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Are druids overpowered in Pathfinder?
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<blockquote data-quote="Petronius_Ironfist" data-source="post: 5524212" data-attributes="member: 35103"><p>Realize it has been a while, but I've been playing a druid and wrestling with these same problems.</p><p></p><p>I actually have a plan to flip from melee to spell caster/controller at level 11 - but to get there I take a level of monk for the AC bonus from wisdom</p><p></p><p>At level 10, and for only 18,000 gp I can get a 30 AC wildshaped as huge megaraptor</p><p></p><p></p><ul> <li data-xf-list-type="ul">0 gp Size -2</li> <li data-xf-list-type="ul">0 gp Dex 12 +1</li> <li data-xf-list-type="ul">0 gp Natural Armor (WS) +6</li> <li data-xf-list-type="ul">0 gp Barkskin +3</li> <li data-xf-list-type="ul">1000 gp Pearl of Power I (Mage Armor, cast by party wiz) +4</li> <li data-xf-list-type="ul">4000 gp +2 Headband of Wisdom (WIS 21) +5</li> <li data-xf-list-type="ul">8000 gp +2 Ring of Protection +2</li> <li data-xf-list-type="ul">5000 gp Dusty Rose Ioun Stone +1</li> </ul><p></p><p>10-2+1+6+3+4+5+2+1 = 30</p><p></p><p></p><p>At level 13, and for 69,000 gp I can get a 40 AC (22 Touch) as a huge air elemental</p><p></p><p></p><ul> <li data-xf-list-type="ul">0 gp Size -2</li> <li data-xf-list-type="ul">0 gp Dex 20 +5</li> <li data-xf-list-type="ul">0 gp Natural Armor (WS) +4</li> <li data-xf-list-type="ul">0 gp Barkskin +5</li> <li data-xf-list-type="ul">4000 gp Headband of Wisdom (WIS 23) +6</li> <li data-xf-list-type="ul">4000 gp +2 Belt of Dexterity +1</li> <li data-xf-list-type="ul">5000 gp Dusty Rose Ioun Stone +1</li> <li data-xf-list-type="ul">8000 gp +2 Ring of Protection +2</li> <li data-xf-list-type="ul">8000 gp Ring of Shielding +2</li> <li data-xf-list-type="ul">36,000 gp Bracers of Armor +6</li> </ul><p></p><p>10-2+5+4+5+6+1+1+2+2+6 = 40 AC</p><p></p><p></p><p>While I may only get 2 slam attacks as an elemental, I can start moving into a battlefield controller without worrying too much about getting whacked or trapped by my own spells. Also worth noting - according to PFd20SRD, wealth at level 13 should be approx 140k, so this spends less than half of that! Important since the DM appears to be quite stingy on party gold.</p><p></p><p>Am I missing something? I realize the monk level carries the cost of 20th level capstone power - but c'mon, that is at the very end of a long campaign and may NEVER be reached ;0 Those monk saves and AC bonus are going to be very worthwhile, and having 6 AoO with combat reflexes from Monk bonus feat could prove pretty useful.</p></blockquote><p></p>
[QUOTE="Petronius_Ironfist, post: 5524212, member: 35103"] Realize it has been a while, but I've been playing a druid and wrestling with these same problems. I actually have a plan to flip from melee to spell caster/controller at level 11 - but to get there I take a level of monk for the AC bonus from wisdom At level 10, and for only 18,000 gp I can get a 30 AC wildshaped as huge megaraptor [LIST] [*]0 gp Size -2 [*]0 gp Dex 12 +1 [*]0 gp Natural Armor (WS) +6 [*]0 gp Barkskin +3 [*]1000 gp Pearl of Power I (Mage Armor, cast by party wiz) +4 [*]4000 gp +2 Headband of Wisdom (WIS 21) +5 [*]8000 gp +2 Ring of Protection +2 [*]5000 gp Dusty Rose Ioun Stone +1 [/LIST] 10-2+1+6+3+4+5+2+1 = 30 At level 13, and for 69,000 gp I can get a 40 AC (22 Touch) as a huge air elemental [LIST] [*]0 gp Size -2 [*]0 gp Dex 20 +5 [*]0 gp Natural Armor (WS) +4 [*]0 gp Barkskin +5 [*]4000 gp Headband of Wisdom (WIS 23) +6 [*]4000 gp +2 Belt of Dexterity +1 [*]5000 gp Dusty Rose Ioun Stone +1 [*]8000 gp +2 Ring of Protection +2 [*]8000 gp Ring of Shielding +2 [*]36,000 gp Bracers of Armor +6 [/LIST] 10-2+5+4+5+6+1+1+2+2+6 = 40 AC While I may only get 2 slam attacks as an elemental, I can start moving into a battlefield controller without worrying too much about getting whacked or trapped by my own spells. Also worth noting - according to PFd20SRD, wealth at level 13 should be approx 140k, so this spends less than half of that! Important since the DM appears to be quite stingy on party gold. Am I missing something? I realize the monk level carries the cost of 20th level capstone power - but c'mon, that is at the very end of a long campaign and may NEVER be reached ;0 Those monk saves and AC bonus are going to be very worthwhile, and having 6 AoO with combat reflexes from Monk bonus feat could prove pretty useful. [/QUOTE]
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