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Archivist Class (Cleric Variant)
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<blockquote data-quote="drothgery" data-source="post: 4281298" data-attributes="member: 360"><p>After breaking down and picking up a PHB from the local bookstore last night (one of the late-adopter guys at the table will get a present when my Amazon order shows up) and trying to convert an Archivist PC from a PBP game that I rather liked (<a href="https://www.enworld.org/index.php?posts/4280298/" target="_blank">Khalia ir'Indari</a>, I decided that although I could make a fairly respectable version of her as a Cleric, it wasn't quite right. So here's some hasty early morning scribbling...</p><p></p><p><strong><span style="font-size: 15px">Archivist</span></strong></p><p></p><p>as cleric, except as noted</p><p></p><p><strong>Key Abilities:</strong> Intelligence, Charisma</p><p><strong>Armor profs:</strong> cloth, leather</p><p><strong>Hit Points at 1st Level:</strong> 10 + Con score</p><p><strong>Hit Points per Level Gained:</strong> 4</p><p></p><p><strong>Trained Skills:</strong> Arcana, Religion. From the class skills list below, choose three more trained skills at 1st level.</p><p><strong>Class Skills:</strong> Arcana, Diplomacy, Dungeoneering, Heal, History, Perception, Religion, Streetwise</p><p></p><p><strong>Class features:</strong> Dark Knowledge, Healing Word, Ritual Casting, Prayerbook</p><p></p><p><strong>Dark Knowledge </strong> - once per encouncter, an archivist can draw upon her expansive knowledge of monsters, granting her allies benefits against the creatures they face</p><p></p><p>Dark Knowledge attacks often are [Knowledge Skill] vs. defense.</p><p>[Knowledge Skill] is determined by creature type.</p><p>arcana - elemental, fey, shadow</p><p>dungeoneering - aberrant</p><p>nature - natural</p><p>religion - immortal or undead</p><p></p><p><strong>Dark Knowledge: Tactics</strong> Archivist Feature</p><p><em>You draw on your extensive knowledge of creatures of the foe's type in order to advise your allies on how best to defeat it.</em></p><p>Daily * Divine</p><p>Standard Action Area: Burst 3 within 10 squares</p><p>Attack: [Knowledge Skill] vs. Will</p><p>Hit: Until the end of the encounter, your allies gain +1 power bonus to hit members of a specific type of creature within the area of effect</p><p>At 11th level, this bonus increases to +2. At 21st level, this bonus increases to +3</p><p></p><p><strong>Dark Knowledge: Puissance </strong> Archivist Feature</p><p><em>With a quick word, you tell your allies you to avoid the foe's attacks.</em></p><p>Encounter * Divine</p><p>Minor Action Ranged: 10</p><p>Attack: [Knowledge Skill] vs. Will</p><p>Hit: Your allies gain +1 power bonus to defenses against a specific type of creature within the area of effect until the end of your next turn. At 11th level, this bonus increases to +2. At 21st level, this bonus increases to +3.</p><p></p><p><strong>Prayerbook </strong> - as per a wizard's spellbook, except that it functions for prayers, not spells; feats and magic items which affect spellbooks affect prayerbooks, and magic items that can be used as spellbooks can be used as prayerbooks (this feature isn't very useful with just PH1; as more divine prayers become available, this will become more useful)</p><p></p><p><strong>Powers</strong> - An archivist can use Intelligence instead of Wisdom for for all Cleric powers, but does not gain access to powers with the <strong>weapon</strong> keyword. An archivist can also use the wizard's Utility powers, though they count as prayers for an archivist.</p><p></p><p><strong>New Feats</strong></p><p>(heroic tier)</p><p><strong>Dark Knowledge: Foe's Weakness</strong></p><p>Prerequisite: Dark Knowledge class feature.</p><p>You gain the use of Foe's Weakness as a Dark Knowledge ability.</p><p></p><p><strong>Dark Knowledge: Foe's Weakness</strong></p><p><em>You learn any vulnerabilities the target has and make an immediate attack, exploiting this knowledge.