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[Arcanum of the Stars] "Dragonstarfinder"
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<blockquote data-quote="Shayuri" data-source="post: 7331637" data-attributes="member: 4936"><p>Hm, maybe not so hard after all. The Shobhad is an alien from the Alien Archive. A little tweaking could make it work. Here's the base stats:</p><p></p><p>[sblock=Shobhad]Racial Traits</p><p><strong>Ability Adjustments</strong>: +4 Str, –2 Int</p><p></p><p><strong>Hit Points</strong>: 6</p><p><strong>Size and Type</strong></p><p>Shobhads are Large monstrous humanoids with space and reach of 10 feet.</p><p></p><p><strong>Darkvision</strong></p><p>Shobhads have darkvision with a range of 60 feet.</p><p></p><p><strong>Four-Armed</strong></p><p>Shobhads have four arms, which allows them to wield and hold up to four hands’ worth of weapons and equipment. While this increases the number of items they can have at the ready, it doesn’t increase the number of attacks shobhads can make during combat.</p><p></p><p><strong>Shobhad Ferocity</strong></p><p>Once per day, a shobhad brought to 0 Hit Points but not killed can fight on for 1 more round. The shobhad drops to 0 HP and is dying (following the normal rules) but can act normally until the end of her next turn, when she becomes unconscious as normal. If she would lose additional Hit Points before this, she ceases to be able to act and falls unconscious.</p><p></p><p><strong>Swift</strong></p><p>A shobhad has a base speed of 40 feet.</p><p></p><p><strong>Weathered</strong></p><p>Shobhads have cold resistance 5, which stacks with one other source of cold resistance.[/sblock]</p><p></p><p>Extending that to Goliath:</p><p></p><p>[sblock=Goliath]Racial Traits</p><p><strong>Ability Adjustments</strong>: +4 Str, –2 Int</p><p></p><p><strong>Hit Points</strong>: 6</p><p><strong>Size and Type</strong></p><p>Goliath are Large monstrous humanoids with space and reach of 10 feet.</p><p></p><p><strong>Low Light Vision</strong></p><p>Goliath have low light vision.</p><p></p><p><strong>Mountain Climbers</strong></p><p>Goliath possess a Climb speed of 20'.</p><p></p><p><strong>Hard to Bring Down</strong></p><p>Once per day, a Goliath brought to 0 Hit Points but not killed can fight on for 1 more round. The Goliath drops to 0 HP and is dying (following the normal rules) but can act normally until the end of her next turn, when she becomes unconscious as normal. If she would lose additional Hit Points before this, she ceases to be able to act and falls unconscious.</p><p></p><p><strong>Peak Leapers</strong></p><p>Goliath gain +10 on an Acrobatics or Athletics check to jump or leap.</p><p></p><p><strong>Weathered</strong></p><p>Goliath have cold resistance 5, which stacks with up to one other source of cold resistance.[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7331637, member: 4936"] Hm, maybe not so hard after all. The Shobhad is an alien from the Alien Archive. A little tweaking could make it work. Here's the base stats: [sblock=Shobhad]Racial Traits [B]Ability Adjustments[/B]: +4 Str, –2 Int [B]Hit Points[/B]: 6 [B]Size and Type[/B] Shobhads are Large monstrous humanoids with space and reach of 10 feet. [B]Darkvision[/B] Shobhads have darkvision with a range of 60 feet. [B]Four-Armed[/B] Shobhads have four arms, which allows them to wield and hold up to four hands’ worth of weapons and equipment. While this increases the number of items they can have at the ready, it doesn’t increase the number of attacks shobhads can make during combat. [B]Shobhad Ferocity[/B] Once per day, a shobhad brought to 0 Hit Points but not killed can fight on for 1 more round. The shobhad drops to 0 HP and is dying (following the normal rules) but can act normally until the end of her next turn, when she becomes unconscious as normal. If she would lose additional Hit Points before this, she ceases to be able to act and falls unconscious. [B]Swift[/B] A shobhad has a base speed of 40 feet. [B]Weathered[/B] Shobhads have cold resistance 5, which stacks with one other source of cold resistance.[/sblock] Extending that to Goliath: [sblock=Goliath]Racial Traits [B]Ability Adjustments[/B]: +4 Str, –2 Int [B]Hit Points[/B]: 6 [B]Size and Type[/B] Goliath are Large monstrous humanoids with space and reach of 10 feet. [B]Low Light Vision[/B] Goliath have low light vision. [B]Mountain Climbers[/B] Goliath possess a Climb speed of 20'. [B]Hard to Bring Down[/B] Once per day, a Goliath brought to 0 Hit Points but not killed can fight on for 1 more round. The Goliath drops to 0 HP and is dying (following the normal rules) but can act normally until the end of her next turn, when she becomes unconscious as normal. If she would lose additional Hit Points before this, she ceases to be able to act and falls unconscious. [B]Peak Leapers[/B] Goliath gain +10 on an Acrobatics or Athletics check to jump or leap. [B]Weathered[/B] Goliath have cold resistance 5, which stacks with up to one other source of cold resistance.[/sblock] [/QUOTE]
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