I mention that Ambrose was a master of clockworks?” The door burst open. A tall figure in dark clothing, moved jerkily through the doorway. It walked funny, with movements that were broad and exaggerated. “Now you tell us,” said Beldin. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Arcanis: Gonnes, Sons, and Treasure Runs (COMPLETED)
Top