</em></p><p>Prerequisite: You must have Knowledge skill training in the skill corresponding with the creature's type to use this power.</p><p>Encounter * Divine</p><p>Standard Action Ranged: 10</p><p>Target: One creature</p><p>Attack: INT vs. AC</p><p>Effect: Learn one vulnerability of the target. Until the end of your next turn, any ally exploiting the creature's vulnerability inflicts an addition 1d6 damage.</p><p>Hit: 1d10 + INT damage, plus if you exploit the creature's vulnerability with the appropriate damage type, the creature is dazed until the end of your next turn. </p><p>Miss: The creature isn't dazed and takes half damage. However, until the end of your next turn, any ally exploiting the creature's vulnerability inflicts an addition 1d6 damage.</p><p></p><p>(paragon tier)</p><p><strong>Dark Knowledge: Dread Secret</strong></p><p>Prerequisite: Dark Knowledge class feature.</p><p>You gain the use of Dread Secret as a Dark Knowledge ability.</p><p></p><p><strong>Dark Knowledge: Dread Secret</strong></p><p><em>Every creature has a secret it wishes were known to none. But the Archivist knows.</em></p><p>Prerequisite: You must have Knowledge skill training in the skill corresponding with the creature's type to use this power.</p><p>Daily * Divine</p><p>Standard Action Ranged: 10</p><p>Target: One creature</p><p>Attack: INT vs. Will</p><p>Effect: Learn the darkest secret of the target. Until the end of your next turn, the target is Stunned.</p><p>Hit: 2d8 + INT damage. </p><p>Miss: The creature takes half damage.</p><p></p><p><strong>Dark Knowledge: Foreknowledge</strong></p><p>Prerequisite: Dark Knowledge class feature.</p><p>You gain the use of Foreknowledge as a Dark Knowledge ability.</p><p></p><p><strong>Dark Knowledge: Foreknowledge</strong></p><p><em>A master archivist often can predict the moves of her enemies almost perfectly, and act on this information.</em></p><p>Prerequisite: You must have Knowledge skill training in the skill corresponding with the creature's type to use this power.</p><p>Daily * Divine</p><p>Standard Action Ranged: burst 2 within 10 squares</p><p>Target: All creatures of one type in area of effect</p><p>Attack: INT vs. Will</p><p>Hit: You anticipate the next attacks the target will make. Until the end of the encounter, your allies gain a +3 bonus to AC vs. that target.</p><p>Miss: Your knowledge of the target is less complete; you only provide a +1 bonus to AC.</p></blockquote><p></p>
[QUOTE="drothgery, post: 4281298, member: 360"] After breaking down and picking up a PHB from the local bookstore last night (one of the late-adopter guys at the table will get a present when my Amazon order shows up) and trying to convert an Archivist PC from a PBP game that I rather liked ([URL="https://www.enworld.org/index.php?posts/4280298/"]Khalia ir'Indari[/URL], I decided that although I could make a fairly respectable version of her as a Cleric, it wasn't quite right. So here's some hasty early morning scribbling... [B][SIZE=4]Archivist[/SIZE][/B] as cleric, except as noted [B]Key Abilities:[/B] Intelligence, Charisma [B]Armor profs:[/B] cloth, leather [B]Hit Points at 1st Level:[/B] 10 + Con score [B]Hit Points per Level Gained:[/B] 4 [B]Trained Skills:[/B] Arcana, Religion. From the class skills list below, choose three more trained skills at 1st level. [B]Class Skills:[/B] Arcana, Diplomacy, Dungeoneering, Heal, History, Perception, Religion, Streetwise [B]Class features:[/B] Dark Knowledge, Healing Word, Ritual Casting, Prayerbook [B]Dark Knowledge [/B] - once per encouncter, an archivist can draw upon her expansive knowledge of monsters, granting her allies benefits against the creatures they face Dark Knowledge attacks often are [Knowledge Skill] vs. defense. [Knowledge Skill] is determined by creature type. arcana - elemental, fey, shadow dungeoneering - aberrant nature - natural religion - immortal or undead [B]Dark Knowledge: Tactics[/B] Archivist Feature [I]You draw on your extensive knowledge of creatures of the foe's type in order to advise your allies on how best to defeat it.