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General Tabletop Discussion
*Pathfinder & Starfinder
Are Ability scores still dominant?
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<blockquote data-quote="Brother MacLaren" data-source="post: 3784117" data-attributes="member: 15999"><p>The game could certainly stand to have ability scores be less important. There's no point at which you don't "need" additional bonus in 3E. Even if you started with 32-pt buy and got 1 ability point every 2 levels, that Belt of Giant Strength is still going to make you a better fighter. Or that Headband of Intellect is going to make your spell DCs go from "great" to "outstanding." So giving more inherent bonuses isn't going to remove the desire for stat-boosting items.</p><p></p><p>As I see it, the only solutions are:</p><p>1) Increase the cost of stat-boosting items (not just GP cost, but opportunity cost)</p><p>2) Reduce the number of things that depend on ability scores, such as spell DCs</p><p>3) Change stat-boosting items to give a fixed score, as in B/X, 1E, or 2E.</p><p>4) Place a fixed cap on ability scores as in earlier editions</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 3784117, member: 15999"] The game could certainly stand to have ability scores be less important. There's no point at which you don't "need" additional bonus in 3E. Even if you started with 32-pt buy and got 1 ability point every 2 levels, that Belt of Giant Strength is still going to make you a better fighter. Or that Headband of Intellect is going to make your spell DCs go from "great" to "outstanding." So giving more inherent bonuses isn't going to remove the desire for stat-boosting items. As I see it, the only solutions are: 1) Increase the cost of stat-boosting items (not just GP cost, but opportunity cost) 2) Reduce the number of things that depend on ability scores, such as spell DCs 3) Change stat-boosting items to give a fixed score, as in B/X, 1E, or 2E. 4) Place a fixed cap on ability scores as in earlier editions [/QUOTE]
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Are Ability scores still dominant?
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