Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Arcanis: Gonnes, Sons, and Treasure Runs (COMPLETED)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="talien" data-source="post: 4142133" data-attributes="member: 3285"><p><strong>Chapter 24: Cut Throat's Gold - Introduction</strong></p><p></p><p>This is one of a series of adventures in Tales of Freeport, "Cut-Throat’s Gold," written by Graeme Davis and (loosely) set in the Arcanis setting. You can read more about Arcanis at <a href="http://www.onaraonline.org" target="_blank">http://www.onaraonline.org</a>. Please note: This adventure contains spoilers!</p><p></p><p>Our cast of characters includes:</p><p></p><p>• Dungeon Master: Michael Tresca (<a href="http://michael.tresca.net" target="_blank">http://michael.tresca.net</a>)</p><p>• Beldin Soulforge (dwarf fighter) played by Joe Lalumia</p><p>• Bijoux (fihali druid) played by Melissa Tresca</p><p>• Calactyte (ss’ressen barbarian) played by Joe Tresca (<a href="http://www.creepyportfolio.com" target="_blank">http://www.creepyportfolio.com</a>) </p><p>• Ilmarė Galen (elf bard/fighter) played by Amber Tresca </p><p>• Kham Val’Abebi(val rogue/psychic warrior) played by Jeremy Ortiz (<a href="http://www.ninjarobotstudios.com" target="_blank">http://www.ninjarobotstudios.com</a>) </p><p>• Nauris Drilian (human rogue/ranger) played by Mike Best</p><p>• Sebastian Arnyal (dark-kin sorcerer) played by George Webster</p><p>• Vlad Martell (human fighter) played by Matt Hammer</p><p></p><p>This adventure is notable for the fact that it had nearly every player in the campaign, which makes things alternately confusing and exciting. Unlike previous adventures where I was surprised by how many PCs showed up, I was ready for them this time. </p><p></p><p>The PC levels ranged from 5th through 7th level (the adventure is for a party of levels 4-7), but I boosted every monster’s stats in anticipation for a much larger party. I used all the Challenge Rating calculation rules and was pleasantly surprised to discover they really do work. By the end of the adventure, things were grim and we finally had our first PC death. I’ll let you guess who.</p><p></p><p>This adventure is essentially a series of battles with not a whole lot of plot thrown in. As a result, the PCs took over (with eight people, they’re practically their own adventure!) and I let them run free with the role-playing. Then I beat the crap out of them with everything the Sulfur Marsh had to offer. Or not offer, as the case may be.</p><p></p><p>I’ve also learned the beauty of using terrain and weather to seriously disadvantage characters. When coupled with a monster or five, it turns a bad situation to worse. But that’s okay, there’s eight PCs, they should be able to handle it, right? </p><p></p><p>Probably the biggest challenge in running this adventure was convincing everyone to go. You’ll see that Dril doesn’t particularly like ss’ressen (as well he shouldn’t), that Sebastian sympathizes with the racial biases against them, and that Calactyte really doesn’t care one way or another. This is Cal’s adventure—it’s his home village, after all—but it doesn’t mean he is necessarily in control.</p><p></p><p>I used Saltmarsh from the DMG II, placed it in Milandir at the edge of the Sulfur Marsh, and renamed it Sulfurmarsh. The rest fit perfectly, right down to the lizardfolk embassy and the lizard-friendly inn. I use the DMG II more than I use all of the other core rulebooks combined.</p><p></p><p>A few things I learned: Death Masters (from the first volume of the Dragon Compendium) kick ass. Entombers are hysterical. And all those necrotic spells from Libris Mortis are really, really nasty.</p><p></p><p>P.S. Did I mention Death Masters kick ass?</p></blockquote><p></p>
[QUOTE="talien, post: 4142133, member: 3285"] [b]Chapter 24: Cut Throat's Gold - Introduction[/b] This is one of a series of adventures in Tales of Freeport, "Cut-Throat’s Gold," written by Graeme Davis and (loosely) set in the Arcanis setting. You can read more about Arcanis at [url]http://www.onaraonline.org[/url]. Please note: This adventure contains spoilers! Our cast of characters includes: • Dungeon Master: Michael Tresca ([url]http://michael.tresca.net[/url]) • Beldin Soulforge (dwarf fighter) played by Joe Lalumia • Bijoux (fihali druid) played by Melissa Tresca • Calactyte (ss’ressen barbarian) played by Joe Tresca ([url]http://www.creepyportfolio.com[/url]) • Ilmarė Galen (elf bard/fighter) played by Amber Tresca • Kham Val’Abebi(val rogue/psychic warrior) played by Jeremy Ortiz ([url]http://www.ninjarobotstudios.com[/url]) • Nauris Drilian (human rogue/ranger) played by Mike Best • Sebastian Arnyal (dark-kin sorcerer) played by George Webster • Vlad Martell (human fighter) played by Matt Hammer This adventure is notable for the fact that it had nearly every player in the campaign, which makes things alternately confusing and exciting. Unlike previous adventures where I was surprised by how many PCs showed up, I was ready for them this time. The PC levels ranged from 5th through 7th level (the adventure is for a party of levels 4-7), but I boosted every monster’s stats in anticipation for a much larger party. I used all the Challenge Rating calculation rules and was pleasantly surprised to discover they really do work. By the end of the adventure, things were grim and we finally had our first PC death. I’ll let you guess who. This adventure is essentially a series of battles with not a whole lot of plot thrown in. As a result, the PCs took over (with eight people, they’re practically their own adventure!) and I let them run free with the role-playing. Then I beat the crap out of them with everything the Sulfur Marsh had to offer. Or not offer, as the case may be. I’ve also learned the beauty of using terrain and weather to seriously disadvantage characters. When coupled with a monster or five, it turns a bad situation to worse. But that’s okay, there’s eight PCs, they should be able to handle it, right? Probably the biggest challenge in running this adventure was convincing everyone to go. You’ll see that Dril doesn’t particularly like ss’ressen (as well he shouldn’t), that Sebastian sympathizes with the racial biases against them, and that Calactyte really doesn’t care one way or another. This is Cal’s adventure—it’s his home village, after all—but it doesn’t mean he is necessarily in control. I used Saltmarsh from the DMG II, placed it in Milandir at the edge of the Sulfur Marsh, and renamed it Sulfurmarsh. The rest fit perfectly, right down to the lizardfolk embassy and the lizard-friendly inn. I use the DMG II more than I use all of the other core rulebooks combined. A few things I learned: Death Masters (from the first volume of the Dragon Compendium) kick ass. Entombers are hysterical. And all those necrotic spells from Libris Mortis are really, really nasty. P.S. Did I mention Death Masters kick ass? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Arcanis: Gonnes, Sons, and Treasure Runs (COMPLETED)
Top