[/I] Daily * Divine Standard Action Area: Burst 3 within 10 squares Attack: [Knowledge Skill] vs. Will Hit: Until the end of the encounter, your allies gain +1 power bonus to hit members of a specific type of creature within the area of effect At 11th level, this bonus increases to +2. At 21st level, this bonus increases to +3 [B]Dark Knowledge: Puissance [/B] Archivist Feature [I]With a quick word, you tell your allies you to avoid the foe's attacks.[/I] Encounter * Divine Minor Action Ranged: 10 Attack: [Knowledge Skill] vs. Will Hit: Your allies gain +1 power bonus to defenses against a specific type of creature within the area of effect until the end of your next turn. At 11th level, this bonus increases to +2. At 21st level, this bonus increases to +3. [B]Prayerbook [/B] - as per a wizard's spellbook, except that it functions for prayers, not spells; feats and magic items which affect spellbooks affect prayerbooks, and magic items that can be used as spellbooks can be used as prayerbooks (this feature isn't very useful with just PH1; as more divine prayers become available, this will become more useful) [B]Powers[/B] - An archivist can use Intelligence instead of Wisdom for for all Cleric powers, but does not gain access to powers with the [B]weapon[/B] keyword. An archivist can also use the wizard's Utility powers, though they count as prayers for an archivist. [B]New Feats[/B] (heroic tier) [B]Dark Knowledge: Foe's Weakness[/B] Prerequisite: Dark Knowledge class feature. You gain the use of Foe's Weakness as a Dark Knowledge ability. [B]Dark Knowledge: Foe's Weakness[/B] [I]You learn any vulnerabilities the target has and make an immediate attack, exploiting this knowledge.[/I] Prerequisite: You must have Knowledge skill training in the skill corresponding with the creature's type to use this power. Encounter * Divine Standard Action Ranged: 10 Target: One creature Attack: INT vs. AC Effect: Learn one vulnerability of the target. Until the end of your next turn, any ally exploiting the creature's vulnerability inflicts an addition 1d6 damage. Hit: 1d10 + INT damage, plus if you exploit the creature's vulnerability with the appropriate damage type, the creature is dazed until the end of your next turn. Miss: The creature isn't dazed and takes half damage. However, until the end of your next turn, any ally exploiting the creature's vulnerability inflicts an addition 1d6 damage. (paragon tier) [B]Dark Knowledge: Dread Secret[/B] Prerequisite: Dark Knowledge class feature. You gain the use of Dread Secret as a Dark Knowledge ability. [B]Dark Knowledge: Dread Secret[/B] [I]Every creature has a secret it wishes were known to none. But the Archivist knows.[/I] Prerequisite: You must have Knowledge skill training in the skill corresponding with the creature's type to use this power. Daily * Divine Standard Action Ranged: 10 Target: One creature Attack: INT vs. Will Effect: Learn the darkest secret of the target. Until the end of your next turn, the target is Stunned. Hit: 2d8 + INT damage. Miss: The creature takes half damage. [B]Dark Knowledge: Foreknowledge[/B] Prerequisite: Dark Knowledge class feature. You gain the use of Foreknowledge as a Dark Knowledge ability. [B]Dark Knowledge: Foreknowledge[/B] [I]A master archivist often can predict the moves of her enemies almost perfectly, and act on this information.[/I] Prerequisite: You must have Knowledge skill training in the skill corresponding with the creature's type to use this power. Daily * Divine Standard Action Ranged: burst 2 within 10 squares Target: All creatures of one type in area of effect Attack: INT vs. Will Hit: You anticipate the next attacks the target will make. Until the end of the encounter, your allies gain a +3 bonus to AC vs. that target. Miss: Your knowledge of the target is less complete; you only provide a +1 bonus to AC. [/QUOTE]